Interpolated logical slice extractor for structured volume meshes More...
#include <MeshVizXLM/extractors/MiInterpolatedLogicalSliceExtract.h>
Public Member Functions | |
virtual | ~MiInterpolatedLogicalSliceExtract () |
virtual const MeXSurfaceMeshUnstructured & | extractInterpolatedLogicalSlice (MiMesh::Dimension, double sliceValue, const MiCellFilterIjk *cellFilterIjk=NULL)=0 |
Builds the topology and geometry of the Interpolated Logical Slice at the given value along the given slice axis. | |
virtual const MeXScalardSetI & | extractScalarSet (const MiScalardSetIjk &inputSet)=0 |
Extracts a scalar set from the volume mesh. | |
virtual const MeXVec3dSetI & | extractVec3Set (const MiVec3dSetIjk &inputSet)=0 |
Extracts a vector set from the volume mesh. | |
virtual const MeXSurfaceMeshUnstructured & | getExtract () const =0 |
Returns the result of the extraction. | |
Public Member Functions inherited from MiBaseExtractor | |
virtual | ~MiBaseExtractor () |
virtual void | setExtractorCallback (MiExtractorCallback *extractorCallback)=0 |
Set the user defined extractor callback which will be called before each extraction, during each extraction and after each extraction. | |
virtual SoDEPRECATED void | setExtractorCallback (MiExtractorCallback &extractorCallback) |
Static Public Member Functions | |
static MiInterpolatedLogicalSliceExtract * | getNewInstance (const MiVolumeMeshRegular &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
Factory method returning a new instance of a class implementing this abstract class. | |
static MiInterpolatedLogicalSliceExtract * | getNewInstance (const MiVolumeMeshCurvilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
static MiInterpolatedLogicalSliceExtract * | getNewInstance (const MiVolumeMeshRectilinear &mesh, bool parallel=true, MiTessellator *tessellator=NULL) |
Interpolated logical slice extractor for structured volume meshes
An interpolated logical slice is similar to a logical slice except that instead of displaying the slice only on the side of the cells, it can interpolate a slice inside cells. This is done by providing a floating point value representing the offset along the cell axis.
Definition at line 48 of file MiInterpolatedLogicalSliceExtract.h.
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inlinevirtual |
Definition at line 51 of file MiInterpolatedLogicalSliceExtract.h.
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pure virtual |
Builds the topology and geometry of the Interpolated Logical Slice at the given value along the given slice axis.
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pure virtual |
Extracts a scalar set from the volume mesh.
The scalars are mapped onto the current extracted interpolated logical slice.
inputSet | the input scalar set defined on the volume mesh |
Implemented in MiInterpolatedLogicalSliceExtractHexahedronIjk.
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pure virtual |
Extracts a vector set from the volume mesh.
The vectors are mapped onto the current extracted logical slice.
inputSet | the input vector set defined on the volume mesh |
Implemented in MiInterpolatedLogicalSliceExtractHexahedronIjk.
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pure virtual |
Returns the result of the extraction.
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static |
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static |
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static |
Factory method returning a new instance of a class implementing this abstract class.
mesh | The input mesh |
parallel | When true, tries to create an extract module using a parallel algorithm to speed up the extraction. |
tessellator | The tessellator object used for tessellating non linear cells (quadratic,...). |