Defines a surface mesh of quadrangles. More...
#include <MeshViz/3Ddata/PbQuadrangleMesh2D.h>
Public Member Functions | |
PbQuadrangleMesh2D (SbBool isDataDuplicate=TRUE) | |
Constructor of a default simple mesh. | |
PbQuadrangleMesh2D (const PbQuadrangleMesh2D &mesh) | |
Copy constructor. | |
PbQuadrangleMesh2D (int num_nodes, const float *x_nod, const float *y_nod, int num_quadrangles, const int32_t *quadrangle_index, SbBool isDataDuplicate=TRUE) | |
Constructor of a 2D surface mesh. | |
PbQuadrangleMesh2D (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_quadrangles, const int32_t *quadrangle_index, SbBool isDataDuplicate=TRUE) | |
Constructor of a 3D surface mesh. | |
~PbQuadrangleMesh2D () | |
Destructor. | |
PbQuadrangleMesh2D & | operator= (const PbQuadrangleMesh2D &mesh) |
Assignment operator. | |
void | setGeometry (int num_nodes, const float *x_nod, const float *y_nod, int num_quadrangles, const int *quadrangle_index) |
Sets a new 2D geometry. | |
void | setGeometry (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_quadrangles, const int *quadrangle_index) |
Sets a new 3D geometry. | |
void | getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, int &num_quadrangles, const int32_t *&quadrangle_index) const |
Gets the current mesh geometry (x, y nodes coordinates). | |
void | getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, const float *&z_nod, int &num_quadrangles, const int32_t *&quadrangle_index) const |
Gets the current mesh geometry (x, y and z nodes coordinates). | |
void | getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, int &num_quadrangles, const int32_t **&quadrangle_index) const |
Gets the current mesh geometry (x, y nodes coordinates). | |
void | getGeometry (int &num_nodes, const float *&x_nod, const float *&y_nod, const float *&z_nod, int &num_quadrangles, const int32_t **&quadrangle_index) const |
Gets the current mesh geometry (x, y and z nodes coordinates). | |
virtual void | getNodesOwnerCellsInd (const PbArrayOfInt &nod_indices, PbArrayOfInt &owner_cells) const |
Gets the list of index of cells that own the node "nod_index". | |
virtual const PbCell * | getCell (int cell_index) const |
Gets the cell which index is cell_index. | |
virtual void | setElemOrientation (ElemOrientation elem_orient) |
Changes orientation of cells during visualization of 2D surface mesh. | |
Public Member Functions inherited from PbIndexedMesh2D | |
PbIndexedMesh2D (SbBool is_data_duplicate=TRUE) | |
Constructor of a default simple mesh. | |
PbIndexedMesh2D (const PbIndexedMesh2D &mesh) | |
Copy constructor. | |
PbIndexedMesh2D (int num_nodes, const float *x_nod, const float *y_nod, int num_cells, const int *cell_index, const int *cell_type, SbBool is_data_duplicate=TRUE) | |
Constructor of a 2D surface mesh. | |
PbIndexedMesh2D (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_cells, const int *cell_index, const int *cell_type, SbBool is_data_duplicate=TRUE) | |
Constructor of a 3D surface mesh. | |
~PbIndexedMesh2D () | |
Destructor. | |
PbIndexedMesh2D & | operator= (const PbIndexedMesh2D &mesh) |
Assignment operator. | |
void | setGeometry (int num_nodes, const float *x_nod, const float *y_nod, int num_cells, const int *cell_index, const int *cell_type) |
Sets a new 2D geometry. | |
void | setGeometry (int num_nodes, const float *x_nod, const float *y_nod, const float *z_nod, int num_cells, const int *cell_index, const int *cell_type) |
Sets a new 3D geometry. | |
void | getGeometry (int &numNode, const float *&x_nod, const float *&y_nod, const float *&z_nod, int &num_cells, const int32_t *&cell_index, const int32_t *&cell_type) const |
Gets the current mesh geometry (x, y and z nodes coordinates). | |
void | getGeometry (int &numNode, const float *&x_nod, const float *&y_nod, int &num_cells, const int32_t *&cell_index, const int32_t *&cell_type) const |
Gets the current mesh geometry (x, y nodes coordinates). | |
void | getNodes (int &num_nodes, const float *&x_nod, const float *&y_nod, const float *&z_nod) const |
Gets the mesh nodes coordinates (x,y,z coordinates) | |
void | getNodes (int &num_nodes, const float *&x_nod, const float *&y_nod) const |
Gets the mesh nodes coordinates (only x,y coordinates) | |
virtual SbVec3f | getNodeCoord (int nod_index) const |
Gets the coordinates of a node. | |
virtual void | getNodeOwnerCellsInd (int nod_index, PbArrayOfInt &owner_cells) const |
Gets the list of index of cells that own the node "nod_index". | |
Public Member Functions inherited from PbMesh2D | |
void | addVecsSet (int set_index, const SbVec2f *val, const SbString &setName="") |
Adds a set of 2D vectors on the mesh. | |
virtual SbBox2f | getBoundingBox () const |
Gets the 2D mesh's bounding box. | |
virtual float | getVolume () const |
Always returns 0. | |
virtual float | getArea () const |
Gets the area of the mesh. | |
PbMesh2D * | getFaultMesh (int num_fault_lines, const int *fault_line_sizes, const SbVec3f *coord, ExtrapolationMethod extrapol_method, PbDefinedValue &definedValue) const |
Builds a new mesh by inserting some fault lines in this mesh. | |
PbMesh2D * | getFaultMesh (int num_fault_lines, const int *fault_line_sizes, const SbVec3f *coord) const |
Same as calling getFaultMesh(num_fault_lines, fault_line_sizes, coord,PbMesh2D::USE_ADJACENT_DERIVS, PbDefinedValue()) | |
Public Member Functions inherited from PbMesh | |
PbMesh (SbBool is_data_duplicated=TRUE) | |
Constructor. | |
PbMesh (const PbMesh &mesh) | |
Copy constructor. | |
~PbMesh () | |
Destructor. | |
PbMesh & | operator= (const PbMesh &mesh) |
Assignment operator. | |
int | getNumNodes () const |
Gets the number of nodes in the mesh. | |
int | getNumCells () const |
Gets the number of cells in the mesh. | |
SbBox3f | getBoundingBox () const |
Gets the bounding box of the mesh. | |
SbBool | isDataDuplicated () const |
Returns TRUE if mesh's data are duplicated, FALSE otherwise. | |
virtual void | addValuesSet (int set_index, const float *val, const SbString &set_name="") |
Adds a set of scalar values. | |
void | addValuesSet (int set_index, const float *val, DataBinding binding, const SbString &set_name="") |
Adds a set of scalar values that can be located either at nodes or at cells. | |
DataBinding | getValuesBinding (int set_index) const |
Gets the binding of the scalar value set. | |
virtual void | addStringsSet (int set_index, const SbString *val, const SbString &set_name="") |
Adds a set of string values . | |
virtual const SbString * | getValuesSetName (int set_index) const |
Gets the name associated to a scalar values set. | |
virtual const SbString * | getStringsSetName (int set_index) const |
Gets the name associated to a string values set. | |
virtual const SbString * | getVecsSetName (int set_index) const |
Gets the name associated to a vec values set. | |
virtual const float * | getValuesSet (int set_index) const |
Gets a set of scalar values. | |
virtual const SbString * | getStringsSet (int set_index) const |
Gets a set of string values. | |
virtual const SbVec3f * | getVecsSet (int set_index) const |
Gets a set of vector values. | |
virtual SbBool | removeValuesSet (int set_index) |
Remove a set of scalar values. | |
virtual SbBool | removeStringsSet (int set_index) |
Remove a set of string values. | |
virtual SbBool | removeVecsSet (int set_index) |
Remove a set of vector values. | |
virtual void | removeAllValuesSet () |
Remove all sets of scalar values. | |
virtual void | removeAllStringsSet () |
Remove all sets of strings values. | |
virtual void | removeAllVecsSet () |
Remove all sets of vector values. | |
virtual int | getNumValuesSet () const |
Gets the number of set of scalar values. | |
virtual int | getNumStringsSet () const |
Gets the number of set of string values. | |
virtual int | getNumVecsSet () const |
Gets the number of set of vector values. | |
virtual SbBool | getMinValuesSet (int set_index, float &min) const |
Gets the min of a set of scalars. | |
virtual SbBool | getMinVecsSet (int set_index, float &min) const |
Gets the min module of a set of vectors. | |
virtual SbBool | getMaxValuesSet (int set_index, float &max) const |
Gets the max of a set of scalars. | |
virtual SbBool | getMaxVecsSet (int set_index, float &max) const |
Gets the max module of a set of vectors. | |
virtual void | getAdjacentCellsIndByNode (int cell_index, PbArrayOfInt &adjacent_cells) const |
Gets the list of indices of cells that are adjacent (by a node) to cell_index. | |
virtual void | getAdjacentCellsIndByFacet (int cell_index, PbArrayOfInt &adjacent_cells) const |
Gets the list of indices of cells that are adjacent (by a facet) to cell_index. | |
virtual SbBox3f | getSmallestCellBox (int &cell_index) const |
Gets the smallest cell's bounding box, returns also the index of this cell. | |
virtual SbBox3f | getBiggestCellBox (int &cell_index) const |
Gets the biggest cell's bounding box, returns also the index of this cell. | |
virtual const PbCell * | findContainingCell (const SbVec3f &point, float tolerance, SbVec3f &pcoord, const PbCell *adjacent_cell) const |
virtual const PbCell * | findContainingCell (const SbVec3f &point, float tolerance, SbVec3f &pcoord) const |
Find the cell that contains the point. | |
virtual void | setCoordinates (const float *x_nod, const float *y_nod, const float *z_nod) |
Set new node coordinates without modifying the mesh topology. | |
virtual void | getCoordinates (const float *&xnod, const float *&ynod, const float *&znod, int &size_xnod, int &size_ynod, int &size_znod) const |
Get the current coordinates of the nodes of this mesh. | |
Public Member Functions inherited from PbBase | |
void | enableConnection (SbBool flag) |
Activates/deactivates the mechanism of connection. | |
SbBool | isConnectionEnabled () const |
Returns TRUE if the connection mechanism is active, otherwise FALSE. | |
void | touch () |
Simulates the changing of an instance of this object, so all connected objects are informed of this change. | |
PbBase & | operator= (const PbBase &base) |
Assignment operator. | |
Friends | |
int | operator== (const PbQuadrangleMesh2D &m1, const PbQuadrangleMesh2D &m2) |
Equality comparison operator. | |
int | operator!= (const PbQuadrangleMesh2D &m1, const PbQuadrangleMesh2D &m2) |
Inequality comparison operator. | |
Additional Inherited Members | |
Public Types inherited from PbIndexedMesh2D | |
enum | ElemOrientation { ORIENTATION_AS_IS , ORIENTATION_ZPOS , ORIENTATION_ZNEG } |
Cell orientation for visualization of 2D surface mesh. More... | |
Public Types inherited from PbMesh2D | |
enum | ExtrapolationMethod { USE_ADJACENT_DERIVS , USE_ADJACENT_VALUES } |
Specifies the type of extrapolation used by getFaultMesh() when computing values on the fault lines. More... | |
Public Types inherited from PbMesh | |
enum | DataBinding { PER_CELL = PoMeshProperty::PER_CELL , PER_NODE = PoMeshProperty::PER_NODE } |
Data binding. More... | |
Defines a surface mesh of quadrangles.
Class to define an indexed 2D mesh made up of quadrangles cells. This mesh is defined by a list of quadrangles. Each quadrangles is defined by 4 indices of nodes.
The nodes coordinates are defined by 2 (or 3) arrays x_nod, y_nod, (and z_nod) of num_nodes floats. The quadrangles are defined by the array quadrangle_index of num_quadrangles*4 integers. quadrangle_index[(n*4)+p] is the p-th node index of the n-th quadrangle of the mesh (0 <= p <= 4). Each quadrangle must be numbered by repecting the following rule : the edge linking the first and the second index must not be a diagonal of the quadrangle.
Each edge of a quadrangle may have 2 references in the mesh, that is, one edge is common to 2 quadrangles. The edges which are referred to once in the mesh define the limits of the mesh.
The values on the mesh nodes are defined by the PbMesh::addValuesSet(set_index,val) method, where val argument is an array of num_nodes floats.
Definition at line 58 of file PbQuadrangleMesh2D.h.
PbQuadrangleMesh2D::PbQuadrangleMesh2D | ( | SbBool | isDataDuplicate = TRUE | ) |
Constructor of a default simple mesh.
See also PbMesh for more explanations about data duplication.
PbQuadrangleMesh2D::PbQuadrangleMesh2D | ( | const PbQuadrangleMesh2D & | mesh | ) |
Copy constructor.
PbQuadrangleMesh2D::PbQuadrangleMesh2D | ( | int | num_nodes, |
const float * | x_nod, | ||
const float * | y_nod, | ||
int | num_quadrangles, | ||
const int32_t * | quadrangle_index, | ||
SbBool | isDataDuplicate = TRUE |
||
) |
Constructor of a 2D surface mesh.
See also PbMesh for more explanations about data duplication.
PbQuadrangleMesh2D::PbQuadrangleMesh2D | ( | int | num_nodes, |
const float * | x_nod, | ||
const float * | y_nod, | ||
const float * | z_nod, | ||
int | num_quadrangles, | ||
const int32_t * | quadrangle_index, | ||
SbBool | isDataDuplicate = TRUE |
||
) |
Constructor of a 3D surface mesh.
See also PbMesh for more explanations about data duplication.
PbQuadrangleMesh2D::~PbQuadrangleMesh2D | ( | ) |
Destructor.
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virtual |
Gets the cell which index is cell_index.
Returns NULL if the cell does not exist, otherwise returns always a PbQuadrangleCell object. Attention! this method returns always the same adress of an internal private cell. This private cell is updated each time getCell is called.
Reimplemented from PbIndexedMesh2D.
void PbQuadrangleMesh2D::getGeometry | ( | int & | num_nodes, |
const float *& | x_nod, | ||
const float *& | y_nod, | ||
const float *& | z_nod, | ||
int & | num_quadrangles, | ||
const int32_t *& | quadrangle_index | ||
) | const |
Gets the current mesh geometry (x, y and z nodes coordinates).
void PbQuadrangleMesh2D::getGeometry | ( | int & | num_nodes, |
const float *& | x_nod, | ||
const float *& | y_nod, | ||
const float *& | z_nod, | ||
int & | num_quadrangles, | ||
const int32_t **& | quadrangle_index | ||
) | const |
Gets the current mesh geometry (x, y and z nodes coordinates).
quadrangle_index must be used like a matrix. (i.e. quadrangle_index[cell_index][n], with 0 <= n <= 4)
void PbQuadrangleMesh2D::getGeometry | ( | int & | num_nodes, |
const float *& | x_nod, | ||
const float *& | y_nod, | ||
int & | num_quadrangles, | ||
const int32_t *& | quadrangle_index | ||
) | const |
Gets the current mesh geometry (x, y nodes coordinates).
void PbQuadrangleMesh2D::getGeometry | ( | int & | num_nodes, |
const float *& | x_nod, | ||
const float *& | y_nod, | ||
int & | num_quadrangles, | ||
const int32_t **& | quadrangle_index | ||
) | const |
Gets the current mesh geometry (x, y nodes coordinates).
quadrangle_index must be used like a matrix. (i.e. quadrangle_index[cell_index][n], with 0 <= n <= 4)
|
virtual |
Gets the list of index of cells that own the node "nod_index".
Reimplemented from PbMesh.
PbQuadrangleMesh2D & PbQuadrangleMesh2D::operator= | ( | const PbQuadrangleMesh2D & | mesh | ) |
Assignment operator.
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virtual |
Changes orientation of cells during visualization of 2D surface mesh.
The ordering of the indices of an cell defines the direction of its normal vector and so its orientation. When the mesh is visualized in 2D, the direction of the normal of an cell is either Z+ or Z-. If any cell of the mesh does not have the same orientation, it can change the representation because the lighting depends on the orientation.
Reimplemented from PbIndexedMesh2D.
void PbQuadrangleMesh2D::setGeometry | ( | int | num_nodes, |
const float * | x_nod, | ||
const float * | y_nod, | ||
const float * | z_nod, | ||
int | num_quadrangles, | ||
const int * | quadrangle_index | ||
) |
Sets a new 3D geometry.
void PbQuadrangleMesh2D::setGeometry | ( | int | num_nodes, |
const float * | x_nod, | ||
const float * | y_nod, | ||
int | num_quadrangles, | ||
const int * | quadrangle_index | ||
) |
Sets a new 2D geometry.
|
friend |
Inequality comparison operator.
Definition at line 107 of file PbQuadrangleMesh2D.h.
|
friend |
Equality comparison operator.