Base class for all engines. More...
#include <Inventor/engines/SoEngine.h>
Public Member Functions | |
virtual int | getOutputs (SoEngineOutputList &list) const |
Returns a list of outputs in this engine. | |
SoEngineOutput * | getOutput (const SbName &outputName) const |
Returns a reference to the engine output with the given name. | |
SbBool | getOutputName (const SoEngineOutput *output, SbName &outputName) const |
Returns (in outputName) the name of the engine output (output). | |
SoEngine * | copy () const |
Creates and returns an exact copy of the engine. | |
Public Member Functions inherited from SoFieldContainer | |
void | setToDefaults () |
Sets all fields in this object to their default values. | |
SbBool | hasDefaultValues () const |
Returns TRUE if all of the object's fields have their default values. | |
SbBool | fieldsAreEqual (const SoFieldContainer *fc) const |
Returns TRUE if this object's fields are exactly equal to fc's fields. | |
void | copyFieldValues (const SoFieldContainer *fc, SbBool copyConnections=FALSE) |
Copies the contents of fc's fields into this object's fields. | |
SoNONUNICODE SbBool | set (const char *fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SbBool | set (const SbString &fieldDataString) |
Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
void | get (SbString &fieldDataString) |
Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
virtual int | getFields (SoFieldList &list) const |
Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
virtual int | getAllFields (SoFieldList &list) const |
Returns a list of fields, including the eventIn's and eventOut's. | |
virtual SoField * | getField (const SbName &fieldName) const |
Returns a the field of this object whose name is fieldName. | |
virtual SoField * | getEventIn (const SbName &fieldName) const |
Returns a the eventIn with the given name. | |
virtual SoField * | getEventOut (const SbName &fieldName) const |
Returns the eventOut with the given name. | |
SbBool | getFieldName (const SoField *field, SbName &fieldName) const |
Returns the name of the given field in the fieldName argument. | |
SbBool | enableNotify (SbBool flag) |
Notification at this Field Container is enabled (if flag == TRUE) or disabled (if flag == FALSE). | |
SbBool | isNotifyEnabled () const |
Notification is the process of telling interested objects that this object has changed. | |
virtual void | setUserData (void *data) |
Sets application data. | |
void * | getUserData (void) const |
Gets user application data. | |
Public Member Functions inherited from SoBase | |
virtual void | touch () |
Marks an instance as modified, simulating a change to it. | |
virtual SbName | getName () const |
Returns the name of an instance. | |
virtual void | setName (const SbName &name) |
Sets the name of an instance. | |
void | setSynchronizable (const bool b) |
Sets this to be a ScaleViz synchronizable object. | |
bool | isSynchronizable () const |
Gets the ScaleViz synchronizable state of this object. | |
Public Member Functions inherited from SoRefCounter | |
void | ref () const |
Adds a reference to an instance. | |
void | unref () const |
Removes a reference from an instance. | |
void | unrefNoDelete () const |
unrefNoDelete() should be called when it is desired to decrement the reference count, but not delete the instance if this brings the reference count to zero. | |
int | getRefCount () const |
Returns current reference count. | |
void | lock () const |
lock this instance. | |
void | unlock () const |
unlock this instance. | |
Public Member Functions inherited from SoTypedObject | |
virtual SoType | getTypeId () const =0 |
Returns the type identifier for a specific instance. | |
SbBool | isOfType (const SoType &type) const |
Returns TRUE if this object is of the type specified in type or is derived from that type. | |
template<typename TypedObjectClass > | |
SbBool | isOfType () const |
Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. | |
Static Public Member Functions | |
static SoType | getClassTypeId () |
Returns the type identifier for the SoEngine class. | |
static SoEngine * | getByName (const SbName &name) |
Looks up engine(s) by name. | |
static int | getByName (const SbName &name, SoEngineList &list) |
Looks up engine(s) by name. | |
Static Public Member Functions inherited from SoFieldContainer | |
static SoType | getClassTypeId () |
Returns the type of this class. | |
Static Public Member Functions inherited from SoBase | |
static SoType | getClassTypeId () |
Returns type identifier for this class. | |
Static Public Member Functions inherited from SoTypedObject | |
static SoType | getClassTypeId () |
Returns the type identifier for this class. | |
Friends | |
class | SoEngineOutput |
Base class for all engines.
SoEngine is the abstract base class for all engines. Engines are objects used for animation and behavior. They are lightweight objects that are connected between nodes, the clock, and other engines to form interesting behaviorial objects (e.g., a spinning windmill).
Engines are used to animate parts of a scene and/or to constrain one part of a scene in relation to some other part of the scene. An engine receives a number of input values, performs some operation on them, and then copies the results into one or more output fields. Both the inputs and the outputs can be connected to other fields or engines in the scene graph. When an engine's output values change, those new values are sent to any fields or engines connected to them.
SoBoolOperation, SoCalculator, SoComposeMatrix, SoComposeRotation, SoComposeRotationFromTo, SoComposeVec2f, SoComposeVec2i32, SoComposeVec2s, SoComposeVec3f, SoComposeVec4f, SoComputeBoundingBox, SoConcatenate, SoCounter, SoDecomposeMatrix, SoDecomposeRotation, SoDecomposeVec2f, SoDecomposeVec2i32, SoDecomposeVec2s, SoDecomposeVec3f, SoDecomposeVec4f, SoElapsedTime, SoGate, SoInterpolate, SoOnOff, SoOneShot, SoSelectOne, SoTimeCounter, SoTransformVec3f, SoTriggerAny
Definition at line 133 of file SoEngine.h.
SoEngine * SoEngine::copy | ( | ) | const |
Creates and returns an exact copy of the engine.
All connections to inputs are copied as is (without copying what's at the other end).
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static |
Looks up engine(s) by name.
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static |
Returns the type identifier for the SoEngine class.
SoEngineOutput * SoEngine::getOutput | ( | const SbName & | outputName | ) | const |
Returns a reference to the engine output with the given name.
If no such output exists, NULL is returned.
SbBool SoEngine::getOutputName | ( | const SoEngineOutput * | output, |
SbName & | outputName | ||
) | const |
Returns (in outputName) the name of the engine output (output).
Returns FALSE if the engine output is not contained within the engine instance.
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virtual |
Returns a list of outputs in this engine.
Use getOutputName() to get the names of the outputs, and use SoEngineOutput::getConnectionType() to determine their types.
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friend |
Definition at line 245 of file SoEngine.h.