Open Inventor Release 2024.2.0
 
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SoSFImage Class Reference

Field containing a 2D image. More...

#include <Inventor/fields/SoSFImage.h>

+ Inheritance diagram for SoSFImage:

Public Types

enum  DataType {
  UNSIGNED_BYTE = SbDataType::UNSIGNED_BYTE ,
  UNSIGNED_SHORT = SbDataType::UNSIGNED_SHORT ,
  UNSIGNED_INT32 = SbDataType::UNSIGNED_INT32 ,
  SIGNED_BYTE = SbDataType::SIGNED_BYTE ,
  SIGNED_SHORT = SbDataType::SIGNED_SHORT ,
  SIGNED_INT32 = SbDataType::SIGNED_INT32 ,
  FLOAT = SbDataType::FLOAT
}
 Encoding data type. More...
 
enum  CopyPolicy {
  COPY = 0 ,
  NO_COPY = 1 ,
  NO_COPY_AND_DELETE = 2 ,
  NO_COPY_AND_FREE = 3
}
 SoSFImage may be manipulating some large amounts of memory. More...
 

Public Member Functions

virtual SoType getTypeId () const
 Returns the type identifier for this specific instance.
 
const SoSFImageoperator= (const SoSFImage &f)
 Copy from another field of same type.
 
 SoSFImage ()
 Default constructor.
 
virtual ~SoSFImage ()
 Destructor.
 
 SoSFImage (const SoSFImage &obj)
 Copy constructor.
 
const void * getValue (SbVec2s &size, int &nc, DataType &dataType) const
 Returns the pixels in the image as an array of values of type <dataType>.
 
const void * getValue (SbVec2i32 &size, int &nc, DataType &dataType) const
 
const unsigned char * getValue (SbVec2s &size, int &nc) const
 Same as above.
 
const unsigned char * getValue (SbVec2i32 &size, int &nc) const
 
void setValue (const SbVec2s &size, int nc, DataType dataType, const void *data, CopyPolicy copy=COPY)
 Sets the value of this field to be an image of the given size, with the given number of components, and with the given pixel values.
 
void setValue (const SbVec2s &size, int nc, DataType dataType, SoBufferObject *bufferObject, CopyPolicy copy=COPY)
 
void setValue (const SbVec2i32 &size, int nc, DataType dataType, const void *data, CopyPolicy copy=COPY)
 
void setValue (const SbVec2i32 &size, int nc, DataType dataType, SoBufferObject *bufferObject, CopyPolicy copy=COPY)
 
void setValue (const SbVec2s &size, int nc, const unsigned char *bytes, CopyPolicy copy=COPY)
 Same as above.
 
void setValue (const SbVec2i32 &size, int nc, const unsigned char *bytes, CopyPolicy copy=COPY)
 
void setSubValue (const SbVec2s &subSize, const SbVec2s &offset, void *data)
 This method can be used for subtexturing.
 
void setSubValue (const SbVec2i32 &subSize, const SbVec2i32 &offset, void *data)
 
void setSubValue (const SbVec2s &subSize, const SbVec2s &offset, unsigned char *bytes)
 Same as above.
 
void setSubValue (const SbVec2i32 &subSize, const SbVec2i32 &offset, unsigned char *bytes)
 
void setSubValues (const SbVec2s *subSizes, const SbVec2s *offsets, int num, void **data)
 This method can be used for subtexturing.
 
void setSubValues (const SbVec2i32 *subSizes, const SbVec2i32 *offsets, int num, void **data)
 
void setSubValues (const SbVec2s *subSizes, const SbVec2s *offsets, int num, unsigned char **subBytes)
 Same as above.
 
void setSubValues (const SbVec2i32 *subSizes, const SbVec2i32 *offsets, int num, unsigned char **subBytes)
 
int operator== (const SoSFImage &f) const
 Equality test.
 
int operator!= (const SoSFImage &f) const
 Inequality test.
 
void * startEditing (SbVec2s &size, int &nc, DataType &dataType)
 This method (along with finishEditing()) can be used to efficiently edit the values in an image field.
 
void * startEditing (SbVec2i32 &size, int &nc, DataType &dataType)
 
unsigned char * startEditing (SbVec2s &size, int &nc)
 Same as above.
 
unsigned char * startEditing (SbVec2i32 &size, int &nc)
 
void finishEditing ()
 This method (along with startEditing())can be used to efficiently edit the values in an image field.
 
void * getSubTexture (int index, SbVec2s &size, SbVec2s &offset, DataType &dataType)
 Returns a buffer of a given subTexture set by setSubValue(), setSubValues() or a startEditing()/finishEditing() pair.
 
void * getSubTexture (int index, SbVec2i32 &size, SbVec2i32 &offset, DataType &dataType)
 
unsigned char * getSubTexture (int index, SbVec2s &size, SbVec2s &offset)
 Same as above.
 
unsigned char * getSubTexture (int index, SbVec2i32 &size, SbVec2i32 &offset)
 
SbBool hasSubTextures (int &numSubTextures)
 Returns TRUE if subTextures have been defined or FALSE if none have been defined.
 
void setNeverWrite (SbBool neverWrite)
 Sets the "neverWrite" flag.
 
SbBool isNeverWrite ()
 Queries the "neverWrite" flag.
 
SbBool hasTransparency () const
 Returns TRUE if the image contains any transparent pixels.
 
SbRasterImagetoRasterImage (bool downSample=true) const
 Returns an instance of SbRasterImage filled with the content of this field.
 
int getNumComponents () const
 Returns image's number of components.
 
- Public Member Functions inherited from SoField
void setIgnored (SbBool ig)
 Sets the ignore flag for this field.
 
SbBool isIgnored () const
 Gets the ignore flag for this field.
 
SbBool isDefault () const
 Gets the state of default flag of the field.
 
void enableConnection (SbBool flag)
 Field connections may be enabled and disabled.
 
SbBool isConnectionEnabled () const
 Returns FALSE if connections to this field are disabled.
 
SbBool connectFrom (SoEngineOutput *engineOutput)
 Connects this field from an engine output.
 
SbBool connectFrom (SoField *field)
 Connects this field to another field.
 
SbBool connectFrom (SoVRMLInterpOutput *interpOutput)
 Connects this field from an interpOutput.
 
SbBool appendConnection (SoEngineOutput *engineOutput)
 Appends this field to the list of connections from another engineOutput.
 
SbBool appendConnection (SoField *field)
 Appends this field to the list of connections from another field.
 
SbBool appendConnection (SoVRMLInterpOutput *interpOutput)
 Appends this field to the list of connections from another interpOutput.
 
void disconnect (SoEngineOutput *engineOutput)
 Disconnect the field from the requested engineOutput.
 
void disconnect (SoField *field)
 Disconnect the field from the requested field.
 
void disconnect (SoVRMLInterpOutput *interpOutput)
 Disconnect the field from the requested interpOutput.
 
int getNumConnections () const
 Returns the number of connections to this field.
 
int getConnections (SoFieldList &list)
 Returns a list of the connections to this field.
 
void disconnect ()
 Disconnect the field from whatever it was connected to.
 
SbBool isConnected () const
 Returns TRUE if the field is connected to anything.
 
SbBool isConnectedFromVRMLInterp () const
 Returns TRUE if the field is connected to a VRML interpOutput.
 
SbBool isConnectedFromEngine () const
 Returns TRUE if the field is connected to an engine's output.
 
SbBool isConnectedFromField () const
 Returns TRUE if the field is connected to another field.
 
SbBool getConnectedEngine (SoEngineOutput *&engineOutput) const
 Returns TRUE if this field is being written into by an engine, and returns the engine output it is connected to in engineOutput.
 
SbBool getConnectedField (SoField *&writingField) const
 Returns TRUE if this field is being written into by another field, and returns the field it is connected to in writingField.
 
SbBool getConnectedVRMLInterp (SoVRMLInterpOutput *&interpOutput) const
 Returns the VRMLInterpolator output field is connected to.
 
int getForwardConnections (SoFieldList &list) const
 Adds references to all of the fields that this field is writing into (either fields in nodes, global fields or engine inputs) to the given field list, and returns the number of forward connections.
 
SoFieldContainergetContainer () const
 Returns the object that contains this field.
 
SoNONUNICODE SbBool set (const char *valueString)
 Sets the field to the given value, which is an ASCII string in the Open Inventor file format.
 
SbBool set (const SbString &valueString)
 Sets the field to the given value, which is an ASCII string in the Open Inventor file format.
 
void get (SbString &valueString)
 Returns the value of the field in the Open Inventor file format, even if the field has its default value.
 
virtual size_t getValueSize () const
 Gets the size of the value.
 
virtual void touch ()
 Simulates a change to the field, causing attached sensors to fire, connected fields and engines to be marked as needing evaluation, and so forth.
 
int operator== (const SoField &f) const
 Return TRUE if this field is of the same type and has the same value as f.
 
int operator!= (const SoField &f) const
 Return FALSE if this field is of the same type and has the same value as f.
 
- Public Member Functions inherited from SoTypedObject
SbBool isOfType (const SoType &type) const
 Returns TRUE if this object is of the type specified in type or is derived from that type.
 
template<typename TypedObjectClass >
SbBool isOfType () const
 Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
 

Static Public Member Functions

static SoType getClassTypeId ()
 Returns the type identifier for this class.
 
- Static Public Member Functions inherited from SoSField
static SoType getClassTypeId ()
 Return the type identifier for this field class.
 
- Static Public Member Functions inherited from SoField
static SoType getClassTypeId ()
 Return the type identifier for this field class.
 
- Static Public Member Functions inherited from SoTypedObject
static SoType getClassTypeId ()
 Returns the type identifier for this class.
 

Detailed Description

Field containing a 2D image.

A field containing a two-dimensional image. Images can be grayscale (intensity), grayscale with transparency information, RGB, or RGB with transparency. Each component of the image (intensity, red, green, blue or transparency (alpha)) can have an unsigned one-byte value from 0 to 255.

Values are returned as arrays of unsigned chars. The image is stored in this array starting at the bottom left corner of the image with the intensity or red component of that pixel, followed by either the alpha, the green and blue, or the green, blue and alpha components (depending on the number of components in the image). The next value is the first component of the next pixel to the right.

SoSFImages are written to file as three integers representing the width, height and number of components in the image, followed by width*height hexadecimal values representing the pixels in the image, separated by whitespace. A one-component image will have one-byte hexadecimal values representing the intensity of the image. For example, 0xFF is full intensity, 0x00 is no intensity. A two-component image puts the intensity in the first (high) byte and the transparency in the second (low) byte. Pixels in a three-component image have the red component in the first (high) byte, followed by the green and blue components (so 0xFF0000 is red). Four-component images put the transparency byte after red/green/blue (so 0x0000FF80 is semi-transparent blue). Note: each pixel is actually read as a single unsigned number, so a 3-component pixel with value "0x0000FF" can also be written as "0xFF" or "255" (decimal).

For example,

   1 2 1 0xFF 0x00

is a 1 pixel wide by 2 pixel high grayscale image, with the bottom pixel white and the top pixel black. And:

   2 4 3 0xFF0000 0xFF00 0 0 0 0 0xFFFFFF 0xFFFF00

is a 2 pixel wide by 4 pixel high RGB image, with the bottom left pixel red, the bottom right pixel green, the two middle rows of pixels black, the top left pixel white, and the top right pixel yellow.

SEE ALSO

SoField, SoSField

Definition at line 126 of file SoSFImage.h.

Member Enumeration Documentation

◆ CopyPolicy

SoSFImage may be manipulating some large amounts of memory.

It is therefore convienent to be able to set the memory usage policy dynamically. By default, the memory policy is COPY, which is consistent with other OIV fields. The most likely to be efficient is NO_COPY. See also setNeverWrite.

Enumerator
COPY 

Open Inventor will make a copy of the data (default)

NO_COPY 

Passed buffer used , user will delete.

NO_COPY_AND_DELETE 

Passed buffer used, SoSFImage will delete.

Use this if memory is allocated with "new".

NO_COPY_AND_FREE 

Passed buffer used, SoSFImage will free.

Use this if memory is allocated with "malloc".

Definition at line 173 of file SoSFImage.h.

◆ DataType

Encoding data type.

UNSIGNED_BYTE by default.

Enumerator
UNSIGNED_BYTE 

UNSIGNED_BYTE.

UNSIGNED_SHORT 

UNSIGNED_SHORT.

UNSIGNED_INT32 

UNSIGNED_INT32.

SIGNED_BYTE 

SIGNED_BYTE.

SIGNED_SHORT 

SIGNED_SHORT.

SIGNED_INT32 

SIGNED_INT32.

FLOAT 

FLOAT.

Definition at line 147 of file SoSFImage.h.

Constructor & Destructor Documentation

◆ SoSFImage() [1/2]

SoSFImage::SoSFImage ( )

Default constructor.

◆ ~SoSFImage()

virtual SoSFImage::~SoSFImage ( )
virtual

Destructor.

◆ SoSFImage() [2/2]

SoSFImage::SoSFImage ( const SoSFImage obj)

Copy constructor.

Member Function Documentation

◆ finishEditing()

void SoSFImage::finishEditing ( )

This method (along with startEditing())can be used to efficiently edit the values in an image field.

Doing a start/finishEditing is the same as doing a call to setSubValues on the whole texture. The getSubTexture will return one more updated regions when called after finishEditing.

◆ getClassTypeId()

static SoType SoSFImage::getClassTypeId ( )
static

Returns the type identifier for this class.


◆ getNumComponents()

int SoSFImage::getNumComponents ( ) const
inline

Returns image's number of components.

Definition at line 492 of file SoSFImage.h.

◆ getSubTexture() [1/4]

unsigned char * SoSFImage::getSubTexture ( int  index,
SbVec2i32 size,
SbVec2i32 offset 
)

◆ getSubTexture() [2/4]

void * SoSFImage::getSubTexture ( int  index,
SbVec2i32 size,
SbVec2i32 offset,
DataType dataType 
)

◆ getSubTexture() [3/4]

unsigned char * SoSFImage::getSubTexture ( int  index,
SbVec2s size,
SbVec2s offset 
)

Same as above.

Convenience method for the unsigned char datatype.

◆ getSubTexture() [4/4]

void * SoSFImage::getSubTexture ( int  index,
SbVec2s size,
SbVec2s offset,
DataType dataType 
)

Returns a buffer of a given subTexture set by setSubValue(), setSubValues() or a startEditing()/finishEditing() pair.

These methods append subTextures to a list. Also returns the size of the subtexture, the offset from the beginning of the image and the data type of the requested subImage.

◆ getTypeId()

virtual SoType SoSFImage::getTypeId ( ) const
virtual

Returns the type identifier for this specific instance.

Implements SoTypedObject.

◆ getValue() [1/4]

const unsigned char * SoSFImage::getValue ( SbVec2i32 size,
int &  nc 
) const

◆ getValue() [2/4]

const void * SoSFImage::getValue ( SbVec2i32 size,
int &  nc,
DataType dataType 
) const

◆ getValue() [3/4]

const unsigned char * SoSFImage::getValue ( SbVec2s size,
int &  nc 
) const

Same as above.

Convenience method for the unsigned char datatype.

◆ getValue() [4/4]

const void * SoSFImage::getValue ( SbVec2s size,
int &  nc,
DataType dataType 
) const

Returns the pixels in the image as an array of values of type <dataType>.

The size and nc arguments are filled in with the dimensions of the image and the number of components in the image. The number of bytes in the array returned will be size[0]*size[1]*nc*sizeof(<dataType>)*nc.

◆ hasSubTextures()

SbBool SoSFImage::hasSubTextures ( int &  numSubTextures)

Returns TRUE if subTextures have been defined or FALSE if none have been defined.

Also returns the number of subTextures defined.

◆ hasTransparency()

SbBool SoSFImage::hasTransparency ( ) const

Returns TRUE if the image contains any transparent pixels.

Specifically if the image has 2 or 4 components and at least one pixel has an alpha value less then 255.

◆ isNeverWrite()

SbBool SoSFImage::isNeverWrite ( )
inline

Queries the "neverWrite" flag.

Definition at line 469 of file SoSFImage.h.

◆ operator!=()

int SoSFImage::operator!= ( const SoSFImage f) const
inline

Inequality test.

Definition at line 376 of file SoSFImage.h.

◆ operator=()

const SoSFImage & SoSFImage::operator= ( const SoSFImage f)

Copy from another field of same type.

◆ operator==()

int SoSFImage::operator== ( const SoSFImage f) const

Equality test.

◆ setNeverWrite()

void SoSFImage::setNeverWrite ( SbBool  neverWrite)

Sets the "neverWrite" flag.

As this field may have to handle large amounts of data and its representation in an .iv file is not very efficient, it is often a good idea not to allow that data to be written out when required by a write action. By default, the "neverWrite" condition is FALSE.

◆ setSubValue() [1/4]

void SoSFImage::setSubValue ( const SbVec2i32 subSize,
const SbVec2i32 offset,
unsigned char *  bytes 
)

◆ setSubValue() [2/4]

void SoSFImage::setSubValue ( const SbVec2i32 subSize,
const SbVec2i32 offset,
void *  data 
)

◆ setSubValue() [3/4]

void SoSFImage::setSubValue ( const SbVec2s subSize,
const SbVec2s offset,
unsigned char *  bytes 
)

Same as above.

Convenience method for the unsigned char datatype.

◆ setSubValue() [4/4]

void SoSFImage::setSubValue ( const SbVec2s subSize,
const SbVec2s offset,
void *  data 
)

This method can be used for subtexturing.

Instead of replacing the texture in texture memory, only parts of it are replaced. This is much faster and uses less memory. In any case this method affects the texture in processor memory. Note that the sub-image must have the same number of components as the one contained in this object. The texture in texture memory will not actually be modified until the next render traversal. See also startEditing(), finishEditing().

◆ setSubValues() [1/4]

void SoSFImage::setSubValues ( const SbVec2i32 subSizes,
const SbVec2i32 offsets,
int  num,
unsigned char **  subBytes 
)

◆ setSubValues() [2/4]

void SoSFImage::setSubValues ( const SbVec2i32 subSizes,
const SbVec2i32 offsets,
int  num,
void **  data 
)

◆ setSubValues() [3/4]

void SoSFImage::setSubValues ( const SbVec2s subSizes,
const SbVec2s offsets,
int  num,
unsigned char **  subBytes 
)

Same as above.

Convenience method for the unsigned char datatype.

◆ setSubValues() [4/4]

void SoSFImage::setSubValues ( const SbVec2s subSizes,
const SbVec2s offsets,
int  num,
void **  data 
)

This method can be used for subtexturing.

Instead of replacing the texture in texture memory, only parts of it are replaced. This is much faster and uses less memory. In any case this method affects the texture in processor memory. Note that the sub-images must have the same number of components as the one contained in this object. The texture in texture memory will not actually be modified until the next render traversal. See also startEditing(), finishEditing().

◆ setValue() [1/6]

void SoSFImage::setValue ( const SbVec2i32 size,
int  nc,
const unsigned char *  bytes,
CopyPolicy  copy = COPY 
)

◆ setValue() [2/6]

void SoSFImage::setValue ( const SbVec2i32 size,
int  nc,
DataType  dataType,
const void *  data,
CopyPolicy  copy = COPY 
)

◆ setValue() [3/6]

void SoSFImage::setValue ( const SbVec2i32 size,
int  nc,
DataType  dataType,
SoBufferObject bufferObject,
CopyPolicy  copy = COPY 
)

◆ setValue() [4/6]

void SoSFImage::setValue ( const SbVec2s size,
int  nc,
const unsigned char *  bytes,
CopyPolicy  copy = COPY 
)

Same as above.

Convenience method for the unsigned char datatype.

◆ setValue() [5/6]

void SoSFImage::setValue ( const SbVec2s size,
int  nc,
DataType  dataType,
const void *  data,
CopyPolicy  copy = COPY 
)

Sets the value of this field to be an image of the given size, with the given number of components, and with the given pixel values.

size[0]*sizeof(<dataType>)*size[1]*sizeof(<dataType>)*nc bytes from the given array will be copied into internal storage maintained by the SoSFImage field.

At times, SoSFImage may need to manipulate large amounts of memory. Therefore, it is useful to be able to specify the memory usage policy dynamically. By default, the memory policy is COPY, which is consistent with other Open Inventor fields. The most likely to be efficient is NO_COPY. See also setNeverWrite().

◆ setValue() [6/6]

void SoSFImage::setValue ( const SbVec2s size,
int  nc,
DataType  dataType,
SoBufferObject bufferObject,
CopyPolicy  copy = COPY 
)

◆ startEditing() [1/4]

unsigned char * SoSFImage::startEditing ( SbVec2i32 size,
int &  nc 
)

◆ startEditing() [2/4]

void * SoSFImage::startEditing ( SbVec2i32 size,
int &  nc,
DataType dataType 
)

◆ startEditing() [3/4]

unsigned char * SoSFImage::startEditing ( SbVec2s size,
int &  nc 
)

Same as above.

Convenience method for the unsigned char datatype.

◆ startEditing() [4/4]

void * SoSFImage::startEditing ( SbVec2s size,
int &  nc,
DataType dataType 
)

This method (along with finishEditing()) can be used to efficiently edit the values in an image field.

It returns the size of the image in the size and nc arguments; writing past the end of the array returned is a good way to cause hard-to-find core dumps.

Calling this method is the same as doing a call to setSubValues on the whole texture. The getSubTexture will return one more updated regions when called after finishEditing.

◆ toRasterImage()

SbRasterImage * SoSFImage::toRasterImage ( bool  downSample = true) const

Returns an instance of SbRasterImage filled with the content of this field.

It is useful to save the result of an SoRenderToTexture operation in feedback mode. The caller is responsible of the release of the returned raster image.

When the content is not of type UNSIGNED_BYTE the data is downsampled to UNSIGNED_BYTE unless the downSample parameter is set to false.

Returns NULL if the content cannot be converted to an SbRasterImage.


The documentation for this class was generated from the following file: