| OIV.Inventor.Nodes Namespace |
| Class | Description | |
|---|---|---|
| SoAlgebraicCone | Algebraic cone shape node. | |
| SoAlgebraicCylinder | Algebraic cylinder shape node. | |
| SoAlgebraicShape | Abstract base class for algebraic shapes. | |
| SoAlgebraicSphere | Algebraic sphere shape node. | |
| SoAlphaPolicy | Alpha (transparency) policy node. | |
| SoAnnotation | Annotation group node. | |
| SoAnnoText3 | Annotation text node. | |
| SoAnnoText3Property | Annotation text property node. | |
| SoAntiSquish | Transformation node that undoes non-uniform 3D scales. | |
| SoArray | Group node that creates a regular IxJxK array of copies of its children. | |
| SoAsciiText | Simple 3D text shape node. | |
| SoBackground | Abstract base class for background nodes. | |
| SoBaseColor | Node that defines an object's base color. | |
| SoBaseExtrusion | Abstract base class for all extrusion-based shape nodes. | |
| SoBBox | Bounding box node. | |
| SoBevelProperty | Node to define beveling properties. | |
| SoBillboard | Grouping node that modifies its coordinate system so that its local Z-axis always points at the viewer. | |
| SoBlinker | Animated cycling switch node. | |
| SoBufferedShape | Node to render geometry stored in OIV.Inventor.Devices.SoBufferObject objects. | |
| SoCallback | Provides custom behavior during actions. | |
| SoCamera | Abstract base class for camera nodes. | |
| SoCircularExtrusion | Geometric shape formed by extruding a circle along a 3D spine. | |
| SoClipPlane | Clipping plane node. | |
| SoColorIndex | Surface color index node. | |
| SoColorMap | Class for indexed texture color map. | |
| SoColorMask | Enable and disable writing of frame buffer color components. | |
| SoComplexity | Shape complexity node. | |
| SoComputeShader | Node that defines a compute shader. | |
| SoComputeShaderScheduler | Compute shader scheduler node. | |
| SoCone | Cone shape node. | |
| SoCoordinate3 | Coordinate point node. | |
| SoCoordinate4 | Rational coordinate point node. | |
| SoCSGShape | Shape defined by a binary boolean operation on two sub scene graphs. | |
| SoCube | Cube shape node. | |
| SoCylinder | Cylinder shape node. | |
| SoDepthBuffer | Depth buffer parameters node. | |
| SoDepthOffset | Property node that applies a depth offset. | |
| SoDirectionalLight | Node representing a directional light source. | |
| SoDrawStyle | Node that defines the style to use when rendering. | |
| SoEdgeFlag | Class to mark/unmark edges for beveling. | |
| SoEnvironment | Global environment node. | |
| SoEnvironmentMap | Environment map node. | |
| SoEventCallback | Node which invokes callbacks for events. | |
| SoExtrusion | Geometric shape formed by extruding a 2D cross section along a 3D spine. | |
| SoExtSelection | Selection node that supports lasso selection. | |
| SoExtTexture2 | Extended texture mapping node. | |
| SoFaceSet | Polygonal face shape node. | |
| SoFile | Node that reads children from a named file. | |
| SoFont | Node that defines font name, size, and type for text. | |
| SoFontStyle | Defines font family and style for text. | |
| SoFragmentShader | Node that defines a fragment shader. | |
| SoFullSceneAntialiasing | Node that controls full-scene antialiasing. | |
| SoGeometryShader | Node that defines a geometry shader. | |
| SoGeoProjection | Geospatial projection node. | |
| SoGLCallback | Provides custom OpenGL behavior during rendering actions. | |
| SoGradientBackground | Gradient background node. | |
| SoGroup | Base class for all group nodes. | |
| SoImage | Displays an image that always faces the camera. | |
| SoImageBackground | Image background node. | |
| SoIndexedFaceSet | Indexed polygonal face shape node. | |
| SoIndexedLineSet | Indexed polyline shape node. | |
| SoIndexedMarkerSet | Extension of IndexedPointSet that draws a small bitmap (symbol) at each 3D location. | |
| SoIndexedNurbsCurve | Indexed NURBS curve shape node. | |
| SoIndexedNurbsSurface | Indexed NURBS surface shape node. | |
| SoIndexedPointSet | Indexed point set shape node. | |
| SoIndexedQuadMesh | Indexed quadrilateral mesh shape node. | |
| SoIndexedShape | Abstract base class for all indexed vertex-based shapes. | |
| SoIndexedTexture2 | Class for 2D indexed texture. | |
| SoIndexedTriangleFanSet | Indexed triangle fan set shape node. | |
| SoIndexedTriangleSet | Indexed triangle shape node. | |
| SoIndexedTriangleStripSet | Indexed triangle strip set shape node. | |
| SoInfo | Node containing information text string. | |
| SoInstanceParameter | Per-instance parameter node storing a buffer object. | |
| SoInteractiveComplexity | Field interactive complexity node. | |
| SoInteractiveSwitch | Group node that traverses one chosen child depending on scene interaction. | |
| SoLabel | Node containing label text string. | |
| SoLevelOfDetail | Level-of-detail switching group node. | |
| SoLevelOfSimplification | Level-of-detail switching node designed for grouping simplified versions of the same shape. | |
| SoLight | Abstract base class for all light source nodes. | |
| SoLightModel | Node that defines the lighting model to use when rendering. | |
| SoLinearProfile | Piecewise-linear profile curve. | |
| SoLineSet | Polyline shape node. | |
| SoLocateHighlight | Special separator that performs locate highlighting. | |
| SoLOD | Distance-based level-of-detail switching group node. | |
| SoMarker | Defines a custom bitmap for OIV.Inventor.Nodes.SoMarkerSet and OIV.Inventor.Nodes.SoIndexedMarkerSet. | |
| SoMarkerSet | Extension of PointSet that draws a small bitmap (symbol) at each 3D location. | |
| SoMaterial | Surface material definition node. | |
| SoMaterialBinding | Node that specifies how multiple materials are bound to shapes. | |
| SoMatrixTransform | Node that specifies a 3D geometric transformation as a matrix. | |
| SoMultiPathSwitch | Group node that traverses only when traversed along a given path. | |
| SoMultipleCopy | Group node that traverses multiple times, applying matrices. | |
| SoMultipleInstance | Group node that renders multiple instances of its children. | |
| SoMultipleInstanceBase | Abstract group node that traverses its children multiple times. | |
| SoMultiSwitch | Group node that traverses a set of chosen children. | |
| SoNode | Abstract base class for all database nodes. | |
| SoNonIndexedShape | Abstract base class for all non-indexed vertex-based shapes. | |
| SoNormal | Node that defines surface normals for shapes. | |
| SoNormalBinding | Node that specifies how multiple surface normals are bound to shapes. | |
| SoNurbsBoundary | Node that defines a boundary shared by several NURBS profile. | |
| SoNurbsCurve | NURBS curve shape node. | |
| SoNurbsGroup | Group that encapsulates NURBS surfaces to be joined. | |
| SoNurbsProfile | NURBS profile curve. | |
| SoNurbsProperty | Node that defines additional properties for rendering a NURBS surface. | |
| SoNurbsSurface | NURBS surface shape node. | |
| SoOrthographicCamera | Orthographic camera node. | |
| SoOverlayGroup | Group node dedicated to render multiple co-planar shapes. | |
| SoPackedColor | Node that defines base colors using packed representation. | |
| SoPathSwitch | Group node that traverses only when traversed along a given path. | |
| SoPattern | ||
| SoPendulum | Animated oscillating rotation node. | |
| SoPerspectiveCamera | Perspective camera node. | |
| SoPhysicalMaterial | Physically based surface material definition node. | |
| SoPickStyle | Picking style node. | |
| SoPointLight | Node representing a point light source. | |
| SoPointSet | Point set shape node. | |
| SoPolygonOffset | Property node that sets the polygon offset. | |
| SoProfile | Abstract base class for all profile nodes. | |
| SoProfileCoordinate2 | Profile coordinate node. | |
| SoProfileCoordinate3 | Rational profile coordinate node. | |
| SoProjection | Coordinate projection node. | |
| SoQuadAreaLight | Node representing a rectangular area light source. | |
| SoQuadMesh | Quadrilateral mesh shape node. | |
| SoRenderToTarget | Group node that renders its children to one or more "targets". | |
| SoRenderToTextureProperty | Class for creating a texture by rendering a scene graph. | |
| SoResetTransform | Node that resets the current transformation to identity. | |
| SoRotation | Node representing a 3D rotation about an arbitrary axis. | |
| SoRotationXYZ | Node representing a 3D rotation about the x-, y-, or z-axis. | |
| SoRotor | Animated rotation node. | |
| SoScale | Node representing a 3D geometric scaling. | |
| SoSelection | Manages a list of selected objects. | |
| SoSeparator | Group node that saves and restores traversal state. | |
| SoSeparatorRenderUnitIds | renderUnitId possible values.
| |
| SoShaderObject | Abstract node class which defines a shader object. | |
| SoShaderParameter | Abstract base class for all shader parameter nodes. | |
| SoShaderParameter1f | Uniform shader parameter node storing a float value. | |
| SoShaderParameter1i | Uniform shader parameter node storing an integer. | |
| SoShaderParameter2f | Uniform shader parameter node storing a two-dimensional (float) vector. | |
| SoShaderParameter2i | Uniform shader parameter node storing a two-dimensional (integer) vector. | |
| SoShaderParameter3f | Uniform shader parameter node storing a three-dimensional (float) vector. | |
| SoShaderParameter3i | Uniform shader parameter node storing a three-dimensional (integer) vector. | |
| SoShaderParameter4f | Uniform shader parameter node storing a four-dimensional (float) vector. | |
| SoShaderParameter4i | Uniform shader parameter node storing a four-dimensional (integer) vector. | |
| SoShaderParameterArray1f | Uniform shader parameter node storing an array of float values. | |
| SoShaderParameterArray1i | Uniform shader parameter node storing an array of integers. | |
| SoShaderParameterArray2f | Uniform shader parameter node storing an array of two-dimensional (float) vectors. | |
| SoShaderParameterArray2i | Uniform shader parameter node storing an array of two-dimensional (integer) vectors. | |
| SoShaderParameterArray3f | Uniform shader parameter node storing an array of three-dimensional (float) vectors. | |
| SoShaderParameterArray3i | Uniform shader parameter node storing an array of three-dimensional (integer) vectors. | |
| SoShaderParameterArray4f | Uniform shader parameter node storing an array of four-dimensional (float) vectors. | |
| SoShaderParameterArray4i | Uniform shader parameter node storing an array of four-dimensional (integer) vectors. | |
| SoShaderParameterBufferObject | Shader parameter node storing a buffer object. | |
| SoShaderParameterImage | Shader parameter node storing a texture image. | |
| SoShaderParameterMatrix | Uniform shader parameter node storing a 4x4 matrix. | |
| SoShaderParameterMatrix3 | Uniform shader parameter node storing a 3x3 matrix. | |
| SoShaderParameterMatrixArray | Uniform shader parameter node storing an array of 4x4 matrices. | |
| SoShaderProgram | ||
| SoShaderStateMatrixParameter | Uniform shader parameter node storing an OpenGL state matrix. | |
| SoShadowGroup | Shadow casting group node. | |
| SoShadowStyle | Shadow style property node. | |
| SoShape | Abstract base class for all shape nodes. | |
| SoShapeHints | Node that provides hints about shapes. | |
| SoShuttle | Animated oscillating translation node. | |
| SoSphere | Sphere shape node. | |
| SoSpotLight | Node representing a spotlight source. | |
| SoStereoCamera | Stereo camera node. | |
| SoSurroundScale | Transformation node that adjusts the current matrix so a default cube will surround other objects. | |
| SoSwitch | Group node that traverses one chosen child. | |
| SoSwitchWhichChild |
Switch modes.
| |
| SoTessellationControlShader | Node that defines a tessellation control shader. | |
| SoTessellationEvaluationShader | Node that defines a tessellation evaluation shader. | |
| SoText2 | Screen-aligned 2D text shape node. | |
| SoText3 | 3D text shape node. | |
| SoTextProperty | Text property node. | |
| SoTexture | Abstract base class for texture mapping nodes. | |
| SoTexture2 | 2D texture mapping node. | |
| SoTexture2Transform | 2D texture transformation node. | |
| SoTexture3 | 3D texture mapping node. | |
| SoTexture3Transform | 3D texture transformation node. | |
| SoTextureCombiner | Texture combiner node. | |
| SoTextureCoordinate2 | 2D texture coordinate node. | |
| SoTextureCoordinate3 | 3D texture coordinate node. | |
| SoTextureCoordinateBinding | Node that specifies how texture coordinates are bound to shapes. | |
| SoTextureCoordinateDefault | Node that removes texture coordinates from state. | |
| SoTextureCoordinateEnvironment | Node that specifies texture coordinates by projection from an environment. | |
| SoTextureCoordinateFunction | Abstract base class for texture coordinate function nodes. | |
| SoTextureCoordinateNormalMap | Node that specifies texture coordinates matching the vertex's transformed eye-space normal. | |
| SoTextureCoordinateObject | Node that specifies texture coordinates which are a linear combination of the object coordinates of the vertex. | |
| SoTextureCoordinatePlane | Node that specifies texture coordinates by projection from a plane. | |
| SoTextureCoordinateReflectionMap | Node that specifies texture coordinates matching the vertex's eye-space reflection vector. | |
| SoTextureCubeMap | Cube texture mapping node. | |
| SoTextureMatrix | Texture matrix node. | |
| SoTextureUnit | Node that specifies the current texture unit and the associated mapping method. | |
| SoTransform | General 3D geometric transformation node. | |
| SoTransformation | Abstract base class for all geometric transformation nodes. | |
| SoTransformProjection | Scale/recenter projection node. | |
| SoTransformSeparator | Group node that saves and restores transformation state. | |
| SoTranslation | Node representing a 3D translation. | |
| SoTriangleSet | Set of triangles shape node. | |
| SoTriangleStripSet | Triangle strip set shape node. | |
| SoUniformShaderParameter | Abstract base class for all uniform shader parameter nodes. | |
| SoUnits | Node that scales to convert units of length. | |
| SoVertexAttribFeedback | Node to record vertex attributes from shaders into buffer objects. | |
| SoVertexFlag | Class to mark/unmark vertices for beveling. | |
| SoVertexProperty | Vertex property node. | |
| SoVertexShader | Node that defines a vertex shader. | |
| SoVertexShaderParameter | Abstract base class for all vertex shader parameter nodes. | |
| SoVertexShaderParameter1f | Vertex shader parameter node storing a float value. | |
| SoVertexShaderParameter1s | Vertex shader parameter node storing a short integer value. | |
| SoVertexShaderParameter2f | Vertex shader parameter node storing a two-dimensional (float) vector. | |
| SoVertexShaderParameter2s | Vertex shader parameter node storing a two-dimensional (short integers) vector. | |
| SoVertexShaderParameter3f | Vertex shader parameter node storing a three-dimensional (float) vector. | |
| SoVertexShaderParameter3s | Vertex shader parameter node storing a three-dimensional (short integer) vector. | |
| SoVertexShaderParameter4b | Vertex shader parameter node storing a four-dimensional (8-bit integer) vector. | |
| SoVertexShaderParameter4f | Vertex shader parameter node storing a four-dimensional (float) vector. | |
| SoVertexShaderParameter4i | Vertex shader parameter node storing a four-dimensional (integer) vector. | |
| SoVertexShaderParameter4s | Vertex shader parameter node storing a four-dimensional (short integer) vector. | |
| SoVertexShaderParameter4ub | Vertex shader parameter node storing a four-dimensional (unsigned 8-bit integer) vector. | |
| SoVertexShaderParameter4ui | Vertex shader parameter node storing a four-dimensional (unsigned integer) vector. | |
| SoVertexShaderParameter4us | Vertex shader parameter node storing a four-dimensional (unsigned short integer) vector. | |
| SoVertexShaderParameterBufferObject | Vertex shader parameter node storing a buffer object. | |
| SoVertexShaderParameterMatrix | Vertex shader parameter node storing a matrix. | |
| SoVertexShape | Abstract base class for all vertex-based shape nodes. | |
| SoViewport | Viewport parameters node. | |
| SoViewportClipping | Viewport clipping node. | |
| SoWWWAnchor | Separator group node with a URL hyperlink. | |
| SoWWWInline | Node that refers to children through a URL. |
| Structure | Description | |
|---|---|---|
| SoExtSelectionPreFilterEventArg | Structure given to callback when an event is raised. |
| Delegate | Description | |
|---|---|---|
| SoCallbackCallbackCB | Callback functions registered with this node should be of this type. | |
| SoEventCallbackEventCB | ||
| SoExtSelectionLineSegmentCB | ||
| SoExtSelectionPointCB | ||
| SoExtSelectionSelectionEventCallback | This is the declaration to use for selection event callback functions. | |
| SoExtSelectionTriangleCB | ||
| SoExtTexture2PrequalifyFileCB | ||
| SoExtTexture2Texture2CB | ||
| SoSelectionClassCB | ||
| SoSelectionPathCB | ||
| SoSelectionPickCB | ||
| SoTexture2LoadingCallback | ||
| SoTexture2PrequalifyFileCB | ||
| SoWWWAnchorURLCallback | This is the format for callbacks during anchor activation (left mouse click) and highlight (move over the anchor). | |
| SoWWWInlineFetchURLCallback | This is the format for callbacks that will get URL data for us. |
| Enumeration | Description | |
|---|---|---|
| SoAlgebraicShapeASClippingPolicies | Specifies how the algebraic shape should be clipped by a clipping plane. | |
| SoAlgebraicShapeASShaderSlots | Specifies the available slots for shader programs. | |
| SoAlgebraicShapeASWorkSpaces | Specifies which reference frame to use inside the ray intersection shader function. | |
| SoAlphaPolicyPolicies | Policy to use. | |
| SoAnnoText3Justifications | Justification types. | |
| SoAnnoText3PropertyFontSizeHints | Font size hint. | |
| SoAnnoText3PropertyRenderPrintTypes | Render print type. | |
| SoAntiSquishSizings | Sizing. | |
| SoArrayOrigins | Array origin. | |
| SoAsciiTextJustifications | ||
| SoBaseExtrusionExtrusionModes | ||
| SoBaseExtrusionScaleModes | ||
| SoBBoxModes | This enum specifies how the node interacts with OpenInventor during a traversal. | |
| SoBevelPropertyTests | Test. | |
| SoBufferedShapeTypes | Type of shape that will be rendered. | |
| SoBufferedShapeUsages | This enum is used to set the OIV.Inventor.Nodes.SoBufferedShape.shapeUsage field. | |
| SoCameraExposureModes | Modes that define how to map the color values in the framebuffer to fir them in the [0 - 1] range. | |
| SoCameraStereoModes | ||
| SoCameraViewportMappings | Viewport mapping. | |
| SoCircularExtrusionSpineSimplificationModes | ||
| SoColorMapColorMapFormats | Color map format. | |
| SoColorMapInterpolations | The colormap interpolation type. | |
| SoColorMapPredefinedColorMaps | Predefined color map. | |
| SoComplexityBboxTypes | Bounding box type. | |
| SoComplexityTypes | Type. | |
| SoComputeShaderSchedulerPolicies | Scheduling Policies. | |
| SoConePartType | Cone parts. | |
| SoCSGShapeCsgOperationTypes | CSG operation to be used. | |
| SoCSGShapeCsgStatus | Status of CSG operation. | |
| SoCylinderPartType | Cylinder parts. | |
| SoDepthBufferDepthWriteFunctions | Depth function mode as defined by OpenGL. | |
| SoDrawStyleStyles | Draw styles. | |
| SoEnvironmentFogTypes | Type of fog. | |
| SoExtSelectionLassoModes | Lasso mode. | |
| SoExtSelectionLassoPolicies | Lasso policy. | |
| SoExtSelectionLassoTypes | Lasso type. | |
| SoExtSelectionReturnTypes | Return type. | |
| SoExtTexture2Loadings | Loading mode. | |
| SoExtTexture2Syncs | Synchrone/asynchrone loading mode. | |
| SoFontRenderStyles | Render style. | |
| SoFontStyleFamilies | Font style family. | |
| SoFontStyleStyles | ||
| SoFullSceneAntialiasingFilters | Defines the types of rendering shapes. | |
| SoImageFileTypes | File type. | |
| SoImageHorAlignments | Horizontal alignment. | |
| SoImageVertAlignments | Vertical alignment. | |
| SoImageBackgroundStyles | Image background style. | |
| SoIndexedMarkerSetMarkerTypes | Marker type. | |
| SoInstanceParameterPredefinedParameters | List of predefined per-instance attribute names. | |
| SoInteractiveComplexityInteractiveModes | Interactive mode. | |
| SoLightModelModels | Lighting model. | |
| SoLocateHighlightModes | Possible values for the mode. | |
| SoLocateHighlightStyles | Possible values for draw style. | |
| SoMarkerMarkerTypes | Marker type. | |
| SoMarkerSetMarkerTypes | Marker type. | |
| SoMaterialBindingBindings | ||
| SoMaterialBindingFaces | Specifies values to apply material on the front face, back face or both front and back face of an object. | |
| SoMultiSwitchInheritModes | Inheritance Mode enumerated values. | |
| SoMultiSwitchTraversalModes | Traversal Mode enumerated values. | |
| SoNodeRenderModes | Defines the list of supported render mode for a custom node. | |
| SoNormalBindingBindings | Binding. | |
| SoNurbsPropertyDrawStyles | Draw style. | |
| SoNurbsPropertyTessellationTypes | Tesselation type. | |
| SoPatternFilterTypes | Possible value of the filterType used by the method loadPatterns. | |
| SoPickStyleMethods | Picking method. | |
| SoPickStyleStyles | Picking style. | |
| SoPolygonOffsetStyleType | Offset style. | |
| SoProfileProfiles | Profile. | |
| SoRenderToTargetAttachments | Attachment. | |
| SoRenderToTargetModeType | This enum defines modifiers for the auto detection mechanism. | |
| SoRenderToTexturePropertyComponents | Rendering component enumeration values. | |
| SoRenderToTexturePropertyUpdatePolicies | Update Policy enumeration values. | |
| SoResetTransformResetTypes | Reset Type enumeration values; defines which things get reset. | |
| SoRotationXYZAxisType | Rotation axis enumeration values. | |
| SoSelectionPolicies | ||
| SoSeparatorCachings | Possible values for caching. | |
| SoSeparatorFastEditings | Fast editing policy enumeration values. | |
| SoShaderObjectShaderTypes | Type of the shader. | |
| SoShaderObjectSourceTypes | Shader Object source type possible values. | |
| SoShaderParameterBufferObjectBufferTypes | List of buffer object types supported as shader parameter. | |
| SoShaderParameterImageAccessModes | Image access modes. | |
| SoShaderProgramGeometryInputTypes | Geometry input type. | |
| SoShaderProgramGeometryOutputTypes | Geometry ouput type. | |
| SoShaderStateMatrixParameterMatrixTransforms | Matrix transformation possible values. | |
| SoShaderStateMatrixParameterMatrixTypes | Matrix type possible values. | |
| SoShadowGroupShadowingMethods | Shadowing techniques. | |
| SoShadowGroupVisibilityFlags | OIV.Inventor.Nodes.SoShadowGroup.visibilityRadius interpretation | |
| SoShadowStyleShadowStyles | Shadow style type. | |
| SoShapeShapeTypes | Basic type for antialiased rendering for this shape (Do not consider the OIV.Inventor.Nodes.SoDrawStyle property currently in the state). | |
| SoShapeTriangleShapes | This type is used by the triangle shape generation methods (beginShape, etc.) | |
| SoShapeHintsFaceTypes | Hints about faces of shape: if all faces are known to be convex or not. | |
| SoShapeHintsShapeTypes | Hints about entire shape: if shape is known to be a solid object, as opposed to a surface, then it is possible to visualize only the exterior (SOLID) or interior (INNER_SOLID) faces of this volume. | |
| SoShapeHintsVertexOrderings | Hints about ordering of face vertices: if ordering of all vertices of all faces is known to be consistent when viewed from "outside" shape or not. | |
| SoShapeHintsWindingTypes | Winding type possible values. | |
| SoText2Justifications | Justification types. | |
| SoText3Justifications | Justification types. | |
| SoText3PartType | Text3 part values. | |
| SoTextPropertyAlignmentHs | Possible horizontal alignment values. | |
| SoTextPropertyAlignmentVs | Possible vertical alignment values. | |
| SoTextPropertyOrientations | Possible text orientation values. | |
| SoTextPropertyStyleColorType | Index values for setting colors in the OIV.Inventor.Nodes.SoTextProperty.styleColors field. | |
| SoTextPropertyStyles | TextProperty style values. | |
| SoTextureFileTypes | File Type possible values. | |
| SoTextureFilters | Specifies the OpenGL filtering method for minification and magnification. | |
| SoTextureHW_Features | ||
| SoTextureInternalFormats | Texture internal storage format. | |
| SoTextureModels | Texture Combiner Functions. | |
| SoTextureWrapType | Texture wrap type. | |
| SoTexture2Loadings | Loading mode. | |
| SoTexture3Layouts | Texture layout. | |
| SoTextureCombinerCombineFunctions | Texture Combiner Functions. | |
| SoTextureCombinerOperandRGBAs | Specifies the input mapping for the RGB and alpha portions of operand n. | |
| SoTextureCombinerSourceParameters | Source Parameter enumeration values. | |
| SoTextureCoordinateBindingBindings | Binding value. | |
| SoUnitsUnitsType | Units. | |
| SoVertexAttribFeedbackBufferModes | This enum is used by the field buffersMode to describe the data packing format in the buffer objects. | |
| SoVertexAttribFeedbackPrimitiveTypes | This enum is used to setup the expected recorded primitive type from the shaders. | |
| SoVertexPropertyBindings | Binding. | |
| SoWWWAnchorMappings | Mapping. | |
| SoWWWInlineBboxVisibilities | BboxVisibility. |