Stores the current interaction state.
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#include <Inventor/elements/SoInteractionElement.h>
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| virtual void | push (SoState *state) |
| | Pushes element.
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| virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| | Pops element.
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| virtual void | print (FILE *fp) const |
| | Prints element (for debugging).
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| virtual SoType | getTypeId () const |
| | Returns type identifier for element instance.
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| SbBool | isOfType (const SoType &type) const |
| | Returns TRUE if this object is of the type specified in type or is derived from that type.
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| template<typename TypedObjectClass> |
| SbBool | isOfType () const |
| | Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
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Stores the current interaction state.
This element stores the current interaction state.
SEE ALSO
SoWinRenderArea, SoXtRenderArea, SoQtRenderArea
Definition at line 40 of file SoInteractionElement.h.
◆ getClassStackIndex()
| static int SoInteractionElement::getClassStackIndex |
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Returns the stack id for this element.
◆ getClassTypeId()
| static SoType SoInteractionElement::getClassTypeId |
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Returns the type identifier for this class.
◆ getElapsedFrames()
| static uint32_t SoInteractionElement::getElapsedFrames |
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SoState * | state | ) |
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Return number of frames since last interaction flag change.
◆ getElapsedSeconds()
| static double SoInteractionElement::getElapsedSeconds |
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SoState * | state | ) |
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Return number of seconds since last interaction flag change.
◆ isInteracting()
| static bool SoInteractionElement::isInteracting |
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SoState * | state | ) |
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Returns TRUE if a user interaction with the viewer is in progress.
◆ set()
| static void SoInteractionElement::set |
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SoState * | state, |
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bool | moving ) |
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Sets the current interaction in the state.
◆ interacting
| bool SoInteractionElement::interacting |
◆ numFrames
| uint32_t SoInteractionElement::numFrames |
◆ startTime
| double SoInteractionElement::startTime |
The documentation for this class was generated from the following file: