 Stores a list of scalar sets for structured surface meshes.  
 More...
 Stores a list of scalar sets for structured surface meshes.  
 More...
#include <MeshVizXLM/mapping/elements/MoScalarSetElementIj.h>
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| virtual void | push (SoState *) | 
|  | Push the element into the state. 
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| virtual void | print (FILE *fp) const | 
|  | Prints element (for debugging). 
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| virtual void | pop (SoState *state, const SoElement *prevTopElement) | 
|  | Pops element. 
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| virtual SoType | getTypeId () const | 
|  | Returns type identifier for element instance. 
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| SbBool | isOfType (const SoType &type) const | 
|  | Returns TRUE if this object is of the type specified in type or is derived from that type. 
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| template<typename TypedObjectClass> | 
| SbBool | isOfType () const | 
|  | Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class. 
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  Stores a list of scalar sets for structured surface meshes.
 Stores a list of scalar sets for structured surface meshes. 
This element stores a list of structured surface scalar data sets.  
SEE ALSO
  MoScalarSetIj 
Definition at line 51 of file MoScalarSetElementIj.h.
◆ add()
Adds a ScalarSet to the current set in the state.    
 
 
◆ get()
Get the element number index from the state.    
 
 
◆ getClassStackIndex()
  
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          | static int MoScalarSetElementIj::getClassStackIndex | ( |  | ) |  |  | static | 
 
Returns the stack id for this element. 
 
 
◆ getClassTypeId()
  
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          | static SoType MoScalarSetElementIj::getClassTypeId | ( |  | ) |  |  | static | 
 
Returns the type identifier for this class. 
 
 
◆ getNum()
  
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          | static int MoScalarSetElementIj::getNum | ( | SoState * | state | ) |  |  | static | 
 
Get number of elements in the state.    
 
 
◆ push()
  
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          | virtual void MoScalarSetElementIj::push | ( | SoState * |  | ) |  |  | virtual | 
 
 
The documentation for this class was generated from the following file: