Stores the current interactive complexity.
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#include <Inventor/elements/SoInteractiveComplexityElement.h>
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| virtual void | push (SoState *state) |
| | Overrides push() method to copy values from next instance in the stack.
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| virtual void | pop (SoState *, const SoElement *prevTopElement) |
| | Pop method.
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| virtual void | print (FILE *fp) const |
| | Prints element (for debugging).
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| virtual SoType | getTypeId () const |
| | Returns type identifier for element instance.
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| SbBool | isOfType (const SoType &type) const |
| | Returns TRUE if this object is of the type specified in type or is derived from that type.
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| template<typename TypedObjectClass> |
| SbBool | isOfType () const |
| | Returns TRUE if this object is of the type of class TypedObjectClass or is derived from that class.
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Stores the current interactive complexity.
This element stores the current interactive complexity.
SEE ALSO
SoInteractiveComplexity
Definition at line 51 of file SoInteractiveComplexityElement.h.
◆ getBooleanFieldValue()
| static SbBool SoInteractiveComplexityElement::getBooleanFieldValue |
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SoState * | state, |
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const SoSFBool * | field ) |
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◆ getClassStackIndex()
| static int SoInteractiveComplexityElement::getClassStackIndex |
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Returns the stack id for this element.
◆ getClassTypeId()
| static SoType SoInteractiveComplexityElement::getClassTypeId |
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Returns the type identifier for this class.
◆ getEnumFieldValue()
| static int SoInteractiveComplexityElement::getEnumFieldValue |
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SoState * | state, |
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const SoSFEnum * | field ) |
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◆ getScalarFieldValue()
| static double SoInteractiveComplexityElement::getScalarFieldValue |
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SoState * | state, |
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const SoSField * | field ) |
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Return value of scalar field as a double.
◆ pop()
| virtual void SoInteractiveComplexityElement::pop |
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SoState * | , |
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const SoElement * | prevTopElement ) |
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◆ push()
| virtual void SoInteractiveComplexityElement::push |
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SoState * | state | ) |
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◆ set()
The documentation for this class was generated from the following file: