Defines voxel state info used with the VolumeViz Shader Library API. More...
#include <VolumeViz/vvizStructure.h>
Public Attributes | |
| vec3 | texCoord |
| Uniform data coordinates in volume space. | |
| VVIZ_DATATYPE | value |
| Voxel value at texCoord position. | |
| float | undefinedFactor |
| vec3 | texCoordPhys |
| VVizTileInfo | tileInfo |
| vec4 | nprData |
| vec3 | sampleCoord |
Defines voxel state info used with the VolumeViz Shader Library API.
Definition at line 281 of file vvizStructure.h.
| vec4 VVizVoxelInfo::nprData |
Definition at line 305 of file vvizStructure.h.
| vec3 VVizVoxelInfo::sampleCoord |
Definition at line 312 of file vvizStructure.h.
| vec3 VVizVoxelInfo::texCoord |
Uniform data coordinates in volume space.
Definition at line 286 of file vvizStructure.h.
| vec3 VVizVoxelInfo::texCoordPhys |
Definition at line 297 of file vvizStructure.h.
| VVizTileInfo VVizVoxelInfo::tileInfo |
Definition at line 301 of file vvizStructure.h.
| float VVizVoxelInfo::undefinedFactor |
Definition at line 293 of file vvizStructure.h.
| VVIZ_DATATYPE VVizVoxelInfo::value |
Voxel value at texCoord position.
It is filled by DATA_COMBINE_FUNCTION stage.
Definition at line 291 of file vvizStructure.h.