Open Inventor Release 2024.1.0
 
Loading...
Searching...
No Matches
vvizApplyMask_frag.h
Go to the documentation of this file.
1/*=======================================================================
2 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), ***
3 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. ***
4 *** ***
5 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS ***
6 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR ***
7 *** WRITTEN AUTHORIZATION OF FEI S.A.S. ***
8 *** ***
9 *** RESTRICTED RIGHTS LEGEND ***
10 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS ***
11 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN ***
12 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT ***
13 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN ***
14 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. ***
15 *** ***
16 *** COPYRIGHT (C) 1996-2021 BY FEI S.A.S, ***
17 *** BORDEAUX, FRANCE ***
18 *** ALL RIGHTS RESERVED ***
19**=======================================================================*/
20/*=======================================================================
21** Author : VSG (MMM YYYY)
22**=======================================================================*/
23
24#ifndef VVIZ_VOLUMEMASK_H
25#define VVIZ_VOLUMEMASK_H
26
28
33vec4 VVizApplyBoundary(vec4 fragColor, int maskFront, int maskBack, VVizVoxelInfo voxelFront, VVizVoxelInfo voxelBack);
34vec4 VVizApplyBoundary(vec4 fragColor, int maskFront, VVizVoxelInfo voxelFront, VVizVoxelInfo voxelBack);
35
40vec4 VVizApplyBoundary(in VVizDataSetId dataset, vec4 fragColor, int maskFront, int maskBack, VVizVoxelInfo voxelFront, VVizVoxelInfo voxelBack);
41vec4 VVizApplyBoundary(in VVizDataSetId dataset, vec4 fragColor, int maskFront, VVizVoxelInfo voxelFront, VVizVoxelInfo voxelBack);
42
43#endif
44
45
Defines voxel state info used with the VolumeViz Shader Library API.
vec4 VVizApplyBoundary(vec4 fragColor, int maskFront, int maskBack, VVizVoxelInfo voxelFront, VVizVoxelInfo voxelBack)
This method is used to apply a volume mask to the volume and should be called in a custom fragment sh...
uniform int VVizGlobalDataDrawStyleId