Enum Class SoGLBufferObject.BufferObjectTargets
java.lang.Object
java.lang.Enum<SoGLBufferObject.BufferObjectTargets>
com.openinventor.inventor.devices.SoGLBufferObject.BufferObjectTargets
- All Implemented Interfaces:
IntegerValuedEnum
,Serializable
,Comparable<SoGLBufferObject.BufferObjectTargets>
,Constable
- Enclosing class:
SoGLBufferObject
public static enum SoGLBufferObject.BufferObjectTargets
extends Enum<SoGLBufferObject.BufferObjectTargets>
implements IntegerValuedEnum
This enum declares the possible targets of the buffer.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantsEnum ConstantDescriptionThe buffer is used as an array buffer, it can be used for vertices, normals, colors.The buffer is used as a pixel pack buffer, it is used to specify the indices for indexed geometries.The buffer is used as a pixel pack buffer, it can be used as texture.The buffer is used as a pixel unpack buffer, it can be used for readback operation.The buffer is used as a shader storage buffer, it can be used to perform random access reads, writes and atomic memory operations from a shader. -
Method Summary
Modifier and TypeMethodDescriptionint
getValue()
Returns the integer value of the enum constant.valueOf
(int val) Returns the enum constant of this type with the specified integer valueReturns the enum constant of this class with the specified name.static SoGLBufferObject.BufferObjectTargets[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods inherited from class java.lang.Enum
compareTo, describeConstable, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
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Enum Constant Details
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PIXEL_PACK_BUFFER
The buffer is used as a pixel pack buffer, it can be used as texture. For instance as a Texture Buffer Object (TBO). -
PIXEL_UNPACK_BUFFER
The buffer is used as a pixel unpack buffer, it can be used for readback operation. For instance as a Pixel Buffer Object (PBO). -
ARRAY_BUFFER
The buffer is used as an array buffer, it can be used for vertices, normals, colors. For instance as a Vertex Buffer Object (VBO). Tis is the default value. -
ELEMENT_ARRAY_BUFFER
The buffer is used as a pixel pack buffer, it is used to specify the indices for indexed geometries. For instance a Vertex Buffer Object (VBO). -
SHADER_STORAGE_BUFFER
The buffer is used as a shader storage buffer, it can be used to perform random access reads, writes and atomic memory operations from a shader.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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valueOf
Returns the enum constant of this type with the specified integer value- Returns:
- the enum constant of this type with the specified integer value.
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getValue
public int getValue()Description copied from interface:IntegerValuedEnum
Returns the integer value of the enum constant.- Specified by:
getValue
in interfaceIntegerValuedEnum
- Returns:
- the integer value of the enum constant.
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