Class SoTextureCubeMapEnabledElement


public class SoTextureCubeMapEnabledElement extends SoReplacedTextureElement
Enables/disables textureCubeMap. This element enables/disables textureCubeMap. This is implemented as a separate element from the TextureImageElement so the texture image can be changed without invalidating caches containing shapes shapes need to know if texturing is going on or not so they can decide to send down texture coordinates or not.

This element is very similar to SoTextureEnabledElement but contrary to SoTextureImageElement, we can't deal with the texture2D and the CubeMap texture in the same element.

This element cannot be overridden, but, since the elements that set it check each other's value, overriding those elements has the same effect.

See Also:
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.openinventor.inventor.Inventor

    Inventor.ConstructorCommand
  • Field Summary

    Fields inherited from class com.openinventor.inventor.Inventor

    VERBOSE_LEVEL, ZeroHandle
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    disableForShapeCache(SoState state, int unit, boolean disable)
    Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified.
    static boolean
    get(SoState state)
    Calls get(state, (int)0).
    static boolean
    get(SoState state, int unit)
    Used by shapes to figure out if they need to send texture coordinates.
    static int
    Deprecated.
    As of Open Inventor 9.3.0.0.
    static boolean
    By default there is no texture.
    static boolean
    isDisabledForShapeCache(SoState state, int unit)
    Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified.
    void
    pop(SoState state, SoElement prevTopElement)
    Overrides pop() method so side effects can occur in GL.
    void
    push(SoState state)
    Overrides push() so we can remember previous elements value and avoid making GL calls if this element has the same value.
    static void
    set(SoState state, boolean value)
    Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null).
    static void
    set(SoState state, boolean value, SoNode node)
    Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default).

    Methods inherited from class com.openinventor.inventor.elements.SoElement

    getClassStackIndex

    Methods inherited from class com.openinventor.inventor.Inventor

    dispose, getNativeResourceHandle

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • set

      public static void set(SoState state, boolean value)
      Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null).
    • get

      public static boolean get(SoState state)
      Calls get(state, (int)0).
    • set

      public static void set(SoState state, boolean value, SoNode node)
      Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default).
    • getClassStackIndex

      @Deprecated(since="9.3.0.0") public static int getClassStackIndex()
      Deprecated.
      As of Open Inventor 9.3.0.0. replaced by SoElement.getClassStackIndex(Class)
      Returns the stack id for this element. ] *
    • push

      public void push(SoState state)
      Overrides push() so we can remember previous elements value and avoid making GL calls if this element has the same value.
      Overrides:
      push in class SoReplacedTextureElement
    • disableForShapeCache

      public static void disableForShapeCache(SoState state, int unit, boolean disable)
      Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified.
    • isDisabledForShapeCache

      public static boolean isDisabledForShapeCache(SoState state, int unit)
      Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified.
    • pop

      public void pop(SoState state, SoElement prevTopElement)
      Overrides pop() method so side effects can occur in GL.
      Overrides:
      pop in class SoElement
    • get

      public static boolean get(SoState state, int unit)
      Used by shapes to figure out if they need to send texture coordinates.
    • getDefault

      public static boolean getDefault()
      By default there is no texture.