Class SoInterpolateFloat

  • All Implemented Interfaces:
    SafeDisposable

    public class SoInterpolateFloat
    extends SoInterpolate
    Interpolates floating-point values. This engine linearly interpolates between two floating-point values, based on the alpha input value. The alpha value should be between 0.0 and 1.0.

    The input fields can have multiple values, allowing the engine to interpolate several objects in parallel. One of the inputs may have more values than the other. In that case, the last value of the shorter input will be repeated as necessary.

    File format/default:

    InterpolateFloat {

      alpha 0
      input0 0
      input1 1
    }

    See Also:
    SoEngineOutput, SoInterpolateRotation, SoInterpolateVec2f, SoInterpolateVec3f, SoInterpolateVec4f
    • Field Detail

      • input0

        public final SoMFFloat input0
        The engine linearly interpolates from input0 to input1.
      • input1

        public final SoMFFloat input1
        The engine linearly interpolates from input0 to input1.
    • Constructor Detail

      • SoInterpolateFloat

        public SoInterpolateFloat()
        Constructor.