Class SoInterpolateRotation

All Implemented Interfaces:
SafeDisposable

public class SoInterpolateRotation extends SoInterpolate
Interpolates rotation values. This engine linearly interpolates between two rotation values, based on the alpha input value. The alpha value should be between 0.0 and 1.0.

The input fields can have multiple rotations, allowing the engine to interpolate several objects in parallel. One of the inputs may have more values than the other. In that case, the last value of the shorter input will be repeated as necessary.

File format/default:

InterpolateRotation {

    alpha 0
    input0 0 0 1 0
    input1 0 0 1 0
}

See Also:
  • Field Details

    • input0

      public final SoMFRotation input0
      The engine linearly interpolates from input0 to input1.
    • input1

      public final SoMFRotation input1
      The engine linearly interpolates from input0 to input1.
  • Constructor Details

    • SoInterpolateRotation

      public SoInterpolateRotation()
      Constructor.