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SbSphereSheetProjector Class

Sphere-sheet projector.

Inheritance Hierarchy
SystemObject
  OIV.InventorSoNetBase
    OIV.Inventor.ProjectorsSbProjector
      OIV.Inventor.ProjectorsSbSphereProjector
        OIV.Inventor.ProjectorsSbSphereSheetProjector

Namespace: OIV.Inventor.Projectors
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax
public class SbSphereSheetProjector : SbSphereProjector

The SbSphereSheetProjector type exposes the following members.

Constructors
  NameDescription
Public methodSbSphereSheetProjector
Calls SbSphereSheetProjector(true).
Public methodSbSphereSheetProjector(Boolean)

Constructor that uses a default sphere centered at the origin with radius 1.0.

Public methodSbSphereSheetProjector(SbSphere)
Calls SbSphereSheetProjector(sph, true).
Public methodSbSphereSheetProjector(SbSphere, Boolean)

Constructor that uses a supplied sphere.

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Methods
  NameDescription
Public methodCopy

Creates and returns an exact copy of the projector.

(Inherited from SbProjector.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodGetHashCode
Overrides GetHashCode().
(Inherited from SoNetBase.)
Public methodGetRotation

Gets a rotation given two points on this sphere projector.

(Inherited from SbSphereProjector.)
Public methodGetSphere

Gets the sphere on which to project points.

(Inherited from SbSphereProjector.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGetViewVolume

Get the view volume to use for the projection.

(Inherited from SbProjector.)
Public methodGetWorkingSpace

Get the transform space to work in.

(Inherited from SbProjector.)
Public methodIntersect

Applies the projector using the given line in world coordinates, returning the point in three dimensions that it projects to.

(Inherited from SbProjector.)
Public methodIsFront

Gets whether the projector should intersect the half of the sphere that faces the eye.

(Inherited from SbSphereProjector.)
Public methodIsOrientToEye

Gets whether the projector should always be oriented towards the eye.

(Inherited from SbSphereProjector.)
Public methodIsPointInFront

Gets whether the projector should intersect the half of the sphere that faces the eye.

(Inherited from SbSphereProjector.)
Public methodProject

Apply the projector using the given point, returning the point in three dimensions that it projects to.

(Inherited from SbProjector.)
Public methodProjectAndGetRotation

Applies the projector using the given point, returning the point in three dimensions that it projects to.

(Inherited from SbSphereProjector.)
Public methodSetFront

Sets whether the projector should intersect the half of the sphere that faces the eye.

(Inherited from SbSphereProjector.)
Public methodSetOrientToEye

Sets whether the projector should always be oriented towards the eye.

(Inherited from SbSphereProjector.)
Public methodSetSphere

Sets the sphere on which to project points.

(Inherited from SbSphereProjector.)
Public methodSetViewVolume

Set the view volume to use for the projection.

(Inherited from SbProjector.)
Public methodSetWorkingSpace

Set the transform space to work in.

(Inherited from SbProjector.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Remarks

OIV.Inventor.Projectors.SbSphereSheetProjector projects a window space point (usually based on the mouse location) onto the surface of a sphere with a hyperbolic sheet draped over it. This allows smooth transitions onto and off of the sphere. Two projected points can produce a rotation about the sphere's center. When the mouse position projects on to the sheet, the rotations will be as if the sheet is being dragged, causing the sphere to roll beneath it.

Incremental changes (delta rotation) can be computed during interactive sessions. Sphere projectors are typically used to write interactive 3D manipulators and viewers.

See Also