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MedicalHelperDollyZoom Method
Make the scene appear larger or smaller. Provided as a convenience to simplify application code. Values greater than 1 make the scene appear larger. Values less than 1 make the scene appear smaller. For example a of 2 will make the scene approximately 2 times larger in the rendering window. The specific effect on the camera is a 'dolly' or a 'zoom' depending on the type of camera. This is often useful after calling ViewAll(). That method sets the camera parameters based on a bounding sphere around the scene which often leaves the scene not "filling" the viewport. Details: - SoPerspectiveCamera: changes the camera 'position' field. For example, values greater than 1 move the camera closer to the focal point (divide the camera's distance from the focal point by the given value), which makes the scene appear larger. This is a 'dolly'. - SoOrthographicCamera: changes the camera 'height' field. For example, values greater than 1 decrease the view volume height (scale the height by the inverse of the given value), which makes the scene appear larger. This is a 'zoom' operation. Note that the value expected by SoCameraInteractor.Dolly is the inverse, which is less intuitive.

Namespace: OIV.Medical.Helpers
Assembly: OIV.Medical (in OIV.Medical.dll) Version: 2024.2.2.Release.77a61d1a523234b418592ccd07676e84f6c1d90b
Syntax
public static void DollyZoom(
	float value,
	SoCamera camera
)

Parameters

value
Type: SystemSingle
The dolly value (ignored if zero).
camera
Type: OIV.Inventor.NodesSoCamera
The camera node that will be modified (ignored if null).
See Also