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SoRawStereo Class

Class for OpenGL stereo support.

Inheritance Hierarchy
SystemObject
  OIV.InventorSoNetBase
    OIV.Inventor.Components.StereoSoBaseStereo
      OIV.Inventor.Components.StereoSoRawStereo

Namespace: OIV.Inventor.Components.Stereo
Assembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 2024.1.1.0 (2024.1.1)
Syntax
public class SoRawStereo : SoBaseStereo

The SoRawStereo type exposes the following members.

Methods
  NameDescription
Public methodCanClearBeforeRender

Queries ability to clear before rendering.

(Inherited from SoBaseStereo.)
Public methodClearStereo

A stereo view type may need to restore a state when it is no longer used by a stereo viewer.

(Inherited from SoBaseStereo.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodGetHashCode
Overrides GetHashCode().
(Inherited from SoNetBase.)
Public methodGetStereoViewer
Returns the viewer.
(Inherited from SoBaseStereo.)
Public methodGetStereoViewType

Queries the stereo view type.

(Inherited from SoBaseStereo.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsStereoViewReversed

Queries stereo reversal.

(Inherited from SoBaseStereo.)
Public methodRenderStereoView

Renders the stereo view.

(Inherited from SoBaseStereo.)
Public methodRequireHardware

Returns true or false depending on the type of stereo buffering.

(Inherited from SoBaseStereo.)
Public methodReverseStereoView

Sets stereo reversal.

(Inherited from SoBaseStereo.)
Public methodSetStereoElement

Apply stereo parameters to the passed OIV.Inventor.SoSceneManager.

(Inherited from SoBaseStereo.)
Public methodSetStereoViewer
Calls SetStereoViewer((OIV.Inventor.Components.Stereo.SoStereoViewer ^)nullptr).
(Inherited from SoBaseStereo.)
Public methodSetStereoViewer(SoStereoViewer)

Sets the stereo viewer.

(Inherited from SoBaseStereo.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Remarks

This class implements the OpenGL "quad buffered" stereo type. This requires a stereo accelerated graphics board.

See Also