SoWinGLWidgetGetFloatingColorBuffer Method |
Returns true if floating point rendering is used and its precision.
Namespace: OIV.Inventor.WinAssembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax public void GetFloatingColorBuffer(
out bool enable,
out SoWinGLWidgetFloatColorBufferSizes size
)
Public Sub GetFloatingColorBuffer (
<OutAttribute> ByRef enable As Boolean,
<OutAttribute> ByRef size As SoWinGLWidgetFloatColorBufferSizes
)
public:
void GetFloatingColorBuffer(
[OutAttribute] bool% enable,
[OutAttribute] SoWinGLWidgetFloatColorBufferSizes% size
)
member GetFloatingColorBuffer :
enable : bool byref *
size : SoWinGLWidgetFloatColorBufferSizes byref -> unit
Parameters
- enable
- Type: SystemBoolean
- size
- Type: OIV.Inventor.WinSoWinGLWidgetFloatColorBufferSizes
Remarks See Also