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SoDualSceneColliderCheckCollision Method

Checks if the current moving scene collides with the static scene.

Namespace: OIV.Inventor.Collision
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 2024.2.2.0 (10.16.2.0)
Syntax
public virtual bool CheckCollision()

Return Value

Type: Boolean
Remarks

This method is automatically called when the transform node given to OIV.Inventor.Collision.SoDualSceneCollider.Activate(OIV.Inventor.Nodes.SoTransform) is updated (or touched). Returns true if the two scenes collide, false otherwise.

See Also