#include <Inventor/SbLinear.h>#include <Inventor/elements/SoReplacedTextureElement.h>#include <Inventor/SbEnums.h>#include <memory>#include <Inventor/STL/vector>Go to the source code of this file.
Classes | |
| class | SoTextureCoordinateElement |
| Stores the current texture coordinates. More... | |
| class | SoTextureCoordinateElement::TexGenEvaluator |
| Class that TextureCoordinateFunction nodes register to compute texture coordinates. | |
| struct | SoTextureCoordinateElement::SoTexCoordData |
Typedefs | |
| typedef const SbVec4f & | SoTextureCoordinateFunctionCB (void *userdata, const SbVec3f &point, const SbVec3f &normal) |
| typedef const SbVec4f& SoTextureCoordinateFunctionCB(void *userdata, const SbVec3f &point, const SbVec3f &normal) |
Function that TextureCoordinateFunction nodes register to compute texture coordinates.
Given the point and normal, compute a texture coordinate and return it: