SoShaderParameterMatrix3 Class Reference
[Shaders]

VSG extension Uniform shader parameter node storing a 3x3 matrix. More...

#include <Inventor/nodes/SoShaderParameter.h>

Inheritance diagram for SoShaderParameterMatrix3:
SoUniformShaderParameter SoShaderParameter SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoShaderParameterMatrix3 ()
virtual bool isEqual (const SoUniformShaderParameter *param) const

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoSFMatrix3 value

Detailed Description

VSG extension Uniform shader parameter node storing a 3x3 matrix.

This node allows the application to provide a uniform parameter of type 3x3 matrix of floats to a shader object, e.g. SoFragmentShader.

Uniform shader parameter nodes are usually added to the shader object's parameter field to affect only that specific shader program, but can also be inserted in the scene graph and affect all subsequent shader programs.

See the base classes SoShaderParameter and SoUniformShaderParameter for details.

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SEE ALSO

SoShaderParameter, SoUniformShaderParameter, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameter4i, SoShaderParameterMatrixArray, SoShaderStateMatrixParameter, SoShaderObject, SoShaderProgram.


Constructor & Destructor Documentation

SoShaderParameterMatrix3::SoShaderParameterMatrix3 (  ) 

Constructor.


Member Function Documentation

static SoType SoShaderParameterMatrix3::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoUniformShaderParameter.

virtual SoType SoShaderParameterMatrix3::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoUniformShaderParameter.

virtual bool SoShaderParameterMatrix3::isEqual ( const SoUniformShaderParameter param  )  const [virtual]

Member Data Documentation

Specifies the parameter's value.

Default is identity matrix.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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