SoShaderParameterStruct Class Reference
[Shaders]

VSG extension Uniform shader parameter node storing a user-defined structure. More...

#include <Inventor/nodes/SoShaderParameter.h>

Inheritance diagram for SoShaderParameterStruct:
SoUniformShaderParameter SoShaderParameter SoNode SoFieldContainer SoBase SoRefCounter SoTypedObject

List of all members.

Public Member Functions

virtual SoType getTypeId () const
 SoShaderParameterStruct ()
virtual bool isEqual (const SoUniformShaderParameter *param) const

Static Public Member Functions

static SoType getClassTypeId ()

Public Attributes

SoMFNode value

Detailed Description

VSG extension Uniform shader parameter node storing a user-defined structure.

This node allows the application to provide a uniform parameter of type struct that they have defined in their shader source to a shader object, e.g. SoFragmentShader.

Uniform shader parameter nodes are usually added to the shader object's parameter field to affect only that specific shader program, but can also be inserted in the scene graph and affect all subsequent shader programs.

See the base classes SoShaderParameter and SoUniformShaderParameter for details.

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SEE ALSO

SoShaderParameter, SoUniformShaderParameter, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameterArray4i, SoShaderParameterMatrix, SoShaderParameterMatrixArray, SoShaderStateMatrixParameter, SoShaderObject, SoShaderProgram.


Constructor & Destructor Documentation

SoShaderParameterStruct::SoShaderParameterStruct (  ) 

Constructor.


Member Function Documentation

static SoType SoShaderParameterStruct::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoUniformShaderParameter.

virtual SoType SoShaderParameterStruct::getTypeId (  )  const [virtual]

Returns the type identifier for this specific instance.

Reimplemented from SoUniformShaderParameter.

virtual bool SoShaderParameterStruct::isEqual ( const SoUniformShaderParameter param  )  const [virtual]

Member Data Documentation

The SoUniformShaderParameter nodes that fill the structure.


The documentation for this class was generated from the following file:

Open Inventor Toolkit reference manual, generated on 15 Mar 2023
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