static boolean | 
SoTextureUnitElement.activateTextureUnit(SoState state,
                   int unit) | 
 Activates the current texture if it exists. 
 | 
static void | 
SoClipPlaneElement.add(SoState state,
   SoNode node,
   SbPlane plane) | 
 Adds a clip plane to the current set in the state. 
 | 
static void | 
SoLightElement.add(SoState state,
   SoLight light,
   SbMatrix WCToVRCMatrix) | 
 Add to the current light list and to the current matrix list. 
 | 
static void | 
SoProfileElement.add(SoState state,
   SoProfile profile) | 
 Add to the current profile list. 
 | 
static void | 
SoUniformShaderParameterElement.add(SoState state,
   SoShaderParameter param) | 
 Adds a shader parameter. 
 | 
static void | 
SoUniformShaderParameterElement.add(SoState state,
   SoShaderParameter param,
   SoMFNode shaderObjects) | 
 Deprecated.
 
 | 
static void | 
SoVertexShaderParameterElement.add(SoState state,
   SoVertexShaderParameter vertexAttrib) | 
 Add to the current vertex attribs list. 
 | 
static boolean | 
SoCacheElement.anyOpen(SoState state) | 
 Returns true if any cache is currently open in the state. 
 | 
static void | 
SoCacheElement.closeAnyOpen(SoState state) | 
 Closes any open cache. 
 | 
static boolean | 
SoTextureImage3Element.containsTransparency(SoState state) | 
 Calls containsTransparency(state, (int)0). 
 | 
static boolean | 
SoTextureImage3Element.containsTransparency(SoState state,
                    int unit) | 
 Returns true if the texture contains transparency info. 
 | 
static boolean | 
SoTextureImageElement.containsTransparency(SoState state) | 
 Calls containsTransparency(state, (int)0). 
 | 
static boolean | 
SoTextureImageElement.containsTransparency(SoState state,
                    int unit) | 
 Returns true if the texture contains transparency info. 
 | 
static void | 
SoTexture3EnabledElement.disableForShapeCache(SoState state,
                    int unit,
                    boolean disable) | 
 Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static void | 
SoTextureCubeMapEnabledElement.disableForShapeCache(SoState state,
                    int unit,
                    boolean disable) | 
 Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static void | 
SoTextureEnabledElement.disableForShapeCache(SoState state,
                    int unit,
                    boolean disable) | 
 Specify that a texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static boolean | 
SoAnnoText3CharOrientElement.get(SoState state) | 
 Returns the current value from the state. 
 | 
static SoAnnoText3FontSizeHintElement.FontSizeHints | 
SoAnnoText3FontSizeHintElement.get(SoState state) | 
 Returns the current value from the state. 
 | 
static SoAnnoText3RenderPrintElement.RenderPrintTypes | 
SoAnnoText3RenderPrintElement.get(SoState state) | 
 Returns the current value from the state. 
 | 
static SoBBoxCacheElement.CacheModes | 
SoBBoxCacheElement.get(SoState state) | 
 Returns cache mode. 
 | 
static SoBBoxTypeElement.Types | 
SoBBoxTypeElement.get(SoState state) | 
 Returns current BBox type from the state. 
 | 
static SoBlendElement.BlendElementParameters | 
SoBlendElement.get(SoState state) | 
 Retrieves the current blending parameters. 
 | 
static SoColorMap | 
SoColorMapElement.get(SoState state) | 
 Gets the current color map in the state. 
 | 
static float | 
SoComplexityElement.get(SoState state) | 
 Returns current complexity from the state. 
 | 
static SoComplexityTypeElement.Types | 
SoComplexityTypeElement.get(SoState state) | 
 Returns current complexity type from the state. 
 | 
static float | 
SoCreaseAngleElement.get(SoState state) | 
 Returns current crease angle from the state. 
 | 
static float | 
SoDecimationPercentageElement.get(SoState state) | 
 Returns current decimation percentage from the state. 
 | 
static SoDecimationTypeElement.Types | 
SoDecimationTypeElement.get(SoState state) | 
 Returns current decimation type from the state. 
 | 
static float | 
SoDepthOffsetElement.get(SoState state) | 
 Returns current accumulated offset from the state. 
 | 
static SoDrawBufferElement.SoDrawBufferTypes | 
SoDrawBufferElement.get(SoState state) | 
 Returns current depth buffer parameters. 
 | 
static SoDrawStyleElement.Styles | 
SoDrawStyleElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static SoEnvironmentElement.EnvironmentParameters | 
SoEnvironmentElement.get(SoState state) | 
 Gets the current environment in the state. 
 | 
static float | 
SoFocalDistanceElement.get(SoState state) | 
 Returns current focal distance from the state. 
 | 
static java.lang.String | 
SoFontNameElement.get(SoState state) | 
 Returns the current font name from the state. 
 | 
static SoFontRenderStyleElement.RenderStyles | 
SoFontRenderStyleElement.get(SoState state) | 
 Returns current render style from the state. 
 | 
static float | 
SoFontSizeElement.get(SoState state) | 
 Returns the current font size from the state. 
 | 
static SbProj4Projection.Projections | 
SoGeoRenderElement.get(SoState state) | 
 Returns current render mode in the state. 
 | 
static int | 
SoInteractiveSwitchElement.get(SoState state) | 
 Returns current switch index from the state. 
 | 
static SbVec3f | 
SoLightAttenuationElement.get(SoState state) | 
 Returns the current light attenuation from the state. 
 | 
static SoLightModelElement.Models | 
SoLightModelElement.get(SoState state) | 
 Returns current lighting model from the state. 
 | 
static float | 
SoLineWidthElement.get(SoState state) | 
 Returns current line width from the state. 
 | 
static SbMatrix | 
SoLocalBBoxMatrixElement.get(SoState state) | 
 Returns current matrix from the state. 
 | 
static SbViewportRegion | 
SoLogicalViewportElement.get(SoState state) | 
 Returns the current viewport region from the state. 
 | 
static SoMaterialBindingElement.Bindings | 
SoMaterialBindingElement.get(SoState state) | 
 Returns current material binding from the state. 
 | 
static SbMatrix | 
SoModelMatrixElement.get(SoState state) | 
 Returns current model matrix from the state. 
 | 
static SbVec4f | 
SoModifyLogicalViewportElement.get(SoState state) | 
 Returns the current portion from the state. 
 | 
static SbVec4f | 
SoModifyViewVolumeElement.get(SoState state) | 
 Returns the current portion of the view volume from the state. 
 | 
static SoMultipleInstance | 
SoMultipleInstanceElement.get(SoState state) | 
 Returns the current element in the state. 
 | 
static float | 
SoNeighborToleranceElement.get(SoState state) | 
 Returns current tolerance factor from the state. 
 | 
static SoNormalBindingElement.Bindings | 
SoNormalBindingElement.get(SoState state) | 
 Returns current normal binding from the state. 
 | 
static SoPickMethodElement.Methods | 
SoPickMethodElement.get(SoState state) | 
 Returns current pick method from the state. 
 | 
static SbViewVolume | 
SoPickRayElement.get(SoState state) | 
 Returns the current picking ray view volume from the state. 
 | 
static SoPickStyleElement.Styles | 
SoPickStyleElement.get(SoState state) | 
 Returns current pick style from the state. 
 | 
static float | 
SoPointSizeElement.get(SoState state) | 
 Returns current point size from the state. 
 | 
static java.util.Vector<SoNode> | 
SoProfileElement.get(SoState state) | 
 Returns the current list of profile nodes from the state. 
 | 
static SoProjection | 
SoProjectionElement.get(SoState state) | 
 Returns the current projection node from the state. 
 | 
static SbMatrix | 
SoProjectionMatrixElement.get(SoState state) | 
 Returns current matrix from the state. 
 | 
static SoShaderProgram | 
SoShaderProgramElement.get(SoState state) | 
 Gets the current shader program in the state. 
 | 
static SoShapeHintsElement.WindingTypes | 
SoShapeHintsElement.get(SoState state) | 
 Return current shape winding type from the state. 
 | 
static SoShapeStyleElement | 
SoShapeStyleElement.get(SoState state) | 
 Get a readable instance. 
 | 
static int | 
SoSwitchElement.get(SoState state) | 
 Returns current switch index from the state. 
 | 
static SoTangentBindingElement.Bindings | 
SoTangentBindingElement.get(SoState state) | 
 Returns current tangent binding from the state. 
 | 
static float | 
SoTextAliasingFactorElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static SoTextAlignmentHElement.AlignmentHs | 
SoTextAlignmentHElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static SoTextAlignmentVElement.AlignmentVs | 
SoTextAlignmentVElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static float | 
SoTextBackFrameLineWidthElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static boolean | 
SoTextKerningElement.get(SoState state) | 
 Returns the current element value. 
 | 
static float | 
SoTextMarginElement.get(SoState state) | 
 Returns current margin from the state. 
 | 
static SoTextOrientationElement.Orientations | 
SoTextOrientationElement.get(SoState state) | 
 Returns current draw style from the state. 
 | 
static boolean | 
SoTextOutlineEnabledElement.get(SoState state) | 
 Returns the current element value. 
 | 
static SoTextStyleElement.Styles | 
SoTextStyleElement.get(SoState state) | 
 Returns current style from the state. 
 | 
static SbVec2i32 | 
SoTextTextureQualityRangeElement.get(SoState state) | 
 Gets the current range in the state. 
 | 
static boolean | 
SoTexture3EnabledElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static boolean | 
SoTexture3EnabledElement.get(SoState state,
   int unit) | 
 Used by shapes to figure out if they need to send texture coordinates. 
 | 
static SoTextureCoordinateBindingElement.Bindings | 
SoTextureCoordinateBindingElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static SoTextureCoordinateBindingElement.Bindings | 
SoTextureCoordinateBindingElement.get(SoState state,
   int unit) | 
 Returns current texture binding from the state. 
 | 
static boolean | 
SoTextureCubeMapEnabledElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static boolean | 
SoTextureCubeMapEnabledElement.get(SoState state,
   int unit) | 
 Used by shapes to figure out if they need to send texture coordinates. 
 | 
static boolean | 
SoTextureEnabledElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static boolean | 
SoTextureEnabledElement.get(SoState state,
   int unit) | 
 Used by shapes to figure out if they need to send texture coordinates. 
 | 
static SbMatrix | 
SoTextureMatrixElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static SbMatrix | 
SoTextureMatrixElement.get(SoState state,
   int unit) | 
 Returns current matrix from the state. 
 | 
static java.lang.String | 
SoTextureNameElement.get(SoState state) | 
 Returns the current texture name from the state. 
 | 
static float | 
SoTextureQualityElement.get(SoState state) | 
 Returns current texture quality from the state. 
 | 
static boolean | 
SoTextureSendingEnabledElement.get(SoState state) | 
 Returns the current element value. 
 | 
static SoTexture2Transform | 
SoTextureTransformElement.get(SoState state) | 
 Calls get(state, (int)0). 
 | 
static SoTexture2Transform | 
SoTextureTransformElement.get(SoState state,
   int unit) | 
 Returns the current texture name from the state. 
 | 
static SoUnitsElement.Units | 
SoUnitsElement.get(SoState state) | 
 Returns current units from the state. 
 | 
static SbVec2f[] | 
SoUpdateAreaElement.get(SoState state) | 
 Returns current update area from the state. 
 | 
static SbMatrix | 
SoViewingMatrixElement.get(SoState state) | 
 Returns current matrix from the state. 
 | 
static SbViewportRegion | 
SoViewportRegionElement.get(SoState state) | 
 Returns current viewport region from the state. 
 | 
static SbViewVolume | 
SoViewVolumeElement.get(SoState state) | 
 Returns the current view volume from the state. 
 | 
static SoGLRenderAction | 
SoWindowElement.getAction(SoState state) | 
 Returns the current glRenderAction. 
 | 
static int | 
SoTextureUnitElement.getActiveTextureUnit(SoState state) | 
 Returns the current active texture unit (the last texture unit set). 
 | 
static SbColor | 
SoLazyElement.getAmbient(SoState name_14490) | 
 Deprecated. 
  | 
static SbColor | 
SoMaterialElement.getAmbient(SoState name_15484) | 
  | 
static SbColor | 
SoEnvironmentElement.getAmbientColor(SoState state) | 
 Gets the ambient color. 
 | 
static boolean | 
SoOverrideElement.getAmbientColorOverride(SoState state) | 
 Returns true if SoAmbientColorElement is overridden. 
 | 
static float | 
SoEnvironmentElement.getAmbientIntensity(SoState state) | 
 Gets the ambient intensity. 
 | 
static boolean | 
SoEnvironmentElement.getAmbientOcclusion(SoState state) | 
 Gets the ambient occlusion state (true : activated, otherwise deactivated) 
 | 
static float | 
SoStereoElement.getBalanceAdjustment(SoState state) | 
 Returns the stereo balance adjustment. 
 | 
static boolean | 
SoOverrideElement.getBBoxTypeOverride(SoState state) | 
 Returns true if SoComplexityType.bboxType is overridden. 
 | 
static boolean | 
SoLazyElement.getBlending(SoState name_14495) | 
 Deprecated. 
  | 
static boolean | 
SoInteractiveComplexityElement.getBooleanFieldValue(SoState state,
                    SoSFBool field) | 
 | 
static SbBox3f | 
SoModifyViewVolumeElement.getBox(SoState state) | 
 Returns the current portion of the view volume from the state. 
 | 
static int | 
SoLazyElement.getColorIndex(SoState name_14488,
             int num) | 
 Deprecated. 
  | 
static int | 
SoMaterialElement.getColorIndex(SoState name_15482,
             int num) | 
  | 
static boolean | 
SoOverrideElement.getColorIndexOverride(SoState state) | 
 Returns true if SoColorIndexElement is overridden. 
 | 
static int[] | 
SoLazyElement.getColorIndices(SoState state) | 
 Deprecated. 
  | 
static int[] | 
SoMaterialElement.getColorIndices(SoState state) | 
  | 
static boolean | 
SoLazyElement.getColorMaterial(SoState name_14494) | 
 Deprecated. 
  | 
static boolean | 
SoMaterialElement.getColorMaterial(SoState name_15488) | 
  | 
static SbMatrix | 
SoModelMatrixElement.getCombinedCullMatrix(SoState state) | 
 This method gets the model*cullMatrix combined matrix (which is cached by this element). 
 | 
static boolean | 
SoOverrideElement.getComplexityOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getComplexityTypeOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getCreaseAngleOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getDepthBufferFunctionOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getDepthBufferRangeOverride(SoState state) | 
 | 
static SbColor | 
SoLazyElement.getDiffuse(SoState state,
          int index) | 
 Deprecated. 
get() methods get value from Inventor state. 
 | 
static SbColor | 
SoMaterialElement.getDiffuse(SoState state,
          int index) | 
 get() methods get value from Inventor state. 
 | 
static boolean | 
SoOverrideElement.getDiffuseColorOverride(SoState state) | 
 Returns true if SoDiffuseColorElement is overridden. 
 | 
static java.nio.IntBuffer | 
SoLazyElement.getDirectColorIndices(SoState state) | 
 Deprecated. 
  | 
static java.nio.IntBuffer | 
SoMaterialElement.getDirectColorIndices(SoState state) | 
  | 
static boolean | 
SoOverrideElement.getDrawStyleOverride(SoState state) | 
 | 
static int | 
SoInteractionElement.getElapsedFrames(SoState state) | 
 Return number of frames since last interaction flag change. 
 | 
static double | 
SoInteractionElement.getElapsedSeconds(SoState state) | 
 Return number of seconds since last interaction flag change. 
 | 
static SbColor | 
SoLazyElement.getEmissive(SoState name_14491) | 
 Deprecated. 
  | 
static SbColor | 
SoMaterialElement.getEmissive(SoState name_15485) | 
  | 
static boolean | 
SoOverrideElement.getEmissiveColorOverride(SoState state) | 
 Returns true if SoEmissiveColorElement is overridden. 
 | 
static int | 
SoInteractiveComplexityElement.getEnumFieldValue(SoState state,
                 SoSFEnum<?> field) | 
 | 
static boolean | 
SoOverrideElement.getEnvironmentOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getFontNameOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getFontRenderStyleOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getFontSizeOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getFullSceneAntialiasingOverride(SoState state) | 
 | 
static boolean | 
SoTextureOverrideElement.getImageOverride(SoState state) | 
 | 
static int | 
SoModifyViewVolumeElement.getInfo(SoState state) | 
 Gets an integer info. 
 | 
static SoBevelPropertyElement | 
SoBevelPropertyElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoClipPlaneElement | 
SoClipPlaneElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoCoordinateElement | 
SoCoordinateElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoEdgeFlagElement | 
SoEdgeFlagElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoFullSceneAntialiasingElement | 
SoFullSceneAntialiasingElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoGLLazyElement | 
SoGLLazyElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state Note it does NOT cause cache dependency! It also casts away the const. 
 | 
static SoLazyElement | 
SoLazyElement.getInstance(SoState state) | 
 Deprecated. 
Returns the top (current) instance of the element in the state Note that the cache dependencies associated with this element are managed differently from other elements: this replaces the SoElement.getConstElement that is used by standard elements, but which causes cache dependency. 
 | 
static SoNormalElement | 
SoNormalElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoProfileCoordinateElement | 
SoProfileCoordinateElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoTangentElement | 
SoTangentElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoTextureCoordinate3Element | 
SoTextureCoordinate3Element.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoTextureCoordinateElement | 
SoTextureCoordinateElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoUniformShaderParameterElement | 
SoUniformShaderParameterElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static SoVertexFlagElement | 
SoVertexFlagElement.getInstance(SoState state) | 
 Returns the top (current) instance of the element in the state. 
 | 
static float | 
SoStereoElement.getInterEyeDistance(SoState state) | 
 Returns the inter-eye distance (immersive MP only). 
 | 
static SbProjection | 
SoProjectionElement.getInternalProjection(SoState state) | 
Returns the projection routine associated with current  SoProjection node.  
 | 
static SbVec3f | 
SoEnvironmentElement.getLightAttenuation(SoState state) | 
 Gets the light attenuation. 
 | 
static int | 
SoLazyElement.getLightModel(SoState name_14497) | 
 Deprecated. 
  | 
static boolean | 
SoOverrideElement.getLightModelOverride(SoState state) | 
 | 
static java.util.Vector<SoNode> | 
SoLightElement.getLights(SoState state) | 
 Returns the current list of light nodes from the state. 
 | 
static boolean | 
SoOverrideElement.getLinePatternOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getLineWidthOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getMaterialBindingOverride(SoState state) | 
 | 
static SbMatrix | 
SoLightElement.getMatrix(SoState state,
         int index) | 
Returns the matrix transform (WC to VRC) for the light i for an  SoCallbackAction.  
 | 
static float | 
SoDepthOffsetElement.getMaxOffset(SoState state) | 
 Returns current accumulated offset from the state. 
 | 
static int | 
SoTextureUnitElement.getMaxTextureUnit(SoState state) | 
 Returns the maximum texture units. 
 | 
static boolean | 
SoOverrideElement.getNeighborToleranceOverride(SoState state) | 
 | 
static int | 
SoMultipleInstanceElement.getNumBatches(SoState state) | 
 Return the number of batches. 
 | 
static long | 
SoMaterialElement.getNumColorIndices(SoState state) | 
 Method to inquire about current colors. 
 | 
static long | 
SoMaterialElement.getNumDiffuse(SoState state) | 
 Return number of diffuse colors. 
 | 
static int | 
SoMultipleInstanceElement.getNumInstances(SoState state) | 
 Returns the number of shape instance requests in the state. 
 | 
static int | 
SoMaterialElement.getNumTransparencies(SoState state) | 
 Method to inquire about current colors. 
 | 
static int[] | 
SoLazyElement.getPackedColors(SoState state) | 
 Deprecated. 
  | 
static SoCpuBufferObject | 
SoMaterialElement.getPackedColors(SoState state) | 
 Return packed colors if any. 
 | 
static boolean | 
SoOverrideElement.getPatternOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getPickStyleOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getPointSizeOverride(SoState state) | 
 | 
static boolean | 
SoOverrideElement.getPolygonOffsetOverride(SoState state) | 
 | 
static boolean | 
SoTextureOverrideElement.getQualityOverride(SoState state) | 
 | 
static boolean | 
SoStereoElement.getReversedView(SoState state) | 
 Returns the inverted view flag. 
 | 
static double | 
SoInteractiveComplexityElement.getScalarFieldValue(SoState state,
                   SoSField field) | 
 Return value of scalar field as a double. 
 | 
static SbVec3f | 
SoModelScaleElement.getScaleFactor(SoState state) | 
Returns current model scale - if the overall SoModelMatrix is diagonazible Not all the SoModelMatrix are diagonalizable because a  SoMatrixTransform or a direct set of the SoModelMatrix with a not diagonalizable matrix, so the getScaleFactor can return a vector containing one or more NaN or zeros.  
 | 
static boolean | 
SoOverrideElement.getShapeHintsOverride(SoState state) | 
 | 
static float | 
SoLazyElement.getShininess(SoState name_14493) | 
 Deprecated. 
  | 
static float | 
SoMaterialElement.getShininess(SoState name_15487) | 
  | 
static boolean | 
SoOverrideElement.getShininessOverride(SoState state) | 
 Returns true if SoShininessElement is overridden. 
 | 
static boolean | 
SoLazyElement.getSmoothing(SoState name_14496) | 
 Deprecated. 
  | 
static SbColor | 
SoLazyElement.getSpecular(SoState name_14492) | 
 Deprecated. 
  | 
static SbColor | 
SoMaterialElement.getSpecular(SoState name_15486) | 
  | 
static boolean | 
SoOverrideElement.getSpecularColorOverride(SoState state) | 
 Returns true if SoSpecularColorElement is overridden. 
 | 
static float | 
SoStereoElement.getStereoAdjustment(SoState state) | 
 Returns the stereo offset adjustment. 
 | 
static SoCamera.StereoModes | 
SoStereoElement.getStereoMode(SoState state) | 
 Returns the stereoMode. 
 | 
static float | 
SoLazyElement.getTransparency(SoState name_14484,
               int index) | 
 Deprecated. 
get() methods get value from Inventor state. 
 | 
static float | 
SoMaterialElement.getTransparency(SoState name_15478,
               int index) | 
 get() methods get value from Inventor state. 
 | 
static boolean | 
SoOverrideElement.getTransparencyOverride(SoState state) | 
 Returns true if SoTransparencyElement is overridden. 
 | 
static boolean | 
SoOverrideElement.getTransparencyTypeOverride(SoState state) | 
 Returns true if SoTransparencyTypeElement is overridden. 
 | 
static SoMultiSwitch.TraversalModes | 
SoMultiSwitchElement.getTraversalMode(SoState state) | 
  | 
static SoTextureCoordinate3Element.CoordTypes | 
SoTextureCoordinate3Element.getType(SoState state) | 
 Calls getType(state, (int)0). 
 | 
static SoTextureCoordinate3Element.CoordTypes | 
SoTextureCoordinate3Element.getType(SoState state,
       int unit) | 
 Returns code indicating what has been set in state/element. 
 | 
static SoTextureCoordinateElement.CoordTypes | 
SoTextureCoordinateElement.getType(SoState state) | 
 Calls getType(state, (int)0). 
 | 
static SoTextureCoordinateElement.CoordTypes | 
SoTextureCoordinateElement.getType(SoState state,
       int unit) | 
 Returns code indicating what has been set in state/element. 
 | 
static java.util.Vector<SoNode> | 
SoVertexShaderParameterElement.getVertexAttribs(SoState state) | 
 Returns the current list of vertex attribs nodes from the state. 
 | 
static SbVec3f[] | 
SoModifyViewVolumeElement.getWallCoordinates(SoState state) | 
 Returns the current coordinates of the virtual window in the real world. 
 | 
static void | 
SoCacheElement.invalidate(SoState state) | 
 Invalidate any open caches. 
 | 
static boolean | 
SoStereoElement.isBalanceAdjustmentNearFrac(SoState state) | 
 Returns true when the stereo balance adjustement is defined as a fraction of the camera near distance. 
 | 
static boolean | 
SoTexture3EnabledElement.isDisabledForShapeCache(SoState state,
                       int unit) | 
 Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static boolean | 
SoTextureCubeMapEnabledElement.isDisabledForShapeCache(SoState state,
                       int unit) | 
 Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static boolean | 
SoTextureEnabledElement.isDisabledForShapeCache(SoState state,
                       int unit) | 
 Return if that texture unit is not used by any shape, so we don't have to invalidate cache when this texture is enable/disable/modified. 
 | 
static boolean | 
SoInteractionElement.isInteracting(SoState state) | 
 Returns true if a user interaction with the viewer is in progress. 
 | 
static boolean | 
SoViewVolumeElement.isSet(SoState state) | 
 Returns true if the view volume has been set in the state. 
 | 
static boolean | 
SoTextureQualityElement.isSetInState(SoState state) | 
 Returns true if element has been set in set. 
 | 
static boolean | 
SoStereoElement.isStereoAbsoluteAdjustments(SoState state) | 
 Returns true if stereo adjustments are absolute. 
 | 
static boolean | 
SoMaterialElement.isTransparent(SoState state) | 
 Method to inquire about current colors. 
 | 
static boolean | 
SoShapeHintsElement.isVBOUsed(SoState state) | 
 Indicates if VBO is used from the state. 
 | 
static void | 
SoLocalBBoxMatrixElement.makeIdentity(SoState state) | 
 Sets the local matrix to the identity matrix. 
 | 
static void | 
SoModelMatrixElement.makeIdentity(SoState state,
            SoNode node) | 
 Sets the model matrix to the identity matrix. 
 | 
static void | 
SoTextureMatrixElement.makeIdentity(SoState state,
            SoNode node) | 
 Sets the texture matrix to the identity matrix. 
 | 
static void | 
SoLocalBBoxMatrixElement.mult(SoState state,
    SbMatrix matrix) | 
 Multiplies the given matrix into the local matrix. 
 | 
static void | 
SoModelMatrixElement.mult(SoState state,
    SoNode node,
    SbMatrix matrix) | 
 Multiplies the given matrix into the model matrix. 
 | 
static void | 
SoTextureMatrixElement.mult(SoState state,
    SoNode node,
    SbMatrix matrix) | 
 Multiplies the given matrix into the texture matrix. 
 | 
void | 
SoBBoxCacheElement.pop(SoState state,
   SoElement prevTopElement) | 
 Deprecated.
 
 | 
void | 
SoBlendElement.pop(SoState state,
   SoElement prevTopElement) | 
Override  pop() method to keep GL up to date.  
 | 
void | 
SoCacheElement.pop(SoState state,
   SoElement prevTopElement) | 
 Overrides this method to unref cache. 
 | 
void | 
SoClipPlaneElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method to free up planes that were added.  
 | 
void | 
SoDepthBufferElement.pop(SoState state,
   SoElement prevTopElement) | 
Override  pop() method to keep GL up to date.  
 | 
void | 
SoDepthOffsetElement.pop(SoState name_11108,
   SoElement name_11109) | 
 Pop the element from the state. 
 | 
void | 
SoElement.pop(SoState state,
   SoElement prevTopElement) | 
 Pops element. 
 | 
void | 
SoGLLazyElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method to maintain GL state.  
 | 
void | 
SoInteractiveComplexityElement.pop(SoState name_14165,
   SoElement prevTopElement) | 
 Pop method. 
 | 
void | 
SoLogicOperationElement.pop(SoState state,
   SoElement prevTopElement) | 
Override  pop() method to keep GL up to date.  
 | 
void | 
SoMaterialElement.pop(SoState state,
   SoElement prevTopElement) | 
 Unref buffer object of the popped element. 
 | 
void | 
SoShaderProgramElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method so side effects can occur in GL.  
 | 
void | 
SoShapeStyleElement.pop(SoState state,
   SoElement prevTopElement) | 
 Pops element. 
 | 
void | 
SoTexture3EnabledElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method so side effects can occur in GL.  
 | 
void | 
SoTextureCubeMapEnabledElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method so side effects can occur in GL.  
 | 
void | 
SoTextureEnabledElement.pop(SoState state,
   SoElement prevTopElement) | 
Overrides  pop() method so side effects can occur in GL.  
 | 
void | 
SoTextureUnitElement.pop(SoState name_24025,
   SoElement prevTopElement) | 
 Pop method. 
 | 
void | 
SoUniformShaderParameterElement.pop(SoState state,
   SoElement prevTopElement) | 
 Pops element. 
 | 
void | 
SoVertexShaderParameterElement.pop(SoState name_25455,
   SoElement prevTopElement) | 
 Pop method. 
 | 
static void | 
SoBBoxModelMatrixElement.popMatrix(SoState state,
         SbMatrix matrix,
         SbMatrix localmatrix) | 
 See description for pushMatrix(). 
 | 
static void | 
SoLocalBBoxMatrixElement.popMatrix(SoState state,
         SbMatrix m) | 
 This method is used by the TransformSeparator node. 
 | 
static void | 
SoModelMatrixElement.popMatrix(SoState state,
         SbMatrix m) | 
 This method is used by the TransformSeparator node. 
 | 
void | 
SoAccumulatedElement.push(SoState name_8102) | 
 Pushes element. 
 | 
void | 
SoBBoxCacheElement.push(SoState state) | 
Override  push() method to keep GL up to date.  
 | 
void | 
SoBBoxModelMatrixElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoBlendElement.push(SoState state) | 
Override  push() method to keep GL up to date.  
 | 
void | 
SoCacheElement.push(SoState state) | 
 push to save dependencies list 
 | 
void | 
SoClipPlaneElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoDepthBufferElement.push(SoState state) | 
Override  push() method to keep GL up to date.  
 | 
void | 
SoDepthOffsetElement.push(SoState name_11107) | 
 Push the element into the state. 
 | 
void | 
SoElement.push(SoState state) | 
 Pushes element. 
 | 
void | 
SoEnvironmentElement.push(SoState state) | 
 Pushes element. 
 | 
void | 
SoFontSizeElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoFullSceneAntialiasingElement.push(SoState state) | 
 Push copies the values from the previous element. 
 | 
void | 
SoGLLazyElement.push(SoState state) | 
Overrides  push() method to maintain GL state.  
 | 
void | 
SoInteractiveComplexityElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoLazyElement.push(SoState state) | 
 Deprecated. 
push (for non-GL elements) 
 | 
void | 
SoLightElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoLocalBBoxMatrixElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoLogicOperationElement.push(SoState state) | 
Override  push() method to keep GL up to date.  
 | 
void | 
SoMaterialElement.push(SoState state) | 
 Copy current material into the pushed element. 
 | 
void | 
SoModelMatrixElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoOverrideElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack, and set up cache dependencies correctly.  
 | 
void | 
SoPatternElement.push(SoState state) | 
 Push copies the values from the previous element. 
 | 
void | 
SoPolygonOffsetElement.push(SoState state) | 
 Push copies the values from the previous element. 
 | 
void | 
SoProfileElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoReplacedTextureElement.push(SoState state) | 
 Pushes the element, copying values from previous element in state. 
 | 
void | 
SoShaderProgramElement.push(SoState name_21600) | 
Overrides  push() method so side effects can occur in GL.  
 | 
void | 
SoShapeHintsElement.push(SoState state) | 
 Push copies the values from the previous element, so set doesn't have to set them if they are set AS_IS. 
 | 
void | 
SoShapeStyleElement.push(SoState state) | 
 Pushes element. 
 | 
void | 
SoTexture3EnabledElement.push(SoState state) | 
Overrides  push() so we can remember previous elements value and avoid making GL calls if this element has the same value.  
 | 
void | 
SoTextureCombinerElement.push(SoState state) | 
 Push copies the values from the previous element, so set doesn't have to set them if they are set AS_IS. 
 | 
void | 
SoTextureCoordinate3Element.push(SoState name_23581) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureCoordinateBindingElement.push(SoState name_23599) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureCoordinateElement.push(SoState name_23672) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureCubeMapEnabledElement.push(SoState state) | 
Overrides  push() so we can remember previous elements value and avoid making GL calls if this element has the same value.  
 | 
void | 
SoTextureEnabledElement.push(SoState state) | 
Overrides  push() so we can remember previous element's value and avoid making GL calls if this element has the same value.  
 | 
void | 
SoTextureImageElementBase.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureMatrixElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureOverrideElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack, and set up cache dependencies correctly.  
 | 
void | 
SoTextureTransformElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoTextureUnitElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoUniformShaderParameterElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoUpdateAreaElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoVertexShaderParameterElement.push(SoState state) | 
Overrides  push() method to copy values from next instance in the stack.  
 | 
void | 
SoWindowElement.push(SoState state) | 
 Push. 
 | 
static SbMatrix | 
SoLocalBBoxMatrixElement.pushMatrix(SoState state) | 
 This method is used by the TransformSeparator node. 
 | 
static SbMatrix | 
SoModelMatrixElement.pushMatrix(SoState state) | 
 This method is used by the TransformSeparator node. 
 | 
static void | 
SoVertexFlagElement.reInit(SoState name_25381,
      SoNode name_25382) | 
  | 
static void | 
SoBBoxModelMatrixElement.reset(SoState state,
     SoNode node) | 
Allows the  SoGetBoundingBoxAction to reset the current model matrix to identity and all currently-open local matrices to identity.  
 | 
void | 
SoGLLazyElement.reset(SoState state,
     int bitmask) | 
 Destroys knowledge of GL state. 
 | 
static void | 
SoWindowElement.reset(SoState state) | 
 Reset the element to default values. 
 | 
static void | 
SoLocalBBoxMatrixElement.resetAll(SoState state) | 
 Resets all current instances in the state to identity. 
 | 
static void | 
SoLocalBBoxMatrixElement.rotateBy(SoState state,
        SbRotation rotation) | 
 Multiplies a matrix that performs the specified transformation into the local matrix. 
 | 
static void | 
SoModelMatrixElement.rotateBy(SoState state,
        SoNode node,
        SbRotation rotation) | 
 This multiplies a matrix that performs the specified transformation into the model matrix. 
 | 
static void | 
SoTextureMatrixElement.rotateBy(SoState state,
        SoNode node,
        SbRotation rotation) | 
 Multiplies a matrix that performs the specified transformation into the texture matrix. 
 | 
static void | 
SoLocalBBoxMatrixElement.scaleBy(SoState state,
       SbVec3f scaleFactor) | 
 Multiplies a matrix that performs the specified transformation into the local matrix. 
 | 
static void | 
SoModelMatrixElement.scaleBy(SoState state,
       SoNode node,
       SbVec3f scaleFactor) | 
 This multiplies a matrix that performs the specified transformation into the model matrix. 
 | 
static void | 
SoTextureMatrixElement.scaleBy(SoState state,
       SoNode node,
       SbVec3f scaleFactor) | 
 Multiplies a matrix that performs the specified transformation into the texture matrix. 
 | 
static void | 
SoGLLazyElement.sendAllMaterial(SoState state) | 
 Static send, always send top-of-stack. 
 | 
static void | 
SoGLLazyElement.sendNoMaterial(SoState state) | 
 Static send, always send top-of-stack. 
 | 
static void | 
SoGLLazyElement.sendOnlyDiffuseColor(SoState state) | 
 Static send, always send top-of-stack. 
 | 
static void | 
SoAnnoText3CharOrientElement.set(SoState state,
   boolean isOriented) | 
 Sets the value in the state. 
 | 
static void | 
SoAnnoText3FontSizeHintElement.set(SoState state,
   SoAnnoText3FontSizeHintElement.FontSizeHints hint) | 
 Sets the value in the state. 
 | 
static void | 
SoAnnoText3RenderPrintElement.set(SoState state,
   SoAnnoText3RenderPrintElement.RenderPrintTypes type) | 
 Sets the value in the state. 
 | 
static void | 
SoBBoxCacheElement.set(SoState state,
   SoBBoxCacheElement.CacheModes cacheMode) | 
 Sets the boundingBox cache mode. 
 | 
static void | 
SoBBoxTypeElement.set(SoState state,
   SoBBoxTypeElement.Types type) | 
 Sets the current BBox type in the state. 
 | 
static void | 
SoBBoxTypeElement.set(SoState state,
   SoNode name_9079,
   SoBBoxTypeElement.Types type) | 
 Sets the current BBox type in the state. 
 | 
static void | 
SoBlendElement.set(SoState state,
   SoBlendElement.BlendElementParameters parameters) | 
 Sets the blending parameters. 
 | 
static void | 
SoCacheElement.set(SoState state,
   SoCache cache) | 
 Sets cache in element accessed from state. 
 | 
static void | 
SoColorMapElement.set(SoState state,
   SoNode node,
   SoColorMap colorMapNode) | 
 Sets the current color map in the state. 
 | 
static void | 
SoComplexityElement.set(SoState state,
   float comp) | 
 Sets the current complexity in the state. 
 | 
static void | 
SoComplexityElement.set(SoState state,
   SoNode name_9717,
   float comp) | 
 Sets the current complexity in the state. 
 | 
static void | 
SoComplexityTypeElement.set(SoState state,
   SoComplexityTypeElement.Types type) | 
 Sets the current complexity type in the state. 
 | 
static void | 
SoComplexityTypeElement.set(SoState state,
   SoNode name_9725,
   SoComplexityTypeElement.Types type) | 
 Sets the current complexity type in the state. 
 | 
static void | 
SoCreaseAngleElement.set(SoState state,
   float angle) | 
 Sets the current crease angle in the state. 
 | 
static void | 
SoCreaseAngleElement.set(SoState state,
   SoNode name_10430,
   float angle) | 
 Sets the current crease angle in the state. 
 | 
static void | 
SoDecimationPercentageElement.set(SoState state,
   float comp) | 
 Sets the current decimation in the state. 
 | 
static void | 
SoDecimationPercentageElement.set(SoState state,
   SoNode name_10986,
   float comp) | 
 Sets the current decimation in the state. 
 | 
static void | 
SoDecimationTypeElement.set(SoState state,
   SoDecimationTypeElement.Types type) | 
 Sets the current decimation type in the state. 
 | 
static void | 
SoDecimationTypeElement.set(SoState state,
   SoNode name_10994,
   SoDecimationTypeElement.Types type) | 
 Sets the current decimation type in the state. 
 | 
static void | 
SoDepthBufferElement.set(SoState state,
   boolean test,
   boolean write,
   SoDepthBufferElement.DepthWriteFunctions function,
   SbVec2f range) | 
 Sets the depth buffer parameters. 
 | 
static void | 
SoDepthBufferElement.set(SoState state,
   SoDepthBuffer depthBuffer,
   boolean test,
   boolean write,
   SoDepthBufferElement.DepthWriteFunctions function,
   SbVec2f range) | 
 Sets the depth buffer parameters. 
 | 
static void | 
SoDepthOffsetElement.set(SoState state,
   float offset) | 
 Sets the current offset in the state. 
 | 
static void | 
SoDepthOffsetElement.set(SoState state,
   float name_11087,
   float name_11088,
   float name_11089) | 
 Sets the current offset in the state. 
 | 
static void | 
SoDepthOffsetElement.set(SoState state,
   SoNode name_11084,
   float offset) | 
 Sets the current offset in the state. 
 | 
static void | 
SoDrawBufferElement.set(SoState state,
   SoDrawBufferElement.SoDrawBufferTypes type) | 
 Sets the depth buffer parameters. 
 | 
static void | 
SoDrawStyleElement.set(SoState state,
   SoDrawStyleElement.Styles style) | 
 Sets the current draw style in the state. 
 | 
static void | 
SoDrawStyleElement.set(SoState state,
   SoNode name_11381,
   SoDrawStyleElement.Styles style) | 
 Sets the current draw style in the state. 
 | 
static void | 
SoEnvironmentElement.set(SoState state,
   SoNode node,
   SoEnvironmentElement.EnvironmentParameters envParams) | 
 Sets the current environment in the state. 
 | 
static void | 
SoFocalDistanceElement.set(SoState state,
   float distance) | 
 Sets the current focal distance in the state. 
 | 
static void | 
SoFocalDistanceElement.set(SoState state,
   SoNode name_12186,
   float distance) | 
 Sets the current focal distance in the state. 
 | 
static void | 
SoFontNameElement.set(SoState state,
   SoNode node,
   java.lang.String fontName) | 
 Sets the current font name. 
 | 
static void | 
SoFontRenderStyleElement.set(SoState state,
   SoFontRenderStyleElement.RenderStyles style) | 
 Sets the current render style in the state. 
 | 
static void | 
SoFontRenderStyleElement.set(SoState state,
   SoNode name_12222,
   SoFontRenderStyleElement.RenderStyles style) | 
 Sets the current render style in the state. 
 | 
static void | 
SoFontSizeElement.set(SoState state,
   float size) | 
 Sets the current font size. 
 | 
static void | 
SoFontSizeElement.set(SoState state,
   SoNode name_12231,
   float size) | 
 Sets the current font size. 
 | 
static void | 
SoFullSceneAntialiasingElement.set(SoState state,
   boolean on,
   boolean currOn,
   int filter) | 
 Sets the current Full-Scene Antialising attributes in the state. 
 | 
static void | 
SoGeoOriginElement.set(SoState state,
   SoNode node,
   boolean rotateYUp,
   SbVec3f geoOrigin) | 
 Sets the current attributes. 
 | 
static void | 
SoGeoRenderElement.set(SoState state,
   SoNode name_12410,
   SbProj4Projection.Projections renderProjection) | 
 Sets the current render mode in the state. 
 | 
static void | 
SoGeoRenderElement.set(SoState state,
   SbProj4Projection.Projections renderProjection) | 
 Sets the current render mode in the state. 
 | 
static void | 
SoInteractionElement.set(SoState state,
   boolean moving) | 
 Sets the current interaction in the state. 
 | 
static void | 
SoInteractiveComplexityElement.set(SoState state,
   SoInteractiveComplexity node) | 
 | 
static void | 
SoInteractiveSwitchElement.set(SoState state,
   int index) | 
 Sets the current switch index in the state. 
 | 
static void | 
SoInteractiveSwitchElement.set(SoState state,
   SoNode name_14174,
   int index) | 
 Sets the current switch index in the state. 
 | 
static void | 
SoLightAttenuationElement.set(SoState state,
   SoNode node,
   SbVec3f attenuation) | 
 Sets the current light attenuation(s). 
 | 
static void | 
SoLightModelElement.set(SoState state,
   SoLightModelElement.Models model) | 
 Sets the current lighting model in the state. 
 | 
static void | 
SoLightModelElement.set(SoState state,
   SoNode name_14663,
   SoLightModelElement.Models model) | 
 Sets the current lighting model in the state. 
 | 
static void | 
SoLinePatternElement.set(SoState state,
   short pattern) | 
 Calls set(state, pattern, (int)1). 
 | 
static void | 
SoLinePatternElement.set(SoState state,
   short pattern,
   int factor) | 
 Sets the current line pattern in the state. 
 | 
static void | 
SoLinePatternElement.set(SoState state,
   SoNode name_14706,
   short pattern) | 
 Calls set(state, name_14706, pattern, (int)1). 
 | 
static void | 
SoLinePatternElement.set(SoState state,
   SoNode name_14706,
   short pattern,
   int factor) | 
 Sets the current line pattern in the state. 
 | 
static void | 
SoLineWidthElement.set(SoState state,
   float width) | 
 Sets the current line width in the state. 
 | 
static void | 
SoLineWidthElement.set(SoState state,
   SoNode name_14750,
   float width) | 
 Sets the current line width in the state. 
 | 
static void | 
SoLocalBBoxMatrixElement.set(SoState state,
   SbMatrix matrix) | 
 Sets the local matrix to the given matrix. 
 | 
static void | 
SoLogicalViewportElement.set(SoState state,
   SbViewportRegion vp) | 
 Sets the viewport region. 
 | 
static void | 
SoLogicOperationElement.set(SoState state,
   boolean enable,
   SoLogicOperationElement.LogicOperations operation) | 
 set the current logic operation 
 | 
static void | 
SoMaterialBindingElement.set(SoState state,
   SoMaterialBindingElement.Bindings binding) | 
 Sets the current material binding in the state. 
 | 
static void | 
SoMaterialBindingElement.set(SoState state,
   SoNode name_15429,
   SoMaterialBindingElement.Bindings binding) | 
 Sets the current material binding in the state. 
 | 
static void | 
SoModelMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix) | 
 Calls set(state, node, matrix, true). 
 | 
static void | 
SoModelMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix,
   boolean sendToGL) | 
 Sets the model matrix to the given matrix. 
 | 
static void | 
SoModifyLogicalViewportElement.set(SoState state,
   SbVec4f portion) | 
 Sets the portion of the viewport. 
 | 
static void | 
SoModifyViewVolumeElement.set(SoState state,
   SbBox3f portion) | 
 Sets the current portion in the state to the given portion (left, bottom, right, top). 
 | 
static void | 
SoModifyViewVolumeElement.set(SoState state,
   SbVec4f portion) | 
 Sets the current portion in the state to the given portion (left, bottom, right, top). 
 | 
static void | 
SoMultipleInstanceElement.set(SoState state,
   SoNode node,
   SoMultipleInstance instanceproperty) | 
 Sets the current multiple instance node. 
 | 
static void | 
SoNeighborToleranceElement.set(SoState state,
   float tolerance) | 
 Sets the current tolerance factor in the state. 
 | 
static void | 
SoNormalBindingElement.set(SoState state,
   SoNormalBindingElement.Bindings binding) | 
 Sets the current normal binding in the state. 
 | 
static void | 
SoNormalBindingElement.set(SoState state,
   SoNode name_18313,
   SoNormalBindingElement.Bindings binding) | 
 Sets the current normal binding in the state. 
 | 
static void | 
SoNormalElement.set(SoState state,
   SoNode node,
   SbVec3f[] normals) | 
 Sets the current normals. 
 | 
static void | 
SoNurbsPropertyElement.set(SoState state,
   SoNode node,
   SoNurbsPropertyElement.DrawStyles drawStyleMask,
   int numSamplePoints,
   SbColor color,
   short isoParamCurvesPattern,
   SoNurbsProperty.TessellationTypes tessType,
   float tessDistance,
   float tessAngle) | 
 Sets the current NURBS properties attributes in the state. 
 | 
static void | 
SoPatternElement.set(SoState state,
   SoNode node,
   java.lang.String category,
   java.lang.String name) | 
 Sets the current pattern attributes in the state. 
 | 
static void | 
SoPickMethodElement.set(SoState state,
   SoPickMethodElement.Methods method) | 
 Sets the current pick method in the state. 
 | 
static void | 
SoPickMethodElement.set(SoState state,
   SoNode name_19164,
   SoPickMethodElement.Methods method) | 
 Sets the current pick method in the state. 
 | 
static void | 
SoPickRayElement.set(SoState state,
   SbViewVolume volume) | 
 Sets the picking ray. 
 | 
static void | 
SoPickStyleElement.set(SoState state,
   SoPickStyleElement.Styles style) | 
 Sets the current pick style in the state. 
 | 
static void | 
SoPickStyleElement.set(SoState state,
   SoNode name_19186,
   SoPickStyleElement.Styles style) | 
 Sets the current pick style in the state. 
 | 
static void | 
SoPointSizeElement.set(SoState state,
   float size) | 
 Sets the current point size in the state. 
 | 
static void | 
SoPointSizeElement.set(SoState state,
   SoNode name_19282,
   float size) | 
 Sets the current point size in the state. 
 | 
static void | 
SoPolygonOffsetElement.set(SoState state,
   SoNode node,
   float factor,
   float units,
   SoPolygonOffsetElement.Styles styles,
   boolean on) | 
 Sets the current polygon offset attributes in the state. 
 | 
static void | 
SoProjectionElement.set(SoState state,
   SoNode name_19528,
   SoProjection prj) | 
 Sets the current projection node in the state. 
 | 
static void | 
SoProjectionElement.set(SoState state,
   SoProjection prj) | 
 Sets the current projection node in the state. 
 | 
static void | 
SoProjectionMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix) | 
 Sets the projection matrix to the given matrix. 
 | 
static void | 
SoShaderProgramElement.set(SoState state,
   SoNode node) | 
 Sets the current shader program in the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   boolean useVBO) | 
 Sets the current shape hints in the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoShapeHintsElement.VertexOrderings vertexOrdering,
   SoShapeHintsElement.ShapeTypes shapeType,
   SoShapeHintsElement.FaceTypes faceType) | 
 Sets the current shape hints in the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoShapeHintsElement.VertexOrderings vertexOrdering,
   SoShapeHintsElement.ShapeTypes shapeType,
   SoShapeHintsElement.FaceTypes faceType,
   SoShapeHintsElement.WindingTypes windingType,
   boolean useVBO) | 
 Set shape hints by defining all options. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoShapeHintsElement.WindingTypes windingType) | 
 Sets the current shape hints in the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoNode name_21737,
   boolean useVBO) | 
 Indicates if VBO is used from the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoNode name_21729,
   SoShapeHintsElement.VertexOrderings vertexOrdering,
   SoShapeHintsElement.ShapeTypes shapeType,
   SoShapeHintsElement.FaceTypes faceType) | 
 Sets the current shape hints in the state. 
 | 
static void | 
SoShapeHintsElement.set(SoState state,
   SoNode name_21734,
   SoShapeHintsElement.WindingTypes windingType) | 
  | 
static void | 
SoStereoElement.set(SoState state,
   SoCamera.StereoModes mode) | 
 Sets the stereo mode, LEFT_VIEW, RIGHT_VIEW, or MONOSCOPIC. 
 | 
static void | 
SoSwitchElement.set(SoState state,
   int index) | 
 Sets the current switch index in the state. 
 | 
static void | 
SoSwitchElement.set(SoState state,
   SoNode name_22242,
   int index) | 
 Sets the current switch index in the state. 
 | 
static void | 
SoTangentBindingElement.set(SoState state,
   SoTangentBindingElement.Bindings binding) | 
 Sets the current tangent binding in the state. 
 | 
static void | 
SoTangentBindingElement.set(SoState state,
   SoNode name_23304,
   SoTangentBindingElement.Bindings binding) | 
 Sets the current tangent binding in the state. 
 | 
static void | 
SoTangentElement.set(SoState state,
   SoNode node,
   SbVec3f[] tangents) | 
 Sets the current tangents. 
 | 
static void | 
SoTextAliasingFactorElement.set(SoState state,
   float factor) | 
 Sets the current horizontal text alignment in the state. 
 | 
static void | 
SoTextAliasingFactorElement.set(SoState state,
   SoNode name_24030,
   float style) | 
 Sets the current horizontal text alignment in the state. 
 | 
static void | 
SoTextAlignmentHElement.set(SoState state,
   SoTextAlignmentHElement.AlignmentHs style) | 
 Sets the current horizontal text alignment in the state. 
 | 
static void | 
SoTextAlignmentHElement.set(SoState state,
   SoNode name_24039,
   SoTextAlignmentHElement.AlignmentHs style) | 
 Sets the current horizontal text alignment in the state. 
 | 
static void | 
SoTextAlignmentVElement.set(SoState state,
   SoTextAlignmentVElement.AlignmentVs style) | 
 Sets the current vertical text alignment in the state. 
 | 
static void | 
SoTextAlignmentVElement.set(SoState state,
   SoNode name_24048,
   SoTextAlignmentVElement.AlignmentVs style) | 
 Sets the current vertical text alignment in the state. 
 | 
static void | 
SoTextBackFrameLineWidthElement.set(SoState state,
   float width) | 
 Sets the current horizontal text backFrame width in the state. 
 | 
static void | 
SoTextBackFrameLineWidthElement.set(SoState state,
   SoNode name_24057,
   float width) | 
 Sets the current horizontal text backFrame width in the state. 
 | 
static void | 
SoTextKerningElement.set(SoState state,
   boolean isKernedText) | 
 Sets element in state. 
 | 
static void | 
SoTextMarginElement.set(SoState state,
   float margin) | 
 Sets the current horizontal text margin in the state. 
 | 
static void | 
SoTextMarginElement.set(SoState state,
   SoNode name_24076,
   float margin) | 
 Sets the current horizontal text margin in the state. 
 | 
static void | 
SoTextOrientationElement.set(SoState state,
   SoTextOrientationElement.Orientations style) | 
 Sets the current font orientation in the state. 
 | 
static void | 
SoTextOrientationElement.set(SoState state,
   SoNode name_24085,
   SoTextOrientationElement.Orientations style) | 
 Sets the current font orientation in the state. 
 | 
static void | 
SoTextOutlineEnabledElement.set(SoState state,
   boolean isOutlineText) | 
 Set the current element value. 
 | 
static void | 
SoTextStyleColorsElement.set(SoState state,
   SoNode node,
   SbColorRGBA[] colors) | 
 Sets the current range in the state. 
 | 
static void | 
SoTextStyleElement.set(SoState state,
   SoTextStyleElement.Styles style) | 
 Sets the current style type in the state. 
 | 
static void | 
SoTextStyleElement.set(SoState state,
   SoNode name_24117,
   SoTextStyleElement.Styles style) | 
 Sets the current style type in the state. 
 | 
static void | 
SoTextTextureQualityRangeElement.set(SoState state,
   SoNode node,
   SbVec2i32 range) | 
 Sets the current range in the state. 
 | 
static void | 
SoTexture3EnabledElement.set(SoState state,
   boolean value) | 
 Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null). 
 | 
static void | 
SoTexture3EnabledElement.set(SoState state,
   boolean value,
   SoNode node) | 
 Used by Texture3ImageElement, set to true when a non-null image is set, set to false when there is no 3D texture image (the default). 
 | 
static void | 
SoTextureCombinerElement.set(SoState state,
   SoNode node,
   int _combineRGB,
   int _combineAlpha,
   int _source0RGB,
   int _source1RGB,
   int _source2RGB,
   int _source0Alpha,
   int _source1Alpha,
   int _source2Alpha,
   int _operand0RGB,
   int _operand1RGB,
   int _operand2RGB,
   int _operand0Alpha,
   int _operand1Alpha,
   int _operand2Alpha,
   float _scaleRGB,
   float _scaleAlpha,
   SbVec4f constantColor) | 
 Sets the current texture combiner parameters in the state. 
 | 
static void | 
SoTextureCoordinateBindingElement.set(SoState state,
   SoTextureCoordinateBindingElement.Bindings binding) | 
 Sets the current texture binding in the state. 
 | 
static void | 
SoTextureCoordinateBindingElement.set(SoState state,
   SoNode name_23593,
   SoTextureCoordinateBindingElement.Bindings binding) | 
 Sets the current texture binding in the state. 
 | 
static void | 
SoTextureCubeMapEnabledElement.set(SoState state,
   boolean value) | 
 Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null). 
 | 
static void | 
SoTextureCubeMapEnabledElement.set(SoState state,
   boolean value,
   SoNode node) | 
 Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default). 
 | 
static void | 
SoTextureEnabledElement.set(SoState state,
   boolean value) | 
 Calls set(state, value, (com.openinventor.inventor.nodes.SoNode)null). 
 | 
static void | 
SoTextureEnabledElement.set(SoState state,
   boolean value,
   SoNode node) | 
 Used by GLTextureImageElement, set to true when a non-null image is set, set to false when there is no texture image (the default). 
 | 
static void | 
SoTextureImage3Element.set(SoState state,
   SoNode node,
   SbVec3s subSize,
   int xoffset,
   int yoffset,
   int zoffset,
   byte[] bytes,
   int texname) | 
 Pass texname = -1 to deactivate subtexturing. 
 | 
static void | 
SoTextureImageElement.set(SoState state,
   SoNode node,
   SbVec2i32 subSize,
   int xoffset,
   int yoffset,
   java.nio.ByteBuffer buffer,
   int texname) | 
 Pass texname = -1 to deactivate subtexturing. 
 | 
static void | 
SoTextureMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix) | 
 Sets the texture transform matrix to the given matrix. 
 | 
static void | 
SoTextureNameElement.set(SoState state,
   SoNode node,
   java.lang.String textureName) | 
 Sets the current texture name. 
 | 
static void | 
SoTextureQualityElement.set(SoState state,
   float qual) | 
 Sets the current texture quality in the state. 
 | 
static void | 
SoTextureSendingEnabledElement.set(SoState state,
   boolean flag) | 
 Sets the current element value. 
 | 
static void | 
SoTextureTransformElement.set(SoState state,
   SoNode node) | 
 Sets the current texture name. 
 | 
static void | 
SoTextureUnitElement.set(SoState state,
   SoNode node,
   int unit) | 
 Sets the current texture unit. 
 | 
static void | 
SoUnitsElement.set(SoState state,
   SoUnitsElement.Units units) | 
 Sets the current units in the state. 
 | 
static void | 
SoUnitsElement.set(SoState state,
   SoNode name_24774,
   SoUnitsElement.Units units) | 
 Sets the current units in the state. 
 | 
static void | 
SoUpdateAreaElement.set(SoState state,
   SbVec2f origin,
   SbVec2f size) | 
 Sets the current update area in the state. 
 | 
static void | 
SoViewingMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix) | 
 Calls set(state, node, matrix, true). 
 | 
static void | 
SoViewingMatrixElement.set(SoState state,
   SoNode node,
   SbMatrix matrix,
   boolean sendToGL) | 
 Sets the view matrix to the given matrix. 
 | 
static void | 
SoViewportRegionElement.set(SoState state,
   SbViewportRegion vpReg) | 
 Calls set(state, vpReg, true). 
 | 
static void | 
SoViewportRegionElement.set(SoState state,
   SbViewportRegion vpReg,
   boolean sendToGL) | 
 Sets the viewport region. 
 | 
static void | 
SoViewVolumeElement.set(SoState state,
   SoNode node,
   SbViewVolume viewVolume) | 
 Sets the view volume in the state. 
 | 
static void | 
SoProfileCoordinateElement.set2(SoState state,
    SoNode node,
    SbVec2f[] coords) | 
 Sets the current 2D profile coordinates. 
 | 
static void | 
SoTextureCoordinateElement.set2(SoState state,
    SoNode node,
    SbVec2f[] coords) | 
 Calls set2(state, node, coords, false). 
 | 
static void | 
SoTextureCoordinateElement.set2(SoState state,
    SoNode node,
    SbVec2f[] coords,
    boolean frcSend) | 
  | 
static void | 
SoCoordinateElement.set3(SoState state,
    SoNode node,
    SbVec3f[] coords) | 
 Sets the current coordinates in the state as 3-vectors. 
 | 
static void | 
SoProfileCoordinateElement.set3(SoState state,
    SoNode node,
    SbVec3f[] coords) | 
 Sets the current 3D profile coordinates. 
 | 
static void | 
SoTextureCoordinate3Element.set3(SoState state,
    SoNode node,
    SbVec3f[] coords) | 
 Calls set3(state, node, coords, false). 
 | 
static void | 
SoTextureCoordinate3Element.set3(SoState state,
    SoNode node,
    SbVec3f[] coords,
    boolean frcSend) | 
  | 
static void | 
SoCoordinateElement.set4(SoState state,
    SoNode node,
    SbVec4f[] coords) | 
 Sets the current coordinates in the state as 4-vectors. 
 | 
static void | 
SoTextureCoordinate3Element.set4(SoState state,
    SoNode node,
    SbVec4f[] coords) | 
 Calls set4(state, node, coords, false). 
 | 
static void | 
SoTextureCoordinate3Element.set4(SoState state,
    SoNode node,
    SbVec4f[] coords,
    boolean frcSend) | 
  | 
static void | 
SoTextureCoordinateElement.set4(SoState state,
    SoNode node,
    SbVec4f[] coords) | 
 Calls set4(state, node, coords, false). 
 | 
static void | 
SoTextureCoordinateElement.set4(SoState state,
    SoNode node,
    SbVec4f[] coords,
    boolean frcSend) | 
  | 
static void | 
SoBevelPropertyElement.setAbsoluteRadius(SoState state,
                 SoNode node,
                 float name_8848) | 
 Sets the bevel radius as an absolute value. 
 | 
static void | 
SoLazyElement.setAmbient(SoState state,
          SoNode node,
          SbColor color) | 
 Deprecated. 
  | 
static void | 
SoMaterialElement.setAmbient(SoState state,
          SoNode node,
          SbColor color) | 
  | 
static void | 
SoOverrideElement.setAmbientColorOverride(SoState state,
                       SoNode name_18802,
                       boolean override) | 
 Set override flag for SoAmbientColorElement. 
 | 
static void | 
SoBevelPropertyElement.setAngle(SoState state,
        SoNode node,
        float name_8842) | 
 Sets the bevel angle: if 2 adjacent faces make a greater angle, then their common edge is beveled. 
 | 
static void | 
SoStereoElement.setBalanceAdjustment(SoState state,
                    float stbalance) | 
 Calls setBalanceAdjustment(state, stbalance, (boolean)false). 
 | 
static void | 
SoStereoElement.setBalanceAdjustment(SoState state,
                    float stbalance,
                    boolean stNearFrac) | 
 Sets the stereo balance adjustment. 
 | 
static void | 
SoOverrideElement.setBBoxTypeOverride(SoState state,
                   SoNode name_18889,
                   boolean override) | 
 | 
static void | 
SoBlendElement.setBlending(SoState state,
           boolean enabled) | 
 Enable or disable blending. 
 | 
static void | 
SoLazyElement.setBlending(SoState state,
           boolean value) | 
 Deprecated. 
  | 
static void | 
SoOverrideElement.setColorIndexOverride(SoState state,
                     SoNode name_18805,
                     boolean override) | 
 Set override flag for SoColorIndexElement. 
 | 
static void | 
SoLazyElement.setColorIndices(SoState state,
               SoNode node,
               int[] indices) | 
 Deprecated. 
Static set method. 
 | 
static void | 
SoMaterialElement.setColorIndices(SoState state,
               SoNode node,
               int[] indices) | 
 Static set method. 
 | 
static void | 
SoLazyElement.setColorMaterial(SoState state,
                SoNode node,
                boolean value) | 
 Deprecated. 
  | 
static void | 
SoMaterialElement.setColorMaterial(SoState state,
                SoNode node,
                boolean value) | 
  | 
static void | 
SoOverrideElement.setComplexityOverride(SoState state,
                     SoNode name_18808,
                     boolean override) | 
 | 
static void | 
SoShapeStyleElement.setComplexityType(SoState state,
                 int value) | 
 API used by other elements. 
 | 
static void | 
SoOverrideElement.setComplexityTypeOverride(SoState state,
                         SoNode name_18811,
                         boolean override) | 
 | 
static void | 
SoOverrideElement.setCreaseAngleOverride(SoState state,
                      SoNode name_18814,
                      boolean override) | 
 | 
static void | 
SoModelMatrixElement.setCullMatrix(SoState state,
             SoNode node,
             SbMatrix matrix) | 
 Sets the transformation that defines the volume that view-volume culling should be tested against. 
 | 
static void | 
SoTextureCoordinate3Element.setDefault(SoState state,
          SoNode node) | 
 Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate): 
 | 
static void | 
SoTextureCoordinateElement.setDefault(SoState state,
          SoNode node) | 
 Sets the current texture coordinates, in any of several ways: EXPLICIT, no coordinates (shapes will generate). 
 | 
static void | 
SoOverrideElement.setDepthBufferFunctionOverride(SoState state,
                              SoNode name_18886,
                              boolean override) | 
 | 
static void | 
SoOverrideElement.setDepthBufferRangeOverride(SoState state,
                           SoNode name_18883,
                           boolean override) | 
 | 
static void | 
SoLazyElement.setDiffuse(SoState state,
          SoNode node,
          SbColor[] colors,
          SoColorPacker cPacker) | 
 Deprecated. 
Static set method. 
 | 
static void | 
SoMaterialElement.setDiffuse(SoState state,
          SoNode node,
          SbColor[] colors) | 
 Static set method. 
 | 
static void | 
SoOverrideElement.setDiffuseColorOverride(SoState state,
                       SoNode name_18820,
                       boolean override) | 
 Set override flag for SoDiffuseColorElement. 
 | 
static void | 
SoShapeStyleElement.setDrawStyle(SoState state,
            int value) | 
 API used by other elements. 
 | 
static void | 
SoOverrideElement.setDrawStyleOverride(SoState state,
                    SoNode name_18823,
                    boolean override) | 
 | 
static void | 
SoLazyElement.setEmissive(SoState state,
           SoNode node,
           SbColor color) | 
 Deprecated. 
  | 
static void | 
SoMaterialElement.setEmissive(SoState state,
           SoNode node,
           SbColor color) | 
  | 
static void | 
SoOverrideElement.setEmissiveColorOverride(SoState state,
                        SoNode name_18826,
                        boolean override) | 
 Set override flag for SoEmissiveColorElement. 
 | 
static void | 
SoOverrideElement.setEnvironmentOverride(SoState state,
                      SoNode name_18871,
                      boolean override) | 
 | 
static void | 
SoOverrideElement.setFontNameOverride(SoState state,
                   SoNode name_18829,
                   boolean override) | 
 | 
static void | 
SoOverrideElement.setFontRenderStyleOverride(SoState state,
                          SoNode name_18835,
                          boolean override) | 
 | 
static void | 
SoOverrideElement.setFontSizeOverride(SoState state,
                   SoNode name_18832,
                   boolean override) | 
 | 
static void | 
SoOverrideElement.setFullSceneAntialiasingOverride(SoState state,
                                SoNode name_18880,
                                boolean override) | 
 | 
static void | 
SoBlendElement.setFunction(SoState state,
           SoBlendElement.BlendFactors source,
           SoBlendElement.BlendFactors destination) | 
 Sets the blending function. 
 | 
static void | 
SoTextureOverrideElement.setImageOverride(SoState state,
                boolean override) | 
 | 
static void | 
SoModifyViewVolumeElement.setInfo(SoState state,
       int info) | 
 Sets an integer info. 
 | 
static void | 
SoStereoElement.setInterEyeDistance(SoState state,
                   float ied) | 
 Sets the inter-eye distance (immersive MP only). 
 | 
static void | 
SoLazyElement.setLightModel(SoState state,
             int model) | 
 Deprecated. 
  | 
static void | 
SoShapeStyleElement.setLightModel(SoState state,
             int value) | 
 API used by other elements. 
 | 
static void | 
SoOverrideElement.setLightModelOverride(SoState state,
                     SoNode name_18838,
                     boolean override) | 
 | 
static void | 
SoOverrideElement.setLinePatternOverride(SoState state,
                      SoNode name_18841,
                      boolean override) | 
 | 
static void | 
SoOverrideElement.setLineWidthOverride(SoState state,
                    SoNode name_18844,
                    boolean override) | 
 | 
static void | 
SoEdgeFlagElement.setMarked(SoState state,
         SoNode node,
         int numFlags,
         int[] flags) | 
 Sets the current flags in the state as marked. 
 | 
static void | 
SoVertexFlagElement.setMarked(SoState state,
         SoNode node,
         int numFlags,
         int[] flags) | 
 Sets the current flags in the state as marked. 
 | 
static void | 
SoOverrideElement.setMaterialBindingOverride(SoState state,
                          SoNode name_18847,
                          boolean override) | 
 | 
static void | 
SoDepthOffsetElement.setMaxOffset(SoState state,
            float offset) | 
 Sets the current offset in the state. 
 | 
static void | 
SoOverrideElement.setNeighborToleranceOverride(SoState state,
                            SoNode name_18817,
                            boolean override) | 
 | 
static void | 
SoShapeStyleElement.setOverrides(SoState state,
            boolean value) | 
 Set value is true if either diffuse, transparency, or materialbinding are overridden; otherwise false. 
 | 
static void | 
SoLazyElement.setPacked(SoState state,
         SoNode node,
         SoColorPacker cPacker,
         int[] colors) | 
 Deprecated. 
Static set method. 
 | 
static void | 
SoMaterialElement.setPacked(SoState state,
         SoNode node,
         int[] colors) | 
  | 
static void | 
SoOverrideElement.setPatternOverride(SoState state,
                  SoNode name_18877,
                  boolean override) | 
 | 
static void | 
SoOverrideElement.setPickStyleOverride(SoState state,
                    SoNode name_18850,
                    boolean override) | 
 | 
static void | 
SoOverrideElement.setPointSizeOverride(SoState state,
                    SoNode name_18853,
                    boolean override) | 
 | 
static void | 
SoOverrideElement.setPolygonOffsetOverride(SoState state,
                        SoNode name_18874,
                        boolean override) | 
 | 
static void | 
SoTextureOverrideElement.setQualityOverride(SoState state,
                  boolean override) | 
 | 
static void | 
SoBevelPropertyElement.setRadius(SoState state,
         SoNode node) | 
 Calls setRadius(state, node, com.openinventor.inventor.nodes.SoBevelProperty.DEFAULT_RADIUS). 
 | 
static void | 
SoBevelPropertyElement.setRadius(SoState state,
         SoNode node,
         float name_8845) | 
 Sets the bevel radius as a percentage [0.0, 1.0] of the greater value of the length of each edge. 
 | 
static void | 
SoStereoElement.setReversedView(SoState state,
               boolean strev) | 
 Sets the stereo inverted view flag. 
 | 
static void | 
SoOverrideElement.setShapeHintsOverride(SoState state,
                     SoNode name_18856,
                     boolean override) | 
 | 
static void | 
SoLazyElement.setShininess(SoState state,
            SoNode node,
            float value) | 
 Deprecated. 
  | 
static void | 
SoMaterialElement.setShininess(SoState state,
            SoNode node,
            float value) | 
  | 
static void | 
SoOverrideElement.setShininessOverride(SoState state,
                    SoNode name_18859,
                    boolean override) | 
 Set override flag for SoShininessElement. 
 | 
static void | 
SoLazyElement.setSmoothing(SoState state,
            boolean value) | 
 Deprecated. 
  | 
static void | 
SoLazyElement.setSpecular(SoState state,
           SoNode node,
           SbColor color) | 
 Deprecated. 
  | 
static void | 
SoMaterialElement.setSpecular(SoState state,
           SoNode node,
           SbColor color) | 
  | 
static void | 
SoOverrideElement.setSpecularColorOverride(SoState state,
                        SoNode name_18862,
                        boolean override) | 
 Set override flag for SoSpecularColorElement. 
 | 
static void | 
SoStereoElement.setStereoAbsoluteAdjustments(SoState state,
                            boolean absolute) | 
 Indicates if the stereo offset and and balance setting should be interpreted as factors or as absolute parameters. 
 | 
static void | 
SoStereoElement.setStereoAdjustment(SoState state,
                   float stoffset) | 
 Sets the stereo offset adjustment. 
 | 
static void | 
SoBevelPropertyElement.setTests(SoState state,
        SoNode node,
        int name_8851) | 
 Allows the user to switch on/off the tests applied before the bevel (can increase speed when the tests are not needed). 
 | 
static void | 
SoShapeStyleElement.setTexture3Enabled(SoState state,
                  boolean value) | 
 Calls setTexture3Enabled(state, value, (int)0). 
 | 
static void | 
SoShapeStyleElement.setTexture3Enabled(SoState state,
                  boolean value,
                  int unit) | 
 API used by other elements. 
 | 
static void | 
SoShapeStyleElement.setTextureEnabled(SoState state,
                 boolean value) | 
 Calls setTextureEnabled(state, value, (int)0). 
 | 
static void | 
SoShapeStyleElement.setTextureEnabled(SoState state,
                 boolean value,
                 int unit) | 
 API used by other elements. 
 | 
static void | 
SoShapeStyleElement.setTextureFunction(SoState state,
                  boolean value) | 
 Calls setTextureFunction(state, value, (int)0). 
 | 
static void | 
SoShapeStyleElement.setTextureFunction(SoState state,
                  boolean value,
                  int unit) | 
 API used by other elements. 
 | 
static void | 
SoLazyElement.setTransparency(SoState state,
               SoNode node,
               float[] transp,
               SoColorPacker cPacker) | 
 Deprecated. 
Static set method. 
 | 
static void | 
SoMaterialElement.setTransparency(SoState state,
               SoNode node,
               float[] transp) | 
 Static set method. 
 | 
static void | 
SoOverrideElement.setTransparencyOverride(SoState state,
                       SoNode name_18865,
                       boolean override) | 
 Set override flag for SoTransparencyElement. 
 | 
static void | 
SoShapeStyleElement.setTransparencyType(SoState state,
                   int value) | 
 API used by other elements. 
 | 
static void | 
SoOverrideElement.setTransparencyTypeOverride(SoState state,
                           SoNode name_18868,
                           boolean override) | 
 Set override flag for SoTransparencyTypeElement. 
 | 
static void | 
SoEdgeFlagElement.setUnmarked(SoState state,
           SoNode node,
           int numFlags,
           int[] flags) | 
 Sets the current flags in the state as unmarked. 
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static void | 
SoVertexFlagElement.setUnmarked(SoState state,
           SoNode node,
           int numFlags,
           int[] flags) | 
 Sets the current flags in the state as unmarked. 
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static void | 
SoModifyViewVolumeElement.setWallCoordinates(SoState state,
                  SbVec3f lowerLeft,
                  SbVec3f lowerRight,
                  SbVec3f upperLeft) | 
 Sets the current coordinates of the virtual window in the real world. 
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static void | 
SoLocalBBoxMatrixElement.translateBy(SoState state,
           SbVec3f translation) | 
 Multiplies a matrix that performs the specified transformation into the local matrix. 
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static void | 
SoModelMatrixElement.translateBy(SoState state,
           SoNode node,
           SbVec3f translation) | 
 This multiplies a matrix that performs the specified transformation into the model matrix. 
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static void | 
SoTextureMatrixElement.translateBy(SoState state,
           SoNode node,
           SbVec3f translation) | 
 Multiplies a matrix that performs the specified transformation into the texture matrix. 
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static boolean | 
SoModifyViewVolumeElement.useWallCoordinates(SoState state) | 
 Returns a boolean telling the Camera to compute a view volume using the wall coordinates. 
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