Class PbTetrahedronMesh3D

  • All Implemented Interfaces:
    java.lang.Cloneable

    public class PbTetrahedronMesh3D
    extends PbIndexedMesh3D
    implements java.lang.Cloneable
    Defines a mesh of tetrahedrons. Class to define an indexed 3D mesh made up of tetrahedrons. This mesh is defined by a list of tetrahedrons. Each tetrahedron is defined by 4 indices of nodes.

    The nodes coordinates are defined by 3 arrays x_nod, y_nod, z_nod of num_nodes floats. The tetrahedrons are defined by the array tetrahedron_index of num_tetrahedrons*4 integers. tetrahedron_index[(n*4)+p] is the p-th node index of the n-th tetrahedron of the mesh (0 <= p <= 3). Each tetrahedron must be numbered by repecting the following rule : the 3 first indices define a facet of the tetrahedron and orient it towards the interior of the tetrahedron.

    Each facet of a tetrahedron may have 2 references in the mesh, that is, one facet is common to 2 tetrahedrons. The facets which are referred to once in the mesh define the mesh skin.

    The values on the mesh nodes are defined by the PbMesh.addValuesSet(set_index,val) method, where val argument is an array of num_nodes floats.

    • Constructor Detail

      • PbTetrahedronMesh3D

        public PbTetrahedronMesh3D()
        Calls PbTetrahedronMesh3D(true).
      • PbTetrahedronMesh3D

        public PbTetrahedronMesh3D​(int num_nodes,
                                   float[] x_nod,
                                   float[] y_nod,
                                   float[] z_nod,
                                   int num_tetrahedrons,
                                   int[] tetrahedron_index)
        Calls PbTetrahedronMesh3D(num_nodes, x_nod, y_nod, z_nod, num_tetrahedrons, tetrahedron_index, true).
      • PbTetrahedronMesh3D

        public PbTetrahedronMesh3D​(PbTetrahedronMesh3D mesh)
        Copy constructor.
      • PbTetrahedronMesh3D

        public PbTetrahedronMesh3D​(boolean isDataDuplicate)
        Constructor of a default simple mesh. See also PbMesh for more explanations about data duplication.
      • PbTetrahedronMesh3D

        public PbTetrahedronMesh3D​(int num_nodes,
                                   float[] x_nod,
                                   float[] y_nod,
                                   float[] z_nod,
                                   int num_tetrahedrons,
                                   int[] tetrahedron_index,
                                   boolean is_data_duplicate)
        Constructor of a volume mesh. See also PbMesh for more explanations about data duplication.
    • Method Detail

      • setGeometry

        public void setGeometry​(int num_nodes,
                                float[] x_nod,
                                float[] y_nod,
                                float[] z_nod,
                                int num_tetrahedrons,
                                int[] tetrahedron_index)
        Sets a new geometry.