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RenderAreaHardwareGpu Property

Sets the Graphics Processing Unit (GPU) used for rendering.

Namespace: OIV.RemoteViz.Rendering
Assembly: OIV.RemoteViz (in OIV.RemoteViz.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public string Gpu { set; }

Property Value

Type: String
Remarks

This value can be retrieved using ().

On X11 Linux, the default value is the value of the environment variable DISPLAY, typically ":0.0". The specification for a specific GPU depends on the X11 configuration file, but usually the first digit is the GPU index.

On Headless EGL Linux, the default value is EGL_DEFAULT_DISPLAY, typically "0". The parameter is a GPU index (0..N) (see eglQueryDevicesEXT and eglGetPlatformDisplayEXT).

Limitations:

See Also