SoElapsedTime Class |
Basic controllable time source.
Namespace: OIV.Inventor.Engines
The SoElapsedTime type exposes the following members.
Name | Description | |
---|---|---|
SoElapsedTime | Constructor. |
Name | Description | |
---|---|---|
Copy | Creates and returns an exact copy of the engine. | |
CopyFieldValues(SoFieldContainer) | Calls CopyFieldValues(fc, false). (Inherited from SoFieldContainer.) | |
CopyFieldValues(SoFieldContainer, Boolean) | Copies the contents of fc's fields into this object's fields. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
EnableNotify | Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false). | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FieldsAreEqual | Returns true if this object's fields are exactly equal to fc's fields. | |
Get | Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string. | |
GetAllFields | Returns a list of fields, including the eventIn's and eventOut's. | |
GetEventIn | Returns a the eventIn with the given name. | |
GetEventOut | Returns the eventOut with the given name. | |
GetField | Returns a the field of this object whose name is fieldName. | |
GetFieldName | Returns the name of the given field in the fieldName argument. | |
GetFields | Appends references to all of this object's fields to resultList, and returns the number of fields appended. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetName | Returns the name of an instance. | |
GetOutput | Returns a reference to the engine output with the given name. | |
GetOutputName | Returns (in outputName) the name of the engine output (output). | |
GetOutputs | Returns a list of outputs in this engine. | |
GetStringName | (Inherited from SoBase.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HasDefaultValues | Returns true if all of the object's fields have their default values. | |
IsNotifyEnabled | Notification is the process of telling interested objects that this object has changed. | |
IsSynchronizable | Gets the ScaleViz synchronizable state of this object. | |
Set | Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format. | |
SetName | (Inherited from SoBase.) | |
SetSynchronizable | Sets this to be a ScaleViz synchronizable object. | |
SetToDefaults | Sets all fields in this object to their default values. | |
ToString |
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.) | |
Touch | Marks an instance as modified, simulating a change to it. |
Name | Description | |
---|---|---|
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
on | true to start running, false to stop. | |
pause | true to freeze, false to continue running. | |
reset | Reset the base time. | |
speed | Scale factor for time. | |
timeIn | Running time. | |
timeOut | ( OIV.Inventor.Fields.SoSFTime ) Time elapsed, modified by the speed factor. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
This engine functions as a stopwatch; it outputs the time that has elapsed since it started running. By default, the OIV.Inventor.Engines.SoElapsedTime.timeIn input is connected to the realTime global field. It can, however, be connected to any other time source.
The ouput from the engine is the time that has elapsed since it started running, or since the OIV.Inventor.Engines.SoElapsedTime.reset input was last triggered. You can affect the speed of the output time by setting the OIV.Inventor.Engines.SoElapsedTime.speed scale factor. A value greater than 1.0 will speed up the output, and a value less than 1.0 will slow it down.
If you pause the engine, by setting the OIV.Inventor.Engines.SoElapsedTime.pause input to true, it stops updating the OIV.Inventor.Engines.SoElapsedTime.timeOut output. When you turn off the pause, it jumps to its current position without losing time. Alternatively, if you want to stop the engine for a while, and then restart it from where it left off, use the OIV.Inventor.Engines.SoElapsedTime.on input field.
ElapsedTime {
timeIn | <current time> |
speed | 1 |
on | true |
pause | false |
reset |