SoLDMResourceParametersloadPolicy Property |
Namespace: OIV.LDM.NodesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public SoSFEnum<SoLDMResourceParametersLoadPolicies> loadPolicy { get; }
Public ReadOnly Property loadPolicy As SoSFEnum(Of SoLDMResourceParametersLoadPolicies)
Get
public:
property SoSFEnum<SoLDMResourceParametersLoadPolicies>^ loadPolicy {
SoSFEnum<SoLDMResourceParametersLoadPolicies>^ get ();
}
member loadPolicy : SoSFEnum<SoLDMResourceParametersLoadPolicies> with get
Property Value
Type:
SoSFEnumSoLDMResourceParametersLoadPoliciesRemarks . Default is NO_USER_INTERACTION. NO_USER_INTERACTION means the asynchronous loading threads will only load tiles when the user is not interacting with the scene (i.e. the application is idle).
The loading occurs as long as there is something to load if ALWAYS is passed. No loading occurs if NEVER is passed, however at least the resolution 0 is loaded.
See Also