SoCpuBufferUniformMap Method (SoGLBufferObject, SoBufferObjectAccessModes, UInt64) |
Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)).
Namespace: OIV.LDM.TilesAssembly: OIV.LDM (in OIV.LDM.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public void Map(
SoGLBufferObject targetBufferObject,
SoBufferObjectAccessModes accessMode,
ulong startPosition
)
Public Sub Map (
targetBufferObject As SoGLBufferObject,
accessMode As SoBufferObjectAccessModes,
startPosition As ULong
)
public:
void Map(
SoGLBufferObject^ targetBufferObject,
SoBufferObjectAccessModes accessMode,
unsigned long long startPosition
)
member Map :
targetBufferObject : SoGLBufferObject *
accessMode : SoBufferObjectAccessModes *
startPosition : uint64 -> unit
Parameters
- targetBufferObject
- Type: OIV.Inventor.DevicesSoGLBufferObject
- accessMode
- Type: OIV.Inventor.DevicesSoBufferObjectAccessModes
- startPosition
- Type: SystemUInt64
Remarks See Also