SoCpuBufferUniform Methods |
The SoCpuBufferUniform type exposes the following members.
Name | Description | |
---|---|---|
ClearInstance | This function clears the content of the buffer, it frees the memory if the mode was COPY. | |
CreateInstance | Create a new buffer with the same properties as the current one. | |
Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
FillT |
Convenient method to fill an SoBufferObject with
a default value.
(Inherited from SoBufferObject.) | |
GetContext | Returns the device context where this buffer is valid. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetMappedBufferObject | Returns a pointer to the buffer object which is mapped by the actual object. | |
GetMappedBufferObjectAccessMode | Returns the access mode used for the buffer mapping. | |
GetMappedBufferObjectPosition | Returns the position in the source buffer mapped in this buffer. | |
GetMappedBufferObjectSize | Returns the size of the mapped area in bytes. | |
GetMinMax | Get the min and max values in the buffer, if they are known. | |
GetRealSize | Returns the real size of the buffer in bytes. | |
GetSize | Returns the size, in bytes, of the buffer object. | |
GetType | Get the type of the value of the uniform tile. | |
GetValue | Get the value of the uniform tile. | |
LockBuffer | Locks the buffer against concurrent calls from different threads. | |
Map(SoBufferObjectAccessModes) | Calls Map(accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoBufferObject, SoBufferObjectAccessModes) | Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoBufferObjectAccessModes, UInt64) | Calls Map(accessMode, offset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoCpuBufferObject, SoBufferObjectAccessModes) | Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoGLBufferObject, SoBufferObjectAccessModes) | Calls Map(targetBufferObject, accessMode, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoBufferObject, SoBufferObjectAccessModes, UInt64) | Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoBufferObjectAccessModes, UInt64, UInt64) | Returns a pointer to the memory array used for the storage of the buffer. | |
Map(SoCpuBufferObject, SoBufferObjectAccessModes, UInt64) | Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoGLBufferObject, SoBufferObjectAccessModes, UInt64) | Calls Map(targetBufferObject, accessMode, startPosition, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Map(SoBufferObject, SoBufferObjectAccessModes, UInt64, UInt64) | Map the current buffer object into the specified buffer object. | |
Map(SoCpuBufferObject, SoBufferObjectAccessModes, UInt64, UInt64) | Map the current buffer object into the specified CPU buffer object. | |
Map(SoGLBufferObject, SoBufferObjectAccessModes, UInt64, UInt64) | Map the current buffer object into the specified GL buffer object. | |
Memcpy(SoBufferObject) | Calls Memcpy(sourceBufferObject, System.UInt64(0), System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) | |
Memcpy(SoBufferObject, UInt64) | Calls Memcpy(sourceBufferObject, destOffset, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) | |
Memcpy(SoBufferObject, UInt64, UInt64) | Calls Memcpy(sourceBufferObject, destOffset, sourceOffset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). (Inherited from SoBufferObject.) | |
Memcpy(SoBufferObject, UInt64, UInt64, UInt64) | Memcpy the contents of sourceBufferObject into this buffer object. | |
Memset(IntPtr) | Calls Memset(data, System.Convert.ToUInt64(1), System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Memset(IntPtr, UInt64) | Calls Memset(data, dataSize, System.UInt64(0), System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Memset(IntPtr, UInt64, UInt64) | Calls Memset(data, dataSize, offset, System.Convert.ToUInt64(SO_BUFFER_SIZE_ALL)). | |
Memset(IntPtr, UInt64, UInt64, UInt64) | This function sets the contents of (or a portion of) the buffer object to the specified value. | |
SetSize | Sets the size in bytes of the buffer object. | |
SetValue | Set the value and data type for this uniform buffer. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
UnlockBuffer | Unlocks the buffer object. | |
Unmap | Unmap a mapped buffer. | |
Unmap(SoBufferObject) | Remove the specified bufferObject from the list of buffers which map the current buffer. | |
Unmap(SoCpuBufferObject) | Unmap the specified CPU buffer object It is defined just to speed up the call when the type of the object is known. | |
Unmap(SoGLBufferObject) | Unmap the specified GL buffer object It is defined just to speed up the call when the type of the object is known. |