SoGLFormat Methods |
The SoGLFormat type exposes the following members.
Name | Description | |
---|---|---|
Activate | Tries to activate the format for the current display. | |
CopyFrom | Operator = to copy the data. | |
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
GetAccumBufferBits | Returns the accumulation buffer bits of this format. | |
GetAlphaBits | ||
GetBlueBits | ||
GetDefaultFormat | Returns the default format used. | |
GetDepthBits | Returns the depth buffer bits of this format. | |
GetGreenBits | ||
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetNearest | Returns the supported format which is the nearest available on this system. | |
GetRedBits | ||
GetSamplesCount | Returns the samples count of this format. | |
GetStencilBufferBits | Returns the stencil buffer bits of this format. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetVisualInfoId | Returns the PFD associated with this visualInfo. | |
HasAccumBuffer | Returns true if this format has an accumulation buffer. | |
HasAlpha | Returns true if this format has an alpha channel. | |
HasDepth | Returns true if this format has a depth buffer. | |
HasDoubleBuffers | Returns true if this format is double buffered. | |
HasFloatColorBuffer | Returns true if this format has a float color buffer. | |
HasRgb | Returns true if this format is RGB. | |
HasSampleBuffers | Returns true if this format has sample buffers. | |
HasStencilBuffer | Returns true if this format has a stencil buffer. | |
HasStereo | Returns true if this format has stereo. | |
IsAccelerationRequired | Returns true if hardware acceleration support is required for this pixel format. | |
IsAvailable | Returns true if this format is available on the system. | |
IsCompositionRequired | Returns true if composition is required for this pixel format. | |
IsGDISupportRequired | Returns true if GDI support is required for this pixel format. | |
IsSoftwareRendererRequired | Returns true if the software renderer is required for this format. | |
SetAccelerationRequired | Sets the hardware acceleration support requirement of this pixel format. | |
SetAccumBufferBits | Sets the accumulation buffer bits of this format. | |
SetAccumBufferEnabled | Sets the accumulation buffer state of this format. | |
SetAlphaBits | ||
SetAlphaEnabled | Sets the alpha channel state of this format. | |
SetBlueBits | ||
SetCompositionRequired | Sets the composition requirement of the pixel format. | |
SetDepthBits | Sets the depth buffer bits of this format. | |
SetDepthEnabled | Sets the depth buffer state of this format. | |
SetDoubleBuffersEnabled | Sets the double buffering state of this format. | |
SetFloatColorBufferEnabled | Sets the Float color buffer state of this format. | |
SetGDISupportRequired | Sets the GDI support requirement of the pixel format. | |
SetGreenBits | ||
SetRedBits | ||
SetRgbEnabled | Sets the RGB state of this format. | |
SetSampleBuffersEnabled | Sets the sample buffers state of this format. | |
SetSamplesCount | Sets the samples count of this format. | |
SetSoftwareRendererRequired | Specified that a software renderer is required for this format. | |
SetStencilBufferBits | Sets the stencil buffer bits of this format. | |
SetStencilBufferEnabled | Sets the stencil buffer state of this format. | |
SetStereoEnabled | Sets the stereo state of this format. | |
SetVisualInfoId | Sets the PFD id associated with this visualInfo. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |