SoMFUniformShaderParameterSet1Value Method |
Note: This API is now obsolete.
Sets the index'th value in the array to newValue.
Namespace: OIV.Inventor.FieldsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")]
public void Set1Value(
int index,
SoUniformShaderParameter newValue
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")>
Public Sub Set1Value (
index As Integer,
newValue As SoUniformShaderParameter
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"Obsolete since OpenInventor 9000. Use Item property instead.")]
void Set1Value(
int index,
SoUniformShaderParameter^ newValue
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")>]
member Set1Value :
index : int *
newValue : SoUniformShaderParameter -> unit
Parameters
- index
- Type: SystemInt32
- newValue
- Type: OIV.Inventor.NodesSoUniformShaderParameter
RemarksThe array will be automatically expanded, if necessary. In that case, if field's values are stored in an user data array, this array is no more used.
See Also