SoMFUniformShaderParameterSet1Value Method |
Note: This API is now obsolete.
Sets the index'th value in the array to newValue.
Namespace: OIV.Inventor.FieldsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")]
public void Set1Value(
int index,
SoUniformShaderParameter newValue
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")>
Public Sub Set1Value (
index As Integer,
newValue As SoUniformShaderParameter
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"Obsolete since OpenInventor 9000. Use Item property instead.")]
void Set1Value(
int index,
SoUniformShaderParameter^ newValue
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("Obsolete since OpenInventor 9000. Use Item property instead.")>]
member Set1Value :
index : int *
newValue : SoUniformShaderParameter -> unit
Parameters
- index
- Type: SystemInt32
- newValue
- Type: OIV.Inventor.NodesSoUniformShaderParameter
Remarks The array will be automatically expanded, if necessary. In that case, if field's values are stored in an user data array, this array is no more used.
See Also