SoFragmentShaderGetMaxTextureImageUnit Method |
Returns the maximum number of texture image units.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public static uint GetMaxTextureImageUnit()
Public Shared Function GetMaxTextureImageUnit As UInteger
public:
static unsigned int GetMaxTextureImageUnit()
static member GetMaxTextureImageUnit : unit -> uint32
Return Value
Type:
UInt32Remarks See Also