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SoFragmentShaderGetMaxTextureImageUnit Method

Returns the maximum number of texture image units.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public static uint GetMaxTextureImageUnit()

Return Value

Type: UInt32
Remarks