OIV.Inventor.Nodes Namespace |
Class | Description | |
---|---|---|
SoAlgebraicCone | Algebraic cone shape node. | |
SoAlgebraicCylinder | Algebraic cylinder shape node. | |
SoAlgebraicShape | Abstract base class for algebraic shapes. | |
SoAlgebraicSphere | Algebraic sphere shape node. | |
SoAlphaPolicy | Alpha (transparency) policy node. | |
SoAnnotation | Annotation group node. | |
SoAnnoText3 | Annotation text node. | |
SoAnnoText3Property | Annotation text property node. | |
SoAntiSquish | Transformation node that undoes non-uniform 3D scales. | |
SoArray | Group node that creates a regular IxJxK array of copies of its children. | |
SoAsciiText | Simple 3D text shape node. | |
SoBackground | Abstract base class for background nodes. | |
SoBaseColor | Node that defines an object's base color. | |
SoBaseExtrusion | Abstract base class for all extrusion-based shape nodes. | |
SoBBox | Bounding box node. | |
SoBevelProperty | Node to define beveling properties. | |
SoBillboard | Grouping node that modifies its coordinate system so that its local Z-axis always points at the viewer. | |
SoBlinker | Animated cycling switch node. | |
SoBufferedShape | Node to render geometry stored in OIV.Inventor.Devices.SoBufferObject objects. | |
SoCallback | Provides custom behavior during actions. | |
SoCamera | Abstract base class for camera nodes. | |
SoCircularExtrusion | Geometric shape formed by extruding a circle along a 3D spine. | |
SoClipPlane | Clipping plane node. | |
SoColorIndex | Surface color index node. | |
SoColorMap | Class for indexed texture color map. | |
SoColorMask | Enable and disable writing of frame buffer color components. | |
SoComplexity | Shape complexity node. | |
SoComputeShader | Node that defines a compute shader. | |
SoComputeShaderScheduler | Compute shader scheduler node. | |
SoCone | Cone shape node. | |
SoCoordinate3 | Coordinate point node. | |
SoCoordinate4 | Rational coordinate point node. | |
SoCSGShape | Shape defined by a binary boolean operation on two sub scene graphs. | |
SoCube | Cube shape node. | |
SoCylinder | Cylinder shape node. | |
SoDepthBuffer | Depth buffer parameters node. | |
SoDepthOffset | Property node that applies a depth offset. | |
SoDirectionalLight | Node representing a directional light source. | |
SoDrawStyle | Node that defines the style to use when rendering. | |
SoEdgeFlag | Class to mark/unmark edges for beveling. | |
SoEnvironment | Global environment node. | |
SoEventCallback | Node which invokes callbacks for events. | |
SoExtrusion | Geometric shape formed by extruding a 2D cross section along a 3D spine. | |
SoExtSelection | Selection node that supports lasso selection. | |
SoExtTexture2 | Extended texture mapping node. | |
SoFaceSet | Polygonal face shape node. | |
SoFile | Node that reads children from a named file. | |
SoFont | Node that defines font name, size, and type for text. | |
SoFontStyle | Defines font family and style for text. | |
SoFragmentShader | Node that defines a fragment shader. | |
SoFullSceneAntialiasing | Node that controls full-scene antialiasing. | |
SoGeometryShader | Node that defines a geometry shader. | |
SoGeoProjection | Geospatial projection node. | |
SoGLCallback | Provides custom OpenGL behavior during rendering actions. | |
SoGradientBackground | Gradient background node. | |
SoGroup | Base class for all group nodes. | |
SoImage | Displays an image that always faces the camera. | |
SoImageBackground | Image background node. | |
SoIndexedFaceSet | Indexed polygonal face shape node. | |
SoIndexedLineSet | Indexed polyline shape node. | |
SoIndexedMarkerSet | Extension of IndexedPointSet that draws a small bitmap (symbol) at each 3D location. | |
SoIndexedNurbsCurve | Indexed NURBS curve shape node. | |
SoIndexedNurbsSurface | Indexed NURBS surface shape node. | |
SoIndexedPointSet | Indexed point set shape node. | |
SoIndexedQuadMesh | Indexed quadrilateral mesh shape node. | |
SoIndexedShape | Abstract base class for all indexed vertex-based shapes. | |
SoIndexedTexture2 | Class for 2D indexed texture. | |
SoIndexedTriangleFanSet | Indexed triangle fan set shape node. | |
SoIndexedTriangleSet | Indexed triangle shape node. | |
SoIndexedTriangleStripSet | Indexed triangle strip set shape node. | |
SoInfo | Node containing information text string. | |
SoInstanceParameter | Per-instance parameter node storing a buffer object. | |
SoInteractiveComplexity | Field interactive complexity node. | |
SoInteractiveSwitch | Group node that traverses one chosen child depending on scene interaction. | |
SoLabel | Node containing label text string. | |
SoLevelOfDetail | Level-of-detail switching group node. | |
SoLevelOfSimplification | Level-of-detail switching node designed for grouping simplified versions of the same shape. | |
SoLight | Abstract base class for all light source nodes. | |
SoLightModel | Node that defines the lighting model to use when rendering. | |
SoLinearProfile | Piecewise-linear profile curve. | |
SoLineSet | Polyline shape node. | |
SoLocateHighlight | Special separator that performs locate highlighting. | |
SoLOD | Distance-based level-of-detail switching group node. | |
SoMarker | Defines a custom bitmap for OIV.Inventor.Nodes.SoMarkerSet and OIV.Inventor.Nodes.SoIndexedMarkerSet. | |
SoMarkerSet | Extension of PointSet that draws a small bitmap (symbol) at each 3D location. | |
SoMaterial | Surface material definition node. | |
SoMaterialBinding | Node that specifies how multiple materials are bound to shapes. | |
SoMatrixTransform | Node that specifies a 3D geometric transformation as a matrix. | |
SoMultiPathSwitch | Group node that traverses only when traversed along a given path. | |
SoMultipleCopy | Group node that traverses multiple times, applying matrices. | |
SoMultipleInstance | Group node that renders multiple instances of its children. | |
SoMultipleInstanceBase | Abstract group node that traverses its children multiple times. | |
SoMultiSwitch | Group node that traverses a set of chosen children. | |
SoNode | Abstract base class for all database nodes. | |
SoNonIndexedShape | Abstract base class for all non-indexed vertex-based shapes. | |
SoNormal | Node that defines surface normals for shapes. | |
SoNormalBinding | Node that specifies how multiple surface normals are bound to shapes. | |
SoNurbsBoundary | Node that defines a boundary shared by several NURBS profile. | |
SoNurbsCurve | NURBS curve shape node. | |
SoNurbsGroup | Group that encapsulates NURBS surfaces to be joined. | |
SoNurbsProfile | NURBS profile curve. | |
SoNurbsProperty | Node that defines additional properties for rendering a NURBS surface. | |
SoNurbsSurface | NURBS surface shape node. | |
SoOrthographicCamera | Orthographic camera node. | |
SoPackedColor | Node that defines base colors using packed representation. | |
SoPathSwitch | Group node that traverses only when traversed along a given path. | |
SoPattern | ||
SoPendulum | Animated oscillating rotation node. | |
SoPerspectiveCamera | Perspective camera node. | |
SoPickStyle | Picking style node. | |
SoPointLight | Node representing a point light source. | |
SoPointSet | Point set shape node. | |
SoPolygonOffset | Property node that sets the polygon offset. | |
SoProfile | Abstract base class for all profile nodes. | |
SoProfileCoordinate2 | Profile coordinate node. | |
SoProfileCoordinate3 | Rational profile coordinate node. | |
SoProjection | Coordinate projection node. | |
SoQuadMesh | Quadrilateral mesh shape node. | |
SoRenderToTarget | Group node that renders its children to one or more "targets". | |
SoRenderToTextureProperty | Class for creating a texture by rendering a scene graph. | |
SoResetTransform | Node that resets the current transformation to identity. | |
SoRotation | Node representing a 3D rotation about an arbitrary axis. | |
SoRotationXYZ | Node representing a 3D rotation about the x-, y-, or z-axis. | |
SoRotor | Animated rotation node. | |
SoScale | Node representing a 3D geometric scaling. | |
SoSelection | Manages a list of selected objects. | |
SoSeparator | Group node that saves and restores traversal state. | |
SoSeparatorRenderUnitIds | renderUnitId possible values.
| |
SoShaderObject | Abstract node class which defines a shader object. | |
SoShaderParameter | Abstract base class for all shader parameter nodes. | |
SoShaderParameter1f | Uniform shader parameter node storing a float value. | |
SoShaderParameter1i | Uniform shader parameter node storing an integer. | |
SoShaderParameter2f | Uniform shader parameter node storing a two-dimensional (float) vector. | |
SoShaderParameter2i | Uniform shader parameter node storing a two-dimensional (integer) vector. | |
SoShaderParameter3f | Uniform shader parameter node storing a three-dimensional (float) vector. | |
SoShaderParameter3i | Uniform shader parameter node storing a three-dimensional (integer) vector. | |
SoShaderParameter4f | Uniform shader parameter node storing a four-dimensional (float) vector. | |
SoShaderParameter4i | Uniform shader parameter node storing a four-dimensional (integer) vector. | |
SoShaderParameterArray1f | Uniform shader parameter node storing an array of float values. | |
SoShaderParameterArray1i | Uniform shader parameter node storing an array of integers. | |
SoShaderParameterArray2f | Uniform shader parameter node storing an array of two-dimensional (float) vectors. | |
SoShaderParameterArray2i | Uniform shader parameter node storing an array of two-dimensional (integer) vectors. | |
SoShaderParameterArray3f | Uniform shader parameter node storing an array of three-dimensional (float) vectors. | |
SoShaderParameterArray3i | Uniform shader parameter node storing an array of three-dimensional (integer) vectors. | |
SoShaderParameterArray4f | Uniform shader parameter node storing an array of four-dimensional (float) vectors. | |
SoShaderParameterArray4i | Uniform shader parameter node storing an array of four-dimensional (integer) vectors. | |
SoShaderParameterBufferObject | Shader parameter node storing a buffer object. | |
SoShaderParameterImage | Shader parameter node storing a texture image. | |
SoShaderParameterMatrix | Uniform shader parameter node storing a 4x4 matrix. | |
SoShaderParameterMatrix3 | Uniform shader parameter node storing a 3x3 matrix. | |
SoShaderParameterMatrixArray | Uniform shader parameter node storing an array of 4x4 matrices. | |
SoShaderParameterStruct | Uniform shader parameter node storing a user-defined structure. | |
SoShaderProgram | ||
SoShaderStateMatrixParameter | Uniform shader parameter node storing an OpenGL state matrix. | |
SoShadowGroup | Shadow casting group node. | |
SoShadowStyle | Shadow style property node. | |
SoShape | Abstract base class for all shape nodes. | |
SoShapeHints | Node that provides hints about shapes. | |
SoShuttle | Animated oscillating translation node. | |
SoSphere | Sphere shape node. | |
SoSpotLight | Node representing a spotlight source. | |
SoStereoCamera | Stereo camera node. | |
SoSurroundScale | Transformation node that adjusts the current matrix so a default cube will surround other objects. | |
SoSwitch | Group node that traverses one chosen child. | |
SoSwitchWhichChild |
Switch modes.
| |
SoTessellationControlShader | Node that defines a tessellation control shader. | |
SoTessellationEvaluationShader | Node that defines a tessellation evaluation shader. | |
SoText2 | Screen-aligned 2D text shape node. | |
SoText3 | 3D text shape node. | |
SoTextProperty | Text property node. | |
SoTexture | Abstract base class for texture mapping nodes. | |
SoTexture2 | 2D texture mapping node. | |
SoTexture2Transform | 2D texture transformation node. | |
SoTexture3 | 3D texture mapping node. | |
SoTexture3Transform | 3D texture transformation node. | |
SoTextureCombiner | Texture combiner node. | |
SoTextureCoordinate2 | 2D texture coordinate node. | |
SoTextureCoordinate3 | 3D texture coordinate node. | |
SoTextureCoordinateBinding | Node that specifies how texture coordinates are bound to shapes. | |
SoTextureCoordinateDefault | Node that removes texture coordinates from state. | |
SoTextureCoordinateEnvironment | Node that specifies texture coordinates by projection from an environment. | |
SoTextureCoordinateFunction | Abstract base class for texture coordinate function nodes. | |
SoTextureCoordinateNormalMap | Node that specifies texture coordinates matching the vertex's transformed eye-space normal. | |
SoTextureCoordinateObject | Node that specifies texture coordinates which are a linear combination of the object coordinates of the vertex. | |
SoTextureCoordinatePlane | Node that specifies texture coordinates by projection from a plane. | |
SoTextureCoordinateReflectionMap | Node that specifies texture coordinates matching the vertex's eye-space reflection vector. | |
SoTextureCubeMap | Cube texture mapping node. | |
SoTextureMatrix | Texture matrix node. | |
SoTextureUnit | Node that specifies the current texture unit and the associated mapping method. | |
SoTransform | General 3D geometric transformation node. | |
SoTransformation | Abstract base class for all geometric transformation nodes. | |
SoTransformProjection | Scale/recenter projection node. | |
SoTransformSeparator | Group node that saves and restores transformation state. | |
SoTranslation | Node representing a 3D translation. | |
SoTriangleSet | Set of triangles shape node. | |
SoTriangleStripSet | Triangle strip set shape node. | |
SoUniformShaderParameter | Abstract base class for all uniform shader parameter nodes. | |
SoUnits | Node that scales to convert units of length. | |
SoVertexAttribFeedback | Node to record vertex attributes from shaders into buffer objects. | |
SoVertexFlag | Class to mark/unmark vertices for beveling. | |
SoVertexProperty | Vertex property node. | |
SoVertexShader | Node that defines a vertex shader. | |
SoVertexShaderParameter | Abstract base class for all vertex shader parameter nodes. | |
SoVertexShaderParameter1f | Vertex shader parameter node storing a float value. | |
SoVertexShaderParameter1s | Vertex shader parameter node storing a short integer value. | |
SoVertexShaderParameter2f | Vertex shader parameter node storing a two-dimensional (float) vector. | |
SoVertexShaderParameter2s | Vertex shader parameter node storing a two-dimensional (short integers) vector. | |
SoVertexShaderParameter3f | Vertex shader parameter node storing a three-dimensional (float) vector. | |
SoVertexShaderParameter3s | Vertex shader parameter node storing a three-dimensional (short integer) vector. | |
SoVertexShaderParameter4b | Vertex shader parameter node storing a four-dimensional (8-bit integer) vector. | |
SoVertexShaderParameter4f | Vertex shader parameter node storing a four-dimensional (float) vector. | |
SoVertexShaderParameter4i | Vertex shader parameter node storing a four-dimensional (integer) vector. | |
SoVertexShaderParameter4s | Vertex shader parameter node storing a four-dimensional (short integer) vector. | |
SoVertexShaderParameter4ub | Vertex shader parameter node storing a four-dimensional (unsigned 8-bit integer) vector. | |
SoVertexShaderParameter4ui | Vertex shader parameter node storing a four-dimensional (unsigned integer) vector. | |
SoVertexShaderParameter4us | Vertex shader parameter node storing a four-dimensional (unsigned short integer) vector. | |
SoVertexShaderParameterBufferObject | Vertex shader parameter node storing a buffer object. | |
SoVertexShaderParameterMatrix | Vertex shader parameter node storing a matrix. | |
SoVertexShape | Abstract base class for all vertex-based shape nodes. | |
SoViewport | Viewport parameters node. | |
SoViewportClipping | Viewport clipping node. | |
SoWWWAnchor | Separator group node with a URL hyperlink. | |
SoWWWInline | Node that refers to children through a URL. |
Structure | Description | |
---|---|---|
SoExtSelectionPreFilterEventArg | Structure given to callback when an event is raised. |
Delegate | Description | |
---|---|---|
SoCallbackCallbackCB | Callback functions registered with this node should be of this type. | |
SoEventCallbackEventCB | ||
SoExtSelectionLineSegmentCB | ||
SoExtSelectionPointCB | ||
SoExtSelectionSelectionEventCallback | This is the declaration to use for selection event callback functions. | |
SoExtSelectionTriangleCB | ||
SoExtTexture2PrequalifyFileCB | ||
SoExtTexture2Texture2CB | ||
SoSelectionClassCB | ||
SoSelectionPathCB | ||
SoSelectionPickCB | ||
SoTexture2LoadingCallback | ||
SoTexture2PrequalifyFileCB | ||
SoWWWAnchorURLCallback | This is the format for callbacks during anchor activation (left mouse click) and highlight (move over the anchor). | |
SoWWWInlineFetchURLCallback | This is the format for callbacks that will get URL data for us. |
Enumeration | Description | |
---|---|---|
SoAlgebraicShapeASClippingPolicies | Specifies how the algebraic shape should be clipped by a clipping plane. | |
SoAlgebraicShapeASShaderSlots | Specifies the available slots for shader programs. | |
SoAlgebraicShapeASWorkSpaces | Specifies which reference frame to use inside the ray intersection shader function. | |
SoAlphaPolicyPolicies | Policy to use. | |
SoAnnoText3Justifications | Justification types. | |
SoAnnoText3PropertyFontSizeHints | Font size hint. | |
SoAnnoText3PropertyRenderPrintTypes | Render print type. | |
SoAntiSquishSizings | Sizing. | |
SoArrayOrigins | Array origin. | |
SoAsciiTextJustifications | ||
SoBaseExtrusionExtrusionModes | ||
SoBaseExtrusionScaleModes | ||
SoBBoxModes | This enum specifies how the node interacts with OpenInventor during a traversal. | |
SoBevelPropertyTests | Test. | |
SoBufferedShapeTypes | Type of shape that will be rendered. | |
SoBufferedShapeUsages | This enum is used to set the OIV.Inventor.Nodes.SoBufferedShape.shapeUsage field. | |
SoCameraStereoModes | ||
SoCameraViewportMappings | Viewport mapping. | |
SoCircularExtrusionSpineSimplificationModes | ||
SoColorMapColorMapFormats | Color map format. | |
SoColorMapInterpolations | The colormap interpolation type. | |
SoColorMapPredefinedColorMaps | Predefined color map. | |
SoComplexityBboxTypes | Bounding box type. | |
SoComplexityTypes | Type. | |
SoComputeShaderSchedulerPolicies | Scheduling Policies. | |
SoConePartType | Cone parts. | |
SoCSGShapeCsgOperationTypes | CSG operation to be used. | |
SoCSGShapeCsgStatus | Status of CSG operation. | |
SoCylinderPartType | Cylinder parts. | |
SoDepthBufferDepthWriteFunctions | Depth function mode as defined by OpenGL. | |
SoDrawStyleStyles | Draw styles. | |
SoEnvironmentFogTypes | Type of fog. | |
SoExtSelectionLassoModes | Lasso mode. | |
SoExtSelectionLassoPolicies | Lasso policy. | |
SoExtSelectionLassoTypes | Lasso type. | |
SoExtSelectionReturnTypes | Return type. | |
SoExtTexture2Loadings | Loading mode. | |
SoExtTexture2Syncs | Synchrone/asynchrone loading mode. | |
SoFontRenderStyles | Render style. | |
SoFontStyleFamilies | Font style family. | |
SoFontStyleStyles | ||
SoFullSceneAntialiasingFilters | Defines the types of rendering shapes. | |
SoImageFileTypes | File type. | |
SoImageHorAlignments | Horizontal alignment. | |
SoImageVertAlignments | Vertical alignment. | |
SoImageBackgroundStyles | Image background style. | |
SoIndexedMarkerSetMarkerTypes | Marker type. | |
SoInstanceParameterPredefinedParameters | List of predefined per-instance attribute names. | |
SoInteractiveComplexityInteractiveModes | Interactive mode. | |
SoLightModelModels | Lighting model. | |
SoLocateHighlightModes | Possible values for the mode. | |
SoLocateHighlightStyles | Possible values for draw style. | |
SoMarkerMarkerTypes | Marker type. | |
SoMarkerSetMarkerTypes | Marker type. | |
SoMaterialBindingBindings | ||
SoMultiSwitchInheritModes | Inheritance Mode enumerated values. | |
SoMultiSwitchTraversalModes | Traversal Mode enumerated values. | |
SoNodeRenderModes | Defines the list of supported render mode for a custom node. | |
SoNormalBindingBindings | Binding. | |
SoNurbsPropertyDrawStyles | Draw style. | |
SoNurbsPropertyTessellationTypes | Tesselation type. | |
SoPatternFilterTypes | Possible value of the filterType used by the method loadPatterns. | |
SoPickStyleMethods | Picking method. | |
SoPickStyleStyles | Picking style. | |
SoPolygonOffsetStyleType | Offset style. | |
SoProfileProfiles | Profile. | |
SoRenderToTargetAttachments | Attachment. | |
SoRenderToTargetModeType | This enum defines modifiers for the auto detection mechanism. | |
SoRenderToTexturePropertyComponents | Rendering component enumeration values. | |
SoRenderToTexturePropertyUpdatePolicies | Update Policy enumeration values. | |
SoResetTransformResetTypes | Reset Type enumeration values; defines which things get reset. | |
SoRotationXYZAxisType | Rotation axis enumeration values. | |
SoSelectionPolicies | ||
SoSeparatorCachings | Possible values for caching. | |
SoSeparatorFastEditings | Fast editing policy enumeration values. | |
SoShaderObjectShaderTypes | Type of the shader. | |
SoShaderObjectSourceTypes | Shader Object source type possible values. | |
SoShaderParameterBufferObjectBufferTypes | List of buffer object types supported as shader parameter. | |
SoShaderParameterImageAccessModes | Image access modes. | |
SoShaderProgramGeometryInputTypes | Geometry input type. | |
SoShaderProgramGeometryOutputTypes | Geometry ouput type. | |
SoShaderStateMatrixParameterMatrixTransforms | Matrix transformation possible values. | |
SoShaderStateMatrixParameterMatrixTypes | Matrix type possible values. | |
SoShadowGroupShadowingMethods | Shadowing techniques. | |
SoShadowGroupVisibilityFlags | OIV.Inventor.Nodes.SoShadowGroup.visibilityRadius interpretation | |
SoShadowStyleShadowStyles | Shadow style type. | |
SoShapeShapeTypes | Basic type for antialiased rendering for this shape (Do not consider the OIV.Inventor.Nodes.SoDrawStyle property currently in the state). | |
SoShapeTriangleShapes | This type is used by the triangle shape generation methods (beginShape, etc.) | |
SoShapeHintsFaceTypes | Hints about faces of shape: if all faces are known to be convex or not. | |
SoShapeHintsShapeTypes | Hints about entire shape: if shape is known to be a solid object, as opposed to a surface. | |
SoShapeHintsVertexOrderings | Hints about ordering of face vertices: if ordering of all vertices of all faces is known to be consistent when viewed from "outside" shape or not. | |
SoShapeHintsWindingTypes | Winding type possible values. | |
SoText2Justifications | Justification types. | |
SoText3Justifications | Justification types. | |
SoText3PartType | Text3 part values. | |
SoTextPropertyAlignmentHs | Possible horizontal alignment values. | |
SoTextPropertyAlignmentVs | Possible vertical alignment values. | |
SoTextPropertyOrientations | Possible text orientation values. | |
SoTextPropertyStyleColorType | Index values for setting colors in the OIV.Inventor.Nodes.SoTextProperty.styleColors field. | |
SoTextPropertyStyles | TextProperty style values. | |
SoTextureFileTypes | File Type possible values. | |
SoTextureFilters | Specifies the OpenGL filtering method for minification and magnification. | |
SoTextureHW_Features | ||
SoTextureInternalFormats | Texture internal storage format. | |
SoTextureModels | Texture Combiner Functions. | |
SoTextureWrapType | Texture wrap type. | |
SoTexture2Loadings | Loading mode. | |
SoTexture3Layouts | Texture layout. | |
SoTextureCombinerCombineFunctions | Texture Combiner Functions. | |
SoTextureCombinerOperandRGBAs | Specifies the input mapping for the RGB and alpha portions of operand n. | |
SoTextureCombinerSourceParameters | Source Parameter enumeration values. | |
SoTextureCoordinateBindingBindings | Binding value. | |
SoUnitsUnitsType | Units. | |
SoVertexAttribFeedbackBufferModes | This enum is used by the field buffersMode to describe the data packing format in the buffer objects. | |
SoVertexAttribFeedbackPrimitiveTypes | This enum is used to setup the expected recorded primitive type from the shaders. | |
SoVertexPropertyBindings | Binding. | |
SoWWWAnchorMappings | Mapping. | |
SoWWWInlineBboxVisibilities | BboxVisibility. |