SoDepthBufferrange Property |
Value range for the depth buffer (glDepthRange).
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public SoSFVec2f range { get; }
Public ReadOnly Property range As SoSFVec2f
Get
public:
property SoSFVec2f^ range {
SoSFVec2f^ get ();
}
member range : SoSFVec2f with get
Property Value
Type:
SoSFVec2fRemarks Default is [0.0-1.0]. The range will be clamped to [0.0-1.0] by OpenGL.
See Also