SoVolumeBufferedShape Properties |
The SoVolumeBufferedShape type exposes the following members.
Name | Description | |
---|---|---|
![]() | boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. |
![]() | clipGeometry | Specifies to clip the geometry at the volume boundaries. |
![]() | colorBuffer | Buffer object that contains the (optional) color values. |
![]() | colorComponentsCount | Number of components in each color value. |
![]() | colorComponentsType | OIV.Inventor.SbDataType.DataTypes type for the color values. |
![]() | colorOffset | Offset in bytes to the first color value in the buffer. |
![]() | colorStride | Stride in bytes between the first component of two consecutive colors. |
![]() | indexBuffer | Buffer object that contains the (optional) indices. |
![]() | indexOffset | Offset in bytes to the first index in the buffer. |
![]() | indexType | OIV.Inventor.SbDataType.DataTypes type for the indices. |
![]() | interpolation | Interpolation mode. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | normalBuffer | Buffer object that contains the (optional) normal vectors. |
![]() | normalComponentsType | OIV.Inventor.SbDataType.DataTypes type for the normal vectors. |
![]() | normalOffset | Offset in bytes to the first normal vector in the buffer. |
![]() | normalStride | Stride in bytes between the first component of two consecutive normals. |
![]() | numVertices | Total number of vertices/indices or number of vertices/indices to be used per primitive. |
![]() | offset | Sets an offset value used for computing the texture coordinates. |
![]() | primitiveRestartEnabled | Enable/disable the primitive restart feature. |
![]() | primitiveRestartValue | Index value for the primitive restart feature. |
![]() | shapeType | Shape type to render. |
![]() | shapeUsage | Defines the usage of the shape. |
![]() | texCoordsBuffer | Buffer objects that contains the (optional) texture coordinates. |
![]() | texCoordsComponentsCount | Number of components in each texture coordinate. |
![]() | texCoordsComponentsType | OIV.Inventor.SbDataType.DataTypes type for the texture coordinates. |
![]() | texCoordsOffset | Offset in bytes to the first texture coordinate in the buffer. |
![]() | texCoordsStride | Stride in bytes between the first component of two consecutive texture coordinates. |
![]() | useNormalsGenerator | Indicates if the node should use the internal normal vector generator if no normals are defined. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |
![]() | vertexBuffer | Buffer object that contains the vertex data. |
![]() | vertexComponentsCount | Number of components in each vertex. |
![]() | vertexComponentsType | OIV.Inventor.SbDataType.DataTypes for vertices. |
![]() | vertexOffset | Offset in bytes to the first vertex within the buffer. |
![]() | vertexStride | Stride in bytes between the first component of two consecutive vertices. |