SoBufferedShapetexCoordsComponentsCount Property |
Number of components in each texture coordinate.
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public SoMFInt32 texCoordsComponentsCount { get; }
Public ReadOnly Property texCoordsComponentsCount As SoMFInt32
Get
public:
property SoMFInt32^ texCoordsComponentsCount {
SoMFInt32^ get ();
}
member texCoordsComponentsCount : SoMFInt32 with get
Property Value
Type:
SoMFInt32Remarks Default is 2 (i.e. S and T)
See Also