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SoRenderToTexturePropertynode Property

Specifies the scene graph(s) (OIV.Inventor.Nodes.SoNode) to be rendered into the texture.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public SoMFNode node { get; }

Property Value

Type: SoMFNode
Remarks

For use with OIV.Inventor.Nodes.SoTexture2, only one scene graph should be specified. For use with SoTextureCube map, six scene graphs must be specified, one for each face of the cube in the order:

  • imagePosX (left)

  • imageNegX (right)

  • imagePosY (bottom)

  • imageNegY (top)

  • imagePosZ (back)

  • imageNegZ (front)

The node field has priority over the path field. Null by default.

See Also