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SoCameraInteractorViewY Method (Boolean)

Rotate camera to look parallel to the Y axis with +Z up.

Namespace: OIV.Inventor.ViewerComponents
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public void ViewY(
	bool reverse
)

Parameters

reverse
Type: SystemBoolean

If false, rotate to look in the -Y direction, else in +Y direction.

Remarks

NOTE: The camera position is not changed, so the camera may not be looking toward the scene. Calling OIV.Inventor.ViewerComponents.SoCameraInteractor.ViewAll(OIV.Inventor.SoPath, OIV.Inventor.SbViewportRegion) will move the camera so that the scene is visible again.

See Also