PoMesh2DVecbodyColoringType Property |
coloring method of the body.
Namespace: OIV.MeshViz.Data
If bodyColoringType = CONSTANT_COLOR, each vector has the same body color, which is the last found during the scene graph traversal.
If bodyColoringType = MODULE_MAPPING_COLOR, the body's color of a vector depends on its module, and by using the current module-data-mapping (see OIV.MeshViz.Data.PoMesh for explanation of the current module-data-mapping).
If bodyColoringType = SCALAR_MAPPING_COLOR, the body's color of a vector depends on the scalar value at the mesh node used as the start point of the body. In this case, the current data-mapping is used to compute the color in relation to the scalar-value (see OIV.MeshViz.Data.PoMesh for more explanations about the current data-mapping). .