SoSplitGeometryActionPreCallback Delegate |
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public delegate void PreCallback(
SoSplitGeometryAction action,
SoNode objectToSplit,
int objectId,
int divAlongX,
int divAlongY,
int divAlongZ
)
Public Delegate Sub PreCallback (
action As SoSplitGeometryAction,
objectToSplit As SoNode,
objectId As Integer,
divAlongX As Integer,
divAlongY As Integer,
divAlongZ As Integer
)
public delegate void PreCallback(
SoSplitGeometryAction^ action,
SoNode^ objectToSplit,
int objectId,
int divAlongX,
int divAlongY,
int divAlongZ
)
type PreCallback =
delegate of
action : SoSplitGeometryAction *
objectToSplit : SoNode *
objectId : int *
divAlongX : int *
divAlongY : int *
divAlongZ : int -> unit
Parameters
- action
- Type: OIV.Inventor.ActionsSoSplitGeometryAction
- objectToSplit
- Type: OIV.Inventor.NodesSoNode
- objectId
- Type: SystemInt32
- divAlongX
- Type: SystemInt32
- divAlongY
- Type: SystemInt32
- divAlongZ
- Type: SystemInt32
Remarks The action will call this function before splitting each shape. A pointer to the action and the node to split is given. The action's options may be modified by the callback function. The number of subdivisions can be changed as well.
See Also