SoRenderToTarget Properties |
The SoRenderToTarget type exposes the following members.
Name | Description | |
---|---|---|
antialiasingQuality | This field defines the antialiasing quality between 0.0 and 1.0 for the rendering. | |
boundingBoxCaching | (Inherited from SoSeparator.) | |
boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. | |
clearColorValue | Value used to clear the color buffer before the rendering. | |
clearDepthValue | Value used to clear the depth buffer before the rendering. | |
clearStencilValue | Value used to clear the stencil buffer before the rendering. | |
clearTargets | If this field is set the targets are cleared before the rendering. | |
enableFragmentsQuery | This field enables or disables the query counter used to count the number of fragments rasterized during the render to texture operation. | |
fastEditing | Specifies the fast edit mode of the separator node. | |
IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) | |
layers | This field is used when targets are OIV.Inventor.Nodes.SoTexture3 or OIV.Inventor.Nodes.SoTextureCubeMap. | |
modes | This defines the mode modifier for the targets. | |
pickCulling | Whether to cull during picking traversal. | |
renderCaching | Obsolete. Whether to cache during rendering traversal. | |
renderCulling | Whether to cull during rendering traversal. | |
renderUnitId | Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator. | |
size | This field allows a custom rendering size for the render to texture. | |
targets | This field allows to attach a texture to a specific attachment. | |
UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |