SoRenderToTarget Properties |
The SoRenderToTarget type exposes the following members.
Name | Description | |
---|---|---|
![]() | antialiasingQuality | This field defines the antialiasing quality between 0.0 and 1.0 for the rendering. |
![]() | boundingBoxCaching | (Inherited from SoSeparator.) |
![]() | boundingBoxIgnoring | Whether to ignore this node during bounding box traversal. |
![]() | clearColorValue | Value used to clear the color buffer before the rendering. |
![]() | clearDepthValue | Value used to clear the depth buffer before the rendering. |
![]() | clearStencilValue | Value used to clear the stencil buffer before the rendering. |
![]() | clearTargets | If this field is set the targets are cleared before the rendering. |
![]() | enableFragmentsQuery | This field enables or disables the query counter used to count the number of fragments rasterized during the render to texture operation. |
![]() | fastEditing | Specifies the fast edit mode of the separator node. |
![]() | IsDisposable | ISafeDisposable interface implementation.
(Inherited from SoDisposable.) |
![]() | layers | This field is used when targets are OIV.Inventor.Nodes.SoTexture3 or OIV.Inventor.Nodes.SoTextureCubeMap. |
![]() | modes | This defines the mode modifier for the targets. |
![]() | pickCulling | Whether to cull during picking traversal. |
![]() | renderCaching | Obsolete. Whether to cache during rendering traversal. |
![]() | renderCulling | Whether to cull during rendering traversal. |
![]() | renderUnitId | Used during the ScaleViz depth compositing process, this field specifies which render unit (OIRU) will render the sub scene graph below this separator. |
![]() | size | This field allows a custom rendering size for the render to texture. |
![]() | targets | This field allows to attach a texture to a specific attachment. |
![]() | UserData |
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.) |