SoOffscreenRenderArea Methods |
The SoOffscreenRenderArea type exposes the following members.
Name | Description | |
---|---|---|
![]() | Dispose |
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.) |
![]() | Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) |
![]() | GetAntialiasingMode | |
![]() | GetAntialiasingQuality | |
![]() | GetClearColor | |
![]() | GetClearDepth | |
![]() | GetClearPolicy | |
![]() | GetGLRenderAction | Returns the render action used for rendering. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() ![]() | GetMaxTileSize | Gets the maximum subimage (tile) size for rendering. |
![]() | GetNumEdgePixels | |
![]() | GetSceneGraph | |
![]() | GetSceneManager | Returns the encapsulated scene manager. |
![]() | GetSize | |
![]() | GetTileSize | |
![]() | GetTransparencyType | |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetViewportRegion | |
![]() | Render | Calling the OIV.Inventor.SoOffscreenRenderArea.Render() method is useless and does nothing. |
![]() | RenderToBuffer(SoBufferObject) | Calls RenderToBuffer(buffer, OIV.Inventor.SoOffscreenRenderArea.OutputFormats( .SoOffscreenRenderArea.RGB )). |
![]() | RenderToBuffer(SoBufferObject, SoOffscreenRenderAreaOutputFormats) | Render the given scene graph and save the result in the given buffer. |
![]() | RenderToFile(String) | Calls RenderToFile(filename, OIV.Inventor.SoOffscreenRenderArea.OutputFormats( .SoOffscreenRenderArea.RGB )). |
![]() | RenderToFile(String, SoOffscreenRenderAreaOutputFormats) | Render the given scene graph and save the result in the given file. |
![]() | SetAntialiasingMode | Define the antialiasing mode. |
![]() | SetAntialiasingQuality | Define the antialiasing quality value. |
![]() | SetClearColor | Defines the RGBA value used when the color buffer is cleared. |
![]() | SetClearDepth | Defines the depth value used when the depth buffer is cleared. |
![]() | SetClearPolicy | Defines the color buffer and depth buffer clear policy. |
![]() | SetGLRenderAction | Defines the render action used for rendering. |
![]() | SetSceneGraph | Defines the scene graph which will be traversed for rendering. |
![]() | SetSize | Defines the image size to use for rendering. |
![]() | SetTile | Defines the maximum sub-image (tile) size for rendering and the number of pixels on the border of each sub-image that are not written on the final image. |
![]() | SetTransparencyType | Defines the algorithm for rendering transparent objects. |
![]() | SetViewportRegion | Defines viewport region (within the image) to use for rendering. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |