SoDualSceneColliderActivate Method |
Specifies the transformation that will be watched.
Namespace: OIV.Inventor.CollisionAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public void Activate(
SoTransform transform
)
Public Sub Activate (
transform As SoTransform
)
public:
void Activate(
SoTransform^ transform
)
member Activate :
transform : SoTransform -> unit
Parameters
- transform
- Type: OIV.Inventor.NodesSoTransform
Remarks When the transformation changes, collision detection computations are started. transform is the transformation node to watch. If NULL, the collision are not checked.
See Also