SoCameraInteractorPointAt Method |
Sets the orientation of the camera so that it points toward the given target point while keeping the "up" direction of the camera parallel to the positive world coordinate y-axis.
Namespace: OIV.Inventor.ViewerComponents
target point
If this is not possible, it uses the positive z-axis as "up". Equivalent to calling the OIV.Inventor.Nodes.SoCamera method OIV.Inventor.ViewerComponents.SoCameraInteractor.PointAt(OIV.Inventor.SbVec3f).