SoVolumeRenderDetailGetRgbaValues Method (IListSbVec4ub, IListSbVec3f, Single) |
Returns the RGBA value and object space position of each voxel intersected by the pick ray.
Namespace: OIV.VolumeViz.DetailsAssembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax public void GetRgbaValues(
IList<SbVec4ub> rgbaValues,
IList<SbVec3f> objectPos,
float opacityThreshold
)
Public Sub GetRgbaValues (
rgbaValues As IList(Of SbVec4ub),
objectPos As IList(Of SbVec3f),
opacityThreshold As Single
)
public:
void GetRgbaValues(
IList<SbVec4ub>^ rgbaValues,
IList<SbVec3f>^ objectPos,
float opacityThreshold
)
member GetRgbaValues :
rgbaValues : IList<SbVec4ub> *
objectPos : IList<SbVec3f> *
opacityThreshold : float32 -> unit
Parameters
- rgbaValues
- Type: System.Collections.GenericIListSbVec4ub
- objectPos
- Type: System.Collections.GenericIListSbVec3f
- opacityThreshold
- Type: SystemSingle
Remarks Plus their object space position. Voxels with a alpha value less or equal to opacityThreshold are ignored. Values returned are based on the (possibly subsampled) tiles currently in memory.
See Also