SoVolumeRenderDetailGetRgbaValues Method (Queue, Single) |
Note: This API is now obsolete.
Returns the RGBA value of each voxel intersected by the pick ray.
Namespace: OIV.VolumeViz.DetailsAssembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public void GetRgbaValues(
Queue rgbaValues,
float opacityThreshold
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("See documentation for more details")>
Public Sub GetRgbaValues (
rgbaValues As Queue,
opacityThreshold As Single
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"See documentation for more details")]
void GetRgbaValues(
Queue^ rgbaValues,
float opacityThreshold
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("See documentation for more details")>]
member GetRgbaValues :
rgbaValues : Queue *
opacityThreshold : float32 -> unit
Parameters
- rgbaValues
- Type: System.CollectionsQueue
- opacityThreshold
- Type: SystemSingle
Remarks Voxels with a alpha value less or equal to opacityThreshold are ignored. Values returned are based on the (possibly subsampled) tiles currently in memory.
Obsolete since Open Inventor 8000.
See Also