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SoGLBufferObjectBufferObjectTargets Enumeration

This enum declares the possible targets of the buffer.

Namespace: OIV.Inventor.Devices
Assembly: OIV.Inventor.GL (in OIV.Inventor.GL.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public enum BufferObjectTargets
Members
  Member nameValueDescription
PIXEL_PACK_BUFFER0

The buffer is used as a pixel pack buffer, it can be used as texture.

For instance as a Texture Buffer Object (TBO).

PIXEL_UNPACK_BUFFER1

The buffer is used as a pixel unpack buffer, it can be used for readback operation.

For instance as a Pixel Buffer Object (PBO).

ARRAY_BUFFER2

The buffer is used as an array buffer, it can be used for vertices, normals, colors.

For instance as a Vertex Buffer Object (VBO). Tis is the default value.

ELEMENT_ARRAY_BUFFER3

The buffer is used as a pixel pack buffer, it is used to specify the indices for indexed geometries.

For instance a Vertex Buffer Object (VBO).

SHADER_STORAGE_BUFFER4

The buffer is used as a shader storage buffer, it can be used to perform random access reads, writes and atomic memory operations from a shader.

Remarks