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SoPolygonOffsetunits Property

Is multiplied by an OpenGL implementation-specific value to create a constant depth offset.

Namespace: OIV.Inventor.Nodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public SoSFFloat units { get; }

Property Value

Type: SoSFFloat
Remarks

Positive values push polygons away from the camera (oppsite of OIV.Inventor.Nodes.SoDepthOffset). Default = 100.0.

See Also