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SoWinRenderAreaSetClearBeforeRender Method (Boolean, Boolean)

Enables/prevents window clearing from happening before a rendering starts (default is clear true).

Namespace: OIV.Inventor.Win
Assembly: OIV.Inventor.Win (in OIV.Inventor.Win.dll) Version: 10.12.3.0 (10.12.3.0)
Syntax
public void SetClearBeforeRender(
	bool trueOrFalse,
	bool zbTrueOrFalse
)

Parameters

trueOrFalse
Type: SystemBoolean
zbTrueOrFalse
Type: SystemBoolean
Remarks

This can be useful to limit flickering when doing single buffering and geometry covers the entire window (used in the material editor). Also controls whether the depth buffer (sometimes called the Z buffer) is cleared before rendering.

See Also