SoWinRenderArea Methods |
The SoWinRenderArea type exposes the following members.
Name | Description | |
---|---|---|
AddHook |
Adds an event handler that receives all messages dispatched
to this window.
(Inherited from SoWinGLWidget.) | |
BindNormalContext | Makes the normal rendering context the current context. | |
Dispose | ||
Equals | Determines whether the specified Object is equal to the current Object. (Inherited from Object.) | |
Flush | (Inherited from SoWinGLWidget.) | |
GetAntialiasingMode | Returns the antialiasing mode set using the setAntialiasing(float,AntialiasingMode) method. | |
GetAntialiasingParameters | Returns the antialiasing parameters set using the OIV.Inventor.Win.SoWinGLWidget.SetAntialiasing(OIV.Inventor.Antialiasing.SoAntialiasingParameters) method. | |
GetAntialiasingQuality | Returns the antialiasing quality set using the setAntialiasing(float,AntialiasingMode) method. | |
GetBackgroundColor | Gets the background color for this window. | |
GetBackgroundIndex | Gets the window background color when in color index mode. | |
GetBorderSize | Included for portability only. | |
GetClassName | Returns the class name. | |
GetCursor | Obsolete. Returns the current cursor. | |
GetDefaultRedrawPriority | Gets the default priority number of the redraw sensor. | |
GetFastEditSavePolicy | Returns fast editing save policy used when rendering. | |
GetFloatingColorBuffer | Returns true if floating point rendering is used and its precision. | |
GetGLRenderAction | Gets the current GL render action. | |
GetGraphicConfigTemplate | Gets the current graphics configuration template. | |
GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) | |
GetIconTitle | Included for portability only. | |
GetInvalidateCacheMode | Returns the current cache invalidation mode. | |
GetMPEGRecorder | Returns the recorder used for MPEG encoding. | |
GetNormalDC | Returns the device context (which is needed for SbGlContextHelper.makeCurrent). | |
GetNormalSoContext | (Inherited from SoWinGLWidget.) | |
GetPixelFormat | Returns the current pixel format. | |
GetRedrawPriority | Gets the priority of the redraw sensor. | |
GetSceneGraph | Gets the scene graph to be rendered in this component's window. | |
GetSceneManager | Gets the normal scene manager. | |
GetShareContext | Returns the information needed to make OpenGL render contexts share OpenGL objects, for example, display lists and texture objects. | |
GetSize | Convenience routine on the window handle. | |
GetTitle | Gets window title. | |
GetTransparencyType | Gets the algorithm for rendering transparent objects. | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
GetViewportRegion | Gets current viewport region to use for rendering. | |
GetWidgetName | Returns the window handle name. | |
Hide | This hides the component. | |
IsAutoRedraw | Queries whether the render area will automatically redraw whenever something in the scene graph changes. | |
IsBorder | Included for portability only. | |
IsClearBeforeRender | Queries whether the window will be cleared before rendering starts. | |
IsClearZBufferBeforeRender | Queries whether the depth buffer (sometimes called the Z buffer) will be cleared before rendering starts. | |
IsDoubleBuffer | Returns whether double buffering is on or off. | |
IsDrawToFrontBufferEnable | Returns whether drawing to the front buffer is enabled. | |
IsFloatingColorBufferSupported | Returns true if floating point rendering is available. | |
IsFullScreen | Queries if the viewer is in fullscreen mode. | |
IsFullScreenEnable | Queries if it is possible to put the viewer in fullscreen mode. | |
IsTopLevelShell | Returns true if this component is a top level shell component (has its own window). | |
IsVisible | Returns true if this component is mapped onto the screen. | |
RedrawOnSelectionChange | Call this convenience method to have this render area redraw whenever the selection list changes in the passed node. | |
RegisterDevice | Registers interest in devices. | |
RemoveHook |
Removes the event handlers that were added by
AddHook.
(Inherited from SoWinGLWidget.) | |
Render | Calling this forces the render area to be redrawn now. | |
SaveSnapshot(String) | Calls SaveSnapshot(filename, true). (Inherited from SoWinGLWidget.) | |
SaveSnapshot(String, Boolean) | Save a snapshot of the current image displayed in the viewer. | |
ScheduleRedraw | Schedules a redraw to happen sometime soon (as opposed to immediately). | |
SetAntialiasing(Single) | Calls SetAntialiasing(quality, OIV.Inventor.SoSceneManager.AntialiasingModes( .SoSceneManager.AUTO )). (Inherited from SoWinGLWidget.) | |
SetAntialiasing(SoAntialiasingParameters) | Enable (or disable) antialiasing with specific parameters. | |
SetAntialiasing(Single, SoSceneManagerAntialiasingModes) | Enable (or disable) antialiasing with specified quality and mode. | |
SetAutoRedraw | The render area will automatically redraw whenever something in the scene graph changes. | |
SetBackgroundColor | Sets the background color for this window. | |
SetBackgroundIndex | Sets the window background color when in color index mode. | |
SetBorder | Included for portability only. | |
SetClearBeforeRender(Boolean) | Calls SetClearBeforeRender(trueOrFalse, true). | |
SetClearBeforeRender(Boolean, Boolean) | Enables/prevents window clearing from happening before a rendering starts (default is clear true). | |
SetColorMap | Sets the colors to use when displaying in color index mode. | |
SetCursor | Obsolete. Sets the current cursor. | |
SetDoubleBuffer | Routine that dynamically changes between single and double buffering. | |
SetDrawToFrontBufferEnable | Sets drawing to the front buffer. | |
SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies) | Calls SetFastEditSavePolicy(policy, false). | |
SetFastEditSavePolicy(SoGLRenderActionFastEditSavePolicies, Boolean) | Sets fast editing save policy to use when rendering. | |
SetFloatingColorBuffer(Boolean) | Calls SetFloatingColorBuffer(enable, OIV.Inventor.Win.SoWinGLWidget.FloatColorBufferSizes( .SoWinGLWidget.FLOAT_16_COLOR_BUFFER )). (Inherited from SoWinGLWidget.) | |
SetFloatingColorBuffer(Boolean, SoWinGLWidgetFloatColorBufferSizes) | Enables/disables floating point rendering using 16- or 32-bit components. | |
SetFullScreen | Switches the viewer into (or out of) fullscreen mode. | |
SetFullScreenEnable | Enables/disables fullscreen mode. | |
SetGLRenderAction | Sets the GL render action to use. | |
SetGraphicConfigTemplate | Sets a new graphics configuration template. | |
SetIconTitle | Included for portability only. | |
SetInvalidateCacheMode | Enables or disables the invalidation of render caches. | |
SetMPEGRecorder | Sets the recorder used for MPEG encoding. | |
SetPixelFormat | Sets the current pixel format. | |
SetRedrawPriority | Sets the priority of the redraw sensor. | |
SetSceneGraph | Sets the scene graph to be rendered in this component's window. | |
SetSceneManager | Sets the normal scene manager. | |
SetSize | Convenience routine on the window handle. | |
SetStealFocus | By default the GLWidget "steals" focus whenever the cursor moves over it. | |
SetTitle | Sets window title. | |
SetTransparencyType | Sets the algorithm for rendering transparent objects. | |
SetViewportRegion | Sets viewport region to use for rendering. | |
Show | This shows the component. | |
SwapNormalBuffers | Swaps the normal front and back buffers. | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
UnbindNormalContext | unbind the current context (previously bind with bindNormalContext ); | |
UnregisterDevice | Unregisters interest in devices. |